Martska Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -2, D:1) 5 stones (43, 6, D:1) 3 stones (54, -4, D:1) a +0 club (58, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (13, -19, D:2) 2 boomerangs (14, -21, D:2) a +0 dagger (14, -19, D:2) a +0 quarterstaff (15, -21, D:2) a +0 dagger (15, -13, D:2) 2 stones (26, -22, D:2) a +0 short sword 4 stones (26, -21, D:2) a +1 flail of protection (28, -21, D:2) a +0 dagger (34, -26, D:2) a +0 robe (36, -8, D:2) a +0 short sword 5 stones (37, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -8, D:2) the staff of fire "Nusisch" {rF+ rN++ Str-5 SInv} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). rF: It protects you from fire. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (38, -17, D:2) a +0 trident (42, -11, D:2) a +0 leather armour (45, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (3, -6, D:3) a +0 whip (4, 15, D:3) a jackal corpse (skeletalised by now) (5, 16, D:3) a bat corpse (skeletalised by now) (6, -3, D:3) 15 gold pieces (6, -2, D:3) a +0 chain mail (6, -1, D:3) 7 gold pieces (6, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 19, D:3) a +0 flail (36, 2, D:3) a +0 war axe (37, 2, D:3) a +0 falchion (41, -5, D:3) a potion of heal wounds (43, 3, D:3) a +0 chain mail