Dungeon Crawl Stone Soup version 0.24.0-125-gc4c63601f3 (webtiles) character file. Game seed: 13521643175526806298, levelgen mode: deterministic 8 Martska the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Monk on Feb 22, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (98 turns). Martska the Skirmisher (Demonspawn Monk) Turns: 98, Time: 00:00:30 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Comestibles b - a ration Skills: * Level 3.1 Fighting * Level 2.9 Dodging - Level 1.7 Stealth * Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History The jackal barks! You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal completely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.......###.......## #.........###......# +.........+........# #.........####...#.# #.......# ##.##.# #.....# ####.# #hh.# #..# #h# #.## #@# #.# ####.#### ### #.# #.......###.####.# #.#...#........#.# #....)........†..# #.....#..#...#.### .......##..##.##.# ###....##..##.##.# #.#.........(..# You could see 3 jackals. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Martska the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 97 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 98 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_corners, chequers_serial_rivers_micro_e Action || total -------------------------++------- Melee: Unarmed || 20 Punch || 1 Armor: Robe || 1 Dodge: Dodged || 13