MartinW Level 1 of the Dungeon (0, 0, D:1) a +0 club (25, -22, D:1) a +0 whip (27, -5, D:1) a +1 dagger of venom (28, -14, D:1) a +0 dagger (28, 12, D:1) a +0 kite shield (30, 17, D:1) a +0 ring mail (37, 15, D:1) a +0 short sword (38, 14, D:1) a +0 club a stone (39, 8, D:1) a +0 club (40, -7, D:1) a +0 short sword (41, -22, D:1) a +0 club (41, -3, D:1) a +0 whip (42, -11, D:1) a +0 whip (55, 6, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 2, D:2) a +0 spear (0, 3, D:2) a +0 flail (11, -2, D:2) a +0 halberd (15, -2, D:2) a +0 club (23, 7, D:2) a +0 robe (25, 16, D:2) a +0 whip a +0 halberd (26, 18, D:2) a +0 club (27, 14, D:2) a +0 flail (33, -6, D:2) a +0 dagger a +0 robe (37, -10, D:2) 2 stones (43, 9, D:2) a +2 whip of venom (61, 14, D:2) a +0 sling Level 3 of the Dungeon (8, -6, D:3) a +0 robe (15, -11, D:3) a +0 scythe a +0 robe (15, 3, D:3) a +0 falchion (15, 19, D:3) a +0 club a +0 leather armour (16, 19, D:3) a +0 hand axe (16, 21, D:3) a +0 leather armour (17, 18, D:3) a +0 short sword a +0 chain mail (18, 19, D:3) a +0 short sword (25, 10, D:3) a +0 club a stone (27, -12, D:3) a +0 club (29, -2, D:3) a +0 flail (30, 14, D:3) a +0 flail (30, 15, D:3) a +0 club a +0 leather armour (32, 2, D:3) a +0 dagger (32, 3, D:3) a +0 flail a +0 leather armour (32, 4, D:3) a +0 dagger a +0 ring mail (32, 12, D:3) a +0 dagger (32, 17, D:3) a +0 dagger a +0 ring mail a +0 hand axe a +0 scale mail (32, 19, D:3) a +0 club a +0 scale mail (33, 15, D:3) a +0 heavy hand axe (35, 11, D:3) 4 stones (41, 16, D:3) a +0 ring mail (42, 21, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (16, 4, D:4) a +0 club a +0 leather armour (17, 3, D:4) a +0 robe (21, 4, D:4) a +0 club a +0 leather armour (25, 13, D:4) a +0 whip (27, 13, D:4) a +4 hand axe (28, 4, D:4) a +0 flail (34, 32, D:4) a +0 war axe (38, 50, D:4) a +0 club (45, 34, D:4) 4 stones (47, 22, D:4) a +0 club Level 5 of the Dungeon [Shop] Mucuty's Distillery 2 potions of degeneration (24 gold) a potion of berserk rage (60 gold) a potion of attraction (36 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) [Shop] Qarufe's Antique Weapon Boutique a +0 sling (40 gold) a +0 quarterstaff (108 gold) the +1 trident of Xiteyma {flame, Will- rCorr Str-5 SInv} (361 gold) Str: It affects your strength (-5). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. a +0 heavy war axe (224 gold) a +4 mace of protection (691 gold) a +0 glaive (175 gold) a +0 whip (67 gold) a +0 quarterstaff of draining (248 gold) a +0 great sword (175 gold) a +0 short sword (81 gold) (0, 0, D:5) a +0 hammer (9, -18, D:5) 5 poisoned darts (18, -1, D:5) a +0 giant club (21, -11, D:5) a +0 spear a +0 trident a +0 scale mail (22, -11, D:5) a +0 halberd 4 stones (23, -11, D:5) a +0 spear (24, -11, D:5) 3 poisoned darts (24, 8, D:5) the +1 plate armour of Zeqiess {rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (27, -15, D:5) a +0 robe (28, -2, D:5) a +0 giant club (30, -18, D:5) a +0 leather armour a +0 falchion (32, 20, D:5) a +0 spear (36, -19, D:5) a +0 cloak (37, -5, D:5) a +0 leather armour (49, -17, D:5) 7 stones Level 6 of the Dungeon (1, -11, D:6) a +0 hand axe a +0 leather armour (16, 26, D:6) a +0 scale mail (18, -4, D:6) a +0 ring mail a +0 club (25, 18, D:6) a +0 club (26, -11, D:6) a +0 club (26, -10, D:6) a +0 morningstar (26, 18, D:6) a +0 club (28, -12, D:6) a +0 flail (37, -9, D:6) a +0 falchion (39, -21, D:6) 6 stones (39, -4, D:6) a +0 robe (42, 27, D:6) a +0 hand axe (49, 28, D:6) a +0 hand axe (50, 28, D:6) a +0 mace (51, 28, D:6) a +0 shortbow (52, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (2, -2, D:7) a +0 war axe 2 boomerangs (3, -2, D:7) a +0 flail (6, -3, D:7) a +0 whip (6, 20, D:7) a +0 leather armour a +0 morningstar a +0 robe a +0 dagger a howler monkey corpse (7, 20, D:7) a +0 robe a +4 trident (9, 12, D:7) a +0 quarterstaff (10, -1, D:7) a +0 robe a +0 dagger (13, 30, D:7) a +0 leather armour (22, 30, D:7) a +0 robe a +0 dagger (23, 30, D:7) a +0 robe a +0 war axe a +0 robe a +0 flail (34, 23, D:7) a +0 shortbow a +0 robe (34, 28, D:7) a +0 robe a +4 great sword a +0 robe a +2 dagger (40, 4, D:7) a +0 longbow (42, 2, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow a centaur skeleton (0, 3, D:8) a +0 mace a +0 robe a +0 robe a +4 halberd of freezing (4, -1, D:8) 4 stones (12, -23, D:8) a +0 leather armour (14, -23, D:8) a +0 flail 3 boomerangs (15, -27, D:8) a +0 dagger a +0 robe (15, -24, D:8) a +0 dagger a +0 robe (16, -23, D:8) a +0 trident a +0 leather armour (18, 5, D:8) a -2 spear (still there?) a +1 animal skin (still there?) (19, 3, D:8) a wolf corpse (19, 8, D:8) a scroll of identify (23, 5, D:8) an adder corpse (24, 6, D:8) 3 potions of heal wounds (24, 9, D:8) Lialun Day's Handbook of Nature Spells Type Level a - Summon Small Mammal Summoning 1 b - Beastly Appendage Transmutation 1 c - Call Canine Familiar Summoning 3 d - Spider Form Transmutation/Poison 3 (unseen) (25, -5, D:8) a +0 robe the Ecumenical Temple