Martska Level 1 of the Dungeon (9, 5, D:1) a +0 whip (10, 2, D:1) 16 stones (11, 6, D:1) a +0 club (11, 13, D:1) a +0 club (15, 8, D:1) a stone (22, -6, D:1) a +0 robe (33, 9, D:1) a +0 club (38, 37, D:1) a +0 club (52, 19, D:1) a +0 club (53, 36, D:1) a +0 dagger (54, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 30, D:2) a +1 dagger of speed (4, 0, D:2) a scroll of blinking (5, 28, D:2) a +0 club (10, 33, D:2) a +0 trident (15, 2, D:2) a +0 leather armour (15, 18, D:2) a +0 short sword (24, 2, D:2) a +0 dagger (27, 11, D:2) a +0 dagger (30, 18, D:2) a cursed -3 club (31, 29, D:2) a +0 ring mail (37, 47, D:2) a +0 dagger (40, 28, D:2) a +0 whip a cursed +0 robe (43, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 19 bolts (12, -9, D:3) 16 bolts (35, -3, D:3) a +0 leather armour 4 boomerangs (36, -6, D:3) a +0 club (37, -6, D:3) a +0 scale mail a +0 flail (38, 25, D:3) a +0 whip a cursed -2 leather armour (44, -13, D:3) a +0 dagger a +0 robe (45, 0, D:3) 15 bolts Level 4 of the Dungeon (0, 0, D:4) a +3 spear (1, 2, D:4) 21 gold pieces (5, 4, D:4) a +0 chain mail (6, -5, D:4) the +2 chain mail of the Pirate {*Drain rPois Int+4} It affects your intelligence (+4). It protects you from poison. It causes draining when unequipped. (7, -3, D:4) 12 gold pieces (11, -2, D:4) a +0 flail (unseen) (14, -24, D:4) a +0 short sword (15, 14, D:4) an iguana corpse (19, 10, D:4) a +0 hand axe