Martska Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (9, 24, D:1) a cursed -1 short sword (19, 11, D:1) 14 stones (23, 32, D:1) 16 stones (24, 8, D:1) a +0 club (25, 5, D:1) 20 stones (26, 34, D:1) a +0 club (30, 13, D:1) 3 needles of confusion (36, 34, D:1) 18 stones (38, 8, D:1) a +0 club (39, 33, D:1) a +0 leather armour (47, 9, D:1) a +0 dagger (48, 19, D:1) a +0 club (50, 11, D:1) a +0 hunting sling (50, 15, D:1) a stone (51, 15, D:1) a stone (53, 5, D:1) a +0 leather armour (53, 15, D:1) a stone (65, 35, D:1) a +0 leather armour (66, 44, D:1) a +0 pair of gloves (68, 34, D:1) 14 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 13 stones (3, -8, D:2) a +0 dagger (9, 29, D:2) a +0 club (10, 20, D:2) a +0 rapier (10, 30, D:2) a cursed +0 club (11, 0, D:2) a cursed -3 falchion (19, 5, D:2) 19 sling bullets (19, 8, D:2) 24 stones (35, -2, D:2) 24 bolts (36, 16, D:2) a +0 club (36, 17, D:2) a +0 club (38, 15, D:2) a +0 hand axe (44, 14, D:2) a +0 scale mail (49, 5, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 5, D:3) a +0 dagger a +0 leather armour (7, -20, D:3) a +0 hunting sling (38, 1, D:3) a +0 short sword 3 stones (41, 3, D:3) a stone (47, -13, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 hand axe (48, -14, D:3) a +0 short sword (49, -14, D:3) a +0 falchion (51, 2, D:3) a +0 club Level 4 of the Dungeon [Shop] Secap's Magic Scroll Emporium a scroll of amnesia (38 gold) 3 scrolls of teleportation (99 gold) a scroll of magic mapping (38 gold) 3 scrolls of remove curse (99 gold) a scroll of remove curse (33 gold) a scroll of torment (82 gold) a scroll of holy word (82 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) [Shop] Moept's Book Emporium a book of Callings (360 gold) a book of Changes (300 gold) a book of Alchemy (900 gold) a book of Changes (300 gold) the Incunabulum of Unholy Transformation (790 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Excruciating Wounds Charms/Necromancy 5 e - Bolt of Draining Conjuration/Necromancy 5 a book of the Warp (1080 gold) a book of the Earth (780 gold) the Grimoire of Shifting Cold (648 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Irradiate Conjuration/Transmutation 5 d - Metabolic Englaciation Hexes/Ice 5 e - Hydra Form Transmutation 6 Fuynam's Papyrus of Virous Clay (528 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Leda's Liquefaction Hexes/Earth 4 d - Petrify Transmutation/Earth 4 e - Iron Shot Conjuration/Earth 6 a book of Minor Magic (240 gold) a book of Maledictions (300 gold) [Shop] Hinugezuet's Armour Emporium a +1 scale mail of positive energy (182 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) a +4 plate armour of poison resistance (658 gold) a +1 scale mail of poison resistance (182 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +2 robe (177 gold) a +0 ring mail (56 gold) a +4 chain mail of poison resistance (399 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) (0, 0, D:4) a cursed -1 ring mail (3, -9, D:4) a +0 hunting sling (8, -51, D:4) 13 gold pieces (9, -51, D:4) 17 gold pieces (13, -39, D:4) 20 sling bullets (16, -25, D:4) a +0 hand axe (22, -41, D:4) a +0 leather armour (23, -42, D:4) a +0 club a +0 leather armour (23, -41, D:4) a +0 trident (24, -20, D:4) a +0 trident (27, -43, D:4) a +0 whip of venom a +0 whip (34, -17, D:4) 13 stones (35, -21, D:4) 26 stones (41, -21, D:4) a +0 hand axe (44, -31, D:4) a +0 robe Level 5 of the Dungeon [Shop] Jinnel's Jewellery Boutique a +3 amulet of reflection (219 gold) an uncursed ring of fire (350 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of faith (560 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of see invisible (210 gold) a cursed ring of teleportation (63 gold) an uncursed ring of positive energy (280 gold) the amulet "Feurobud" {Gourm MR+} (596 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. the ring of Yttoul {rN+ Str+2} (436 gold) [ring of positive energy] It affects your strength (+2). It protects you from negative energy. an uncursed ring of wizardry (420 gold) an uncursed ring of stealth (245 gold) (0, 0, D:5) an arrow (1, 0, D:5) 4 arrows (2, 0, D:5) an arrow (4, 