Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 8370905565232551981 38 MartinW the Firebug (level 3, 19/19 HPs) Began as a Deep Elf Fire Elementalist on June 20, 2023. Got out of the dungeon alive. The game lasted 00:03:08 (1120 turns). MartinW the Firebug (Deep Elf Fire Elementalist) Turns: 1120, Time: 00:03:09 Health: 19/19 AC: 3 Str: 9 XL: 3 Next: 25% Magic: 9/9 EV: 13 Int: 20 God: Gold: 28 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: strong 1, teleportitis 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery j - a ring of positive energy (left hand) Scrolls g - a scroll of brand weapon {unknown} h - a scroll of acquirement {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - a potion of mutation f - a potion of heal wounds {unknown} k - a potion of berserk rage {unknown} m - a potion of curing {unknown} n - a potion of flight {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.9 Dodging - Level 3.0 Stealth + Level 3.4 Spellcasting * Level 1.8 Conjurations * Level 3.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 36% 2d7 4% 2 c - Inner Flame Hex/Fire 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 14% 2d6 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your muscles are strong. (Str +4, Int/Dex -1) You are occasionally teleported next to monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! You start resting. Your foxfire dissipates! You start resting. Magic restored. n - a viscous sapphire potion o - a lumpy red potion You now have 28 gold pieces (gained 7). Partly explored, unvisited transporter. Partly explored, unvisited transporter. There is a transporter here. You enter the transporter and appear at another place. There is an escape hatch in the floor here. There is a transporter here. You enter the transporter and appear at another place. There is a staircase leading out of the dungeon here. There is a transporter here. You enter the transporter and appear at another place. You see here a +0 dagger. There is a stone staircase leading down here. Done exploring. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel stronger. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You see here a +0 club. There is a transporter here. You enter the transporter and appear at another place. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.####~≈≈≈≈≈≈≈###.# #.# #.###.#≈≈≈≈≈~~≈≈≈≈~##.# #.# #.##~≈~≈≈≈≈≈~.~~≈≈≈##.# #.# #.#≈≈≈≈≈≈≈≈~.©.~.≈~##.# #.# #.≈≈≈≈≈≈≈≈≈~♣>..≈.≈...# #.# #.≈≈≈≈≈~≈≈≈~.©.~≈≈..### #.# #.≈≈≈≈~.~≈≈~~.~≈≈≈≈## #.# #..≈≈~.©.~≈≈~~≈≈≈≈≈##### #.# #.~.≈..@♣~≈≈≈≈≈≈≈≈~#.... #.# #.≈≈.~.©.~≈≈≈≈≈≈≈~...### #.# ##~≈≈~~.~~≈≈≈≈≈≈≈######. #.# ##≈≈≈≈~~≈≈≈~≈≈########.. #.########..~≈≈≈≈≈≈~##........... #..........>...............##.... ##########.......#####.###....... #######.# #.# ####.... #.# ##.## ##... There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 8 jackals (D:1) 2 bats (D:1) A goblin (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (others) 28 foxfires (D:1) 28 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MartinW the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 119 | D:1 | Learned a level 2 spell: Scorch 498 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 502 | D:1 | Learned a level 3 spell: Inner Flame 1081 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1081 | D:1 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1120 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, hangedman_abyss_or_decor_stabs, st_stairs_2 D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minivault_27 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 1.8 Fire Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 17 Scorch || 15 Inner Flame || 1 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 1