Martska Level 1 of the Dungeon [Shop] Xecec's Distillery a potion of resistance (140 gold) a potion of heal wounds (70 gold) a potion of magic (112 gold) a potion of resistance (140 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) [Shop] Aseleom's Book Shoppe a Compendium of Siegecraft (520 gold) a book of Dreams (240 gold) a book of Debilitation (200 gold) a book of the Spheres (640 gold) a book of Ice (500 gold) a book of Storms (260 gold) a book of Death (440 gold) [Shop] Duno Umof's Antique Weapon Boutique a +0 spear (48 gold) a +0 club (16 gold) a +0 short sword (48 gold) a +0 spectral quarterstaff (192 gold) a +5 spear of flaming (518 gold) a +0 hand axe (48 gold) a +1 spectral giant club (179 gold) a +1 short sword of draining (198 gold) a +0 mace (48 gold) [Shop] Bylu Zej's Antique Armour Emporium a +3 plate armour of cold resistance (1080 gold) a +2 helmet (396 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) a +0 chain mail of fire resistance (276 gold) the +0 robe of Prudence {-Cast rElec Dex+4} (386 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. -Cast: It prevents spellcasting. a +2 helmet (396 gold) a +0 leather armour (48 gold) [Shop] Vebluenn's Antique Armour Boutique a +0 cloak (99 gold) the +0 fire dragon scales of the Prince of Darkness {Fly rF++ rC- Dex+5} (1751 gold) Dex+5: It affects your dexterity (+5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fly: It grants you flight. a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 pair of boots (99 gold) a scarf of harm (198 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +3 leather armour of willpower (528 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, -2, D:1) a +0 club (19, 15, D:1) a quokka corpse (skeletalised by now) (30, 3, D:1) a +0 club a goblin skeleton (31, 1, D:1) a +0 club (32, 39, D:1) a rat skeleton (34, 43, D:1) 6 poisoned darts (36, 8, D:1) a +0 dagger 5 stones (46, 24, D:1) a +0 robe (48, 32, D:1) a +0 dagger (49, 2, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 11, D:2) 5 stones (2, 8, D:2) a +0 whip a stone a kobold skeleton (4, 8, D:2) a hobgoblin skeleton (4, 9, D:2) a quokka skeleton (17, -8, D:2) a +0 dagger (18, -18, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (22, 9, D:2) a bat corpse (skeletalised by now) (22, 13, D:2) 9 stones (24, -1, D:2) a frilled lizard corpse (skeletalised by now) (28, 23, D:2) a +0 sling (35, 8, D:2) a frilled lizard corpse (skeletalised by now) (37, -14, D:2) a jackal skeleton (38, -15, D:2) a jackal skeleton (46, 2, D:2) a +0 mace a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, -20, D:3) a +2 dagger of freezing a kobold corpse (13, 2, D:3) a hobgoblin corpse (13, 16, D:3) a dart slug corpse (20, -1, D:3) a +0 dagger a +0 robe