0, D:5) a +0 shortbow 11 arrows (15, -3, D:5) 2 arrows (16, -3, D:5) an arrow (16, 5, D:5) a +0 flail (17, -4, D:5) a +0 shortbow 18 arrows (23, -15, D:5) 12 stones (23, 39, D:5) 18 arrows (25, 35, D:5) a cursed +0 falchion a +0 leather armour (39, -17, D:5) a +0 giant spiked club (39, 29, D:5) 5 tomahawks (47, 17, D:5) a +0 fustibalus (61, 25, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 22 arrows (2, -2, D:6) an arrow (3, -3, D:6) an arrow (4, -4, D:6) an arrow (6, -12, D:6) a +0 leather armour (10, -13, D:6) a +0 chain mail (14, 1, D:6) a +0 scale mail (14, 4, D:6) 26 stones (17, 22, D:6) a cursed -3 giant club (26, -19, D:6) a +0 longbow (37, 14, D:6) a +0 morningstar 11 stones a +0 chain mail (41, 24, D:6) a +0 hand axe (43, 17, D:6) a stone (44, 17, D:6) a +0 giant club a +0 giant club (51, 4, D:6) 3 tomahawks (56, -3, D:6) a +0 club a +0 war axe a +0 whip a cursed +0 chain mail (59, 7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 1, D:7) a +0 club (1, 2, D:7) a +0 giant club (9, 28, D:7) a +0 club (9, 29, D:7) a +0 hand axe a +0 flail a +0 leather armour (9, 33, D:7) a cursed -1 dagger a +0 robe (13, 15, D:7) a +0 ring mail (14, 5, D:7) a +0 robe (22, -12, D:7) a +0 leather armour (23, 6, D:7) a +0 scythe (26, 0, D:7) 16 arrows a +0 shortbow (28, 0, D:7) an arrow (29, 0, D:7) an arrow (30, 0, D:7) an arrow (31, 0, D:7) an arrow (32, 0, D:7) an arrow (33, 0, D:7) 2 arrows (35, -2, D:7) a +0 ring mail (40, 8, D:7) a cursed -2 giant club Level 8 of the Dungeon [Shop] Atwy's Armour Boutique a +2 pair of gloves (198 gold) a +0 ring mail (48 gold) a +1 naga barding (360 gold) a +0 ring mail (48 gold) a +2 chain mail of fire resistance (258 gold) a +1 scale mail of cold resistance (192 gold) a +4 scale mail of cold resistance (372 gold) a +1 robe (92 gold) a +0 robe (8 gold) a +1 robe of positive energy (116 gold) the +0 robe of the Worm {rPois Regen+ Dex-4 Stlth+} (75 gold) It affects your dexterity (-4). It protects you from poison. It increases your rate of regeneration. It makes you more stealthy. a +0 robe (8 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) (0, 0, D:8) a +0 giant club a +0 giant spiked club (3, -5, D:8) 17 arrows (3, -2, D:8) a cursed -3 quarterstaff (8, -1, D:8) a +0 hand axe (9, -10, D:8) a +0 flail (11, 1, D:8) a +0 giant club (13, 10, D:8) a +0 robe (14, 22, D:8) a +0 ring mail (18, -8, D:8) a +0 ring mail (18, -3, D:8) a +0 ring mail a +0 club (19, -4, D:8) a +0 club a +0 ring mail a +0 whip (20, -10, D:8) a +0 giant club (20, -8, D:8) a +0 ring mail (28, -9, D:8) a cursed +0 short sword (35, -9, D:8) 16 poisoned needles (37, 13, D:8) a +0 club a +0 leather armour (37, 26, D:8) a +0 trident (43, 36, D:8) a +0 scale mail (48, -4, D:8) 20 stones (50, -8, D:8) 26 arrows (57, 4, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) 22 arrows (1, 1, D:9) a +0 giant spiked club a +0 giant club (4, 11, D:9) a +0 hand axe (7, 19, D:9) 20 stones (21, -19, D:9) a +0 hand axe (21, 25, D:9) a +0 robe a +0 dagger (23, -17, D:9) a +0 club (23, 1, D:9) 24 stones (26, -2, D:9) a +0 robe a +0 dagger (26, 30, D:9) a +0 dagger of chaos (27, -1, D:9) a +0 leather armour a +0 hand axe (28, -1, D:9) a +0 short sword a +0 hand axe (32, 19, D:9) a cursed -3 dagger (37, 19, D:9) a +0 buckler a +0 leather armour a +0 hand axe (39, 19, D:9) an arrow (42, 18, D:9) an arrow a +0 flail a +0 leather armour (44, 18, D:9) 23 arrows a +0 shortbow (55, 3, D:9) a +1 dagger of venom a +0 robe (55, 4, D:9) a +0 whip a +0 leather armour (56, 4, D:9) a cursed -3 dagger a +0 robe (56, 5, D:9) a +2 dagger of electrocution Level 10 of the Dungeon (0, 0, D:10) 23 stones (4, -10, D:10) a +0 ring mail (21, 15, D:10) 14 gold pieces (22, 22, D:10) a +0 quarterstaff (24, -17, D:10) a +0 scale mail (30, -16, D:10) a killer bee corpse (31, -17, D:10) a killer bee corpse (32, -16, D:10) a +0 leather armour (38, 4, D:10) a potion of mutation (42, 3, D:10) 11 stones (45, -10, D:10) a +2 whip of venom Level 11 of the Dungeon (0, 0, D:11) 24 stones (1, 15, D:11) a +0 club (2, 14, D:11) a +0 club a kobold corpse (2, 15, D:11) a +0 short sword a kobold corpse (2, 16, D:11) 2 stones