Martska Level 1 of the Dungeon [Shop] Vyack's Antique Weapon Shop a +0 club (28 gold) the +8 quarterstaff of Xom {freeze, *Rage rC+ Will+ Int+3} (1988 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. a +0 whip (70 gold) a +5 broad axe of electrocution (1036 gold) a +0 war axe (98 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 war axe (98 gold) (0, 0, D:1) a +0 leather armour (6, -4, D:1) a +0 club (7, -7, D:1) a +0 dagger (12, 7, D:1) a +0 spear (12, 17, D:1) a +0 dagger (14, 18, D:1) a +0 dagger (24, 0, D:1) a +0 club (25, 27, D:1) 6 poisoned darts (33, 12, D:1) 3 stones (33, 34, D:1) 8 stones (45, 13, D:1) a +0 ring mail (53, 39, D:1) a +0 club (54, 22, D:1) a +0 ring mail Level 2 of the Dungeon (5, 29, D:2) 5 javelins (6, 28, D:2) 6 stones (6, 29, D:2) a +0 hand axe (8, 2, D:2) a +0 short sword (12, 3, D:2) a +0 spear (16, 40, D:2) a +0 club 4 stones (26, 33, D:2) 2 atropa-tipped darts (44, 26, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 6, D:3) a +0 club (7, -5, D:3) a +0 ring mail (17, 14, D:3) a staff of cold (24, 14, D:3) an adder corpse (24, 23, D:3) a +0 quarterstaff of speed (25, 22, D:3) a +0 dagger (30, 12, D:3) a rat corpse (skeletalised by now) (42, 13, D:3) a +0 robe