MartinW Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 30, D:1) a +0 leather armour (3, -1, D:1) a +0 club (4, 44, D:1) a +0 robe (7, 21, D:1) a +0 buckler (12, 12, D:1) a +0 spear (13, 7, D:1) a +0 club (13, 45, D:1) 6 large rocks (46, 50, D:1) a +0 club (47, 27, D:1) a +0 club (47, 50, D:1) a +0 club (48, 11, D:1) a +0 ring mail (49, 40, D:1) a +0 ring mail (57, 42, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -18, D:2) 4 stones (14, -8, D:2) a +0 leather armour (17, -18, D:2) a +0 whip (21, 22, D:2) a +0 short sword (22, -23, D:2) 2 poisoned darts (23, -18, D:2) a +0 whip (32, -3, D:2) a +0 ring mail (38, -18, D:2) a +0 sling (51, 15, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 animal skin a +0 helmet (0, 6, D:3) a +0 club (1, -3, D:3) a +0 club (1, 3, D:3) a +0 dagger (2, 1, D:3) a +0 whip (3, 1, D:3) a +0 sling (3, 2, D:3) 4 stones (4, -5, D:3) a +0 club (4, -4, D:3) a +0 club (4, 4, D:3) a +0 club (5, 5, D:3) a +0 club (5, 6, D:3) a +0 dagger (12, -6, D:3) a +0 sling (12, 6, D:3) a +0 ring mail (13, 1, D:3) a +0 sling (13, 5, D:3) 2 stones (13, 6, D:3) a +0 trident (21, -29, D:3) a +0 trident (22, -18, D:3) 4 stones (23, -35, D:3) a +0 dire flail (24, -25, D:3) a +0 short sword (25, -29, D:3) a +0 ring mail a +0 flail (28, -30, D:3) a +0 short sword a +0 hand axe a +0 robe a +0 dagger a +0 flail (30, -31, D:3) a +0 whip (31, -29, D:3) a +0 flail (48, -34, D:3) a +0 robe a +0 club (48, -33, D:3) a +0 hand axe (49, -32, D:3) 4 stones (54, -40, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 0, D:4) a +0 hand axe (6, -9, D:4) a +0 club (30, 5, D:4) a +0 dagger (32, 7, D:4) a +0 dagger (32, 8, D:4) a +0 short sword 5 stones (34, -5, D:4) a +0 dagger (35, -12, D:4) a +0 club a +0 leather armour (36, -12, D:4) a +0 hand axe a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Biazis's Antique Weapon Shoppe a +0 sling (33 gold) a +3 glaive of venom (545 gold) a +0 whip (55 gold) a +0 great mace (143 gold) a +0 sling (33 gold) the +5 flail "Odoacued" {flame, *Noise rElec rCorr Str+6} (1320 gold) Str: It affects your strength (+6). rElec: It insulates you from electricity. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +2 dagger of freezing (343 gold) a +0 mace (66 gold) a +0 rapier (88 gold) a +2 triple sword of electrocution (814 gold) [Shop] Jouj's Antique Weapon Shoppe a +0 long sword (105 gold) a +0 falchion of freezing (222 gold) a +0 dire flail (120 gold) a +1 dagger of electrocution (360 gold) a +0 flail (105 gold) a +0 dagger (60 gold) a +0 long sword (105 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) a +0 heavy arbalest (303 gold) [Shop] Rasheog's Armour Shoppe the +2 ring mail of Servitude {+Blink} (308 gold) +Blink: It lets you blink. a +0 scale mail (44 gold) the +2 ring mail of the Mango {*Slow rElec Dex+4} (338 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +2 robe of cold resistance (194 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +6 buckler of Bedevilment {rPois rC+ Int-5} (464 gold) Int: It affects your intelligence (-5). rC: It protects you from cold. rPois: It protects you from poison. [Shop] Mesuogeb's Assorted Antiques a +0 long sword (73 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) the +6 falchion of Qazlal's Approval {heavy, Fragile rC+ Will+ Int+2} (1125 gold) Int: It affects your intelligence (+2). