Martska Level 1 of the Dungeon (0, 2, D:1) 8 stones (3, 12, D:1) a +0 club (23, 37, D:1) a +0 dagger (28, 19, D:1) 5 poisoned darts (32, 43, D:1) a stone (44, 38, D:1) a +0 club (55, 15, D:1) a +0 dagger (58, 45, D:1) a +0 leather armour (61, 26, D:1) a +0 dagger 4 stones a +0 short sword (62, 24, D:1) a +0 sling a +0 club (65, 43, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, 26, D:2) a +0 dagger (1, 27, D:2) a +0 war axe 7 stones a scroll of noise (3, 27, D:2) a +0 whip (6, 14, D:2) a +0 whip 4 stones (8, 29, D:2) a +0 club (19, 33, D:2) a +0 hand axe a +0 chain mail (22, -9, D:2) a +0 dagger (36, 17, D:2) a +0 dagger a +0 dagger a +0 dagger a +2 dagger of protection a +0 dagger (37, 17, D:2) a +0 club (40, 17, D:2) a +0 club (44, 21, D:2) a +0 hand axe (45, 11, D:2) a +0 whip a +0 animal skin a +0 helmet (50, 44, D:2) the +0 robe of the Valley of Death {+Blink Dex+2} Dex: It affects your dexterity (+2). +Blink: It lets you blink. Level 3 of the Dungeon (17, 19, D:3) a +0 quarterstaff (17, 20, D:3) a +0 club (19, 0, D:3) a +0 robe (22, 14, D:3) a +0 club (29, 30, D:3) 6 stones (31, 35, D:3) a +0 dagger (34, -4, D:3) a +0 short sword (34, 0, D:3) a +0 whip 2 stones (36, 3, D:3) a +0 dagger (40, 7, D:3) a +0 chain mail (45, 32, D:3) a +0 chain mail (49, 46, D:3) 7 stones (52, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (0, 10, D:4) a +0 chain mail (3, -7, D:4) a +0 short sword (6, -10, D:4) a +0 hand axe (8, -37, D:4) a +0 whip (9, -21, D:4) a +0 dagger (15, -37, D:4) a hobgoblin corpse (16, -12, D:4) the +6 short sword "Najippis" {elec, rElec rF+ Str-5} Str: It affects your strength (-5). rF: It protects you from fire. rElec: It insulates you from electricity. (19, -7, D:4) a +0 dagger a quokka corpse (skeletalised by now) (19, -6, D:4) a +0 dagger (30, -33, D:4) a +0 short sword