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. a +0 leather armour (42 gold) (1, 24, D:5) a +0 kite shield (4, 23, D:5) a +0 sling a +0 spear a +0 scale mail (9, -2, D:5) a +0 spear (9, 4, D:5) a +0 robe (11, 22, D:5) a +0 spear (16, 0, D:5) a +0 giant club (18, -2, D:5) a +0 spear a +0 flail (20, -1, D:5) a +0 club (22, 1, D:5) a +0 halberd (22, 7, D:5) a +0 chain mail (24, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 6 poisoned darts (1, 20, D:6) a +0 leather armour (2, 18, D:6) a +0 leather armour (8, 18, D:6) a +0 flail (8, 47, D:6) a +0 chain mail (10, 12, D:6) a +0 flail (11, 13, D:6) a +0 spear of venom (12, 14, D:6) a +0 flail a +0 scale mail a +0 flail of distortion (12, 22, D:6) 9 stones (14, 5, D:6) a +0 whip (22, 16, D:6) a +0 leather armour a +0 rapier (33, 23, D:6) 6 stones (36, 16, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 2 stones (2, -2, D:7) a +1 whip of flaming a +2 robe (3, -16, D:7) a +0 robe (6, -9, D:7) a +0 mace a +0 robe (15, -37, D:7) 3 stones (16, -3, D:7) 8 stones (17, -17, D:7) a +0 spear a +0 robe (18, -17, D:7) a +0 spear a +0 robe (19, -17, D:7) a +0 morningstar a +0 robe (22, -2, D:7) a +0 chain mail (26, -4, D:7) a +0 leather armour (29, -40, D:7) a +0 spear (30, -40, D:7) a +0 whip (39, -41, D:7) a +0 flail (42, -40, D:7) a +0 whip (48, -26, D:7) a +0 club (48, -10, D:7) a +1 dagger of draining 2 atropa-tipped darts (52, -33, D:7) a +3 hand axe a +0 robe (57, -1, D:7) a ring of resist corrosion (61, -39, D:7) a +0 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +1 hand axe of flaming (6, -24, D:8) a +1 demon whip of venom (6, -11, D:8) 7 stones (11, -12, D:8) a +0 quarterstaff (19, -17, D:8) a +0 sling a +0 leather armour (19, -13, D:8) 5 stones (20, -16, D:8) a +0 robe a +0 falchion (21, -9, D:8) a +0 club 4 stones a +0 leather armour (21, 20, D:8) +0 acid dragon scales (22, -16, D:8) a +0 robe a +0 dagger a +0 robe a +4 mace of freezing (23, -16, D:8) a +0 robe a +0 great sword (24, -16, D:8) a +0 dagger a +0 ring mail a +0 short sword (24, -15, D:8) a +0 leather armour 2 boomerangs a +0 short sword (24, -13, D:8) a +0 ring mail (27, -17, D:8) a +0 hand axe a +0 hand axe (43, 2, D:8) a +0 mace a boomerang of dispersal (44, 4, D:8) a +0 spear (45, -9, D:8) a +0 dagger a +0 chain mail (45, 1, D:8) a +0 dagger a +2 robe of cold resistance a +0 hand axe a +0 chain mail (46, 2, D:8) a +0 hand axe a +0 hand axe (50, -15, D:8) a ring of resist corrosion (56, -9, D:8) the +3 chain mail of the Pirate {*Corrode Dex+6} Dex: It affects your dexterity (+6). *Corrode: It may corrode you when you take damage. Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (2, -1, D:9) a +0 club (2, 20, D:9) 5 curare-tipped darts (2, 30, D:9) a +0 whip a +0 ring mail (2, 31, D:9) a +0 hand axe (3, 0, D:9) a +0 long sword a +0 chain mail (3, 29, D:9) a +0 falchion a +0 leather armour (3, 32, D:9) a +0 flail a +0 ring mail (4, 31, D:9) a +0 dagger of venom a +0 robe (17, 1, D:9) a +4 dire flail a +0 robe a +0 shortbow (17, 15, D:9) 7 stones a +0 robe a +0 mace (19, 34, D:9) a +0 ring mail (21, 12, D:9) a +0 shortbow (23, 3, D:9) a +0 shortbow a +0 plate armour a +2 dire flail of protection (24, 4, D:9) a +0 shortbow a +0 robe (24, 15, D:9) a +0 robe a +1 trident (25, 5, D:9) a +0 shortbow (27, 2, D:9) a +0 robe a +0 mace (32, 4, D:9) a +0 plate armour (38, 30, D:9) a +0 quarterstaff (48, 37, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, -1, D:10) a +0 dagger (1, 0, D:10) a +0 hand axe (1, 1, D:10) a +0 dagger a +0 robe (2, -1, D:10) a +0 short sword a +0 plate armour a +0 dagger a +0 robe of cold resistance (2, 0, D:10) a +0 dagger a +0 leather armour (14, 17, D:10) 5 stones (20, -8, D:10) 2 curare-tipped darts (37, 23, D:10) a +1 whip of venom (48, 46, D:10) a +0 hand axe (58, -2, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 pair of gloves (0, 5, D:11) a +0 short sword (27, 22, D:11) a +0 dagger a +0 robe (28, 22, D:11) a +0 leather armour a +0 whip a +0 leather armour a +1 dagger of speed (28, 24, D:11) a +0 leather armour a +1 heavy flail (29, 24, D:11) a +0 robe a +0 dagger (29, 25, D:11) a +0 robe a +0 dagger (31, 26, D:11) a +0 scale mail a +0 hand axe of freezing (32, 18, D:11) a +0 ring mail (42, 9, D:11) a +0 shortbow (49, -9, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, 29, Lair:1) a +0 club (30, 10, Lair:1) a +0 great mace (33, 5, Lair:1) a +0 dagger (36, -18, Lair:1) a +0 helmet (46, -12, Lair:1) a +0 pair of boots a +0 robe (50, 5, Lair:1) a +0 great sword (56, 2, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (1, 0, Lair:2) 7 stones (3, 27, Lair:2) a +0 sling (18, 29, Lair:2) 9 stones (18, 37, Lair:2) 6 stones (19, 26, Lair:2) 3 stones (20, 27, Lair:2) 3 stones (21, 23, Lair:2) 6 stones (21, 27, Lair:2) 7 stones (30, 34, Lair:2) a +0 robe (32, 34, Lair:2) 6 stones (48, 11, Lair:2) a +0 arbalest (54, 2, Lair:2) a +0 club (58, 44, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (3, 3, Lair:3) a scroll of teleportation (4, 4, Lair:3) 2 potions of heal wounds (5, 3, Lair:3) a +6 war axe of draining (unseen) (5, 5, Lair:3) an amulet of guardian spirit (7, -2, Lair:3) 5 stones (17, -11, Lair:3) 4 stones (19, 16, Lair:3) 3 stones (22, 17, Lair:3) 6 stones (36, -26, Lair:3) a +0 ring mail (40, 20, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (5, -4, Lair:4) a +0 leather armour (13, 11, Lair:4) a +0 rapier (42, 3, Lair:4) a +0 shortbow (45, -1, Lair:4) a +2 spectral quarterstaff (47, -16, Lair:4) a bullfrog skeleton (56, 14, Lair:4) a +0 longbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a death yak corpse (skeletalised by now) (0, 2, Lair:5) a catoblepas corpse (1, -1, Lair:5) a hydra corpse (1, 6, Lair:5) a water moccasin corpse (skeletalised by now) (2, 0, Lair:5) a death yak corpse (3, 5, Lair:5) 14 gold pieces (19, -11, Lair:5) 9 gold pieces (27, -11, Lair:5) a wolf corpse (31, -9, Lair:5) a +0 ring mail