Martska Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -8, D:1) a frilled lizard corpse (skeletalised by now) (6, -50, D:1) a quokka corpse (skeletalised by now) (11, -35, D:1) a ball python corpse (skeletalised by now) (11, -34, D:1) a ball python corpse (skeletalised by now) (14, 11, D:1) a +0 dagger (15, 13, D:1) a +0 sling (18, -13, D:1) a +0 mace (24, -20, D:1) a +0 short sword a kobold skeleton (34, -36, D:1) a +1 dagger of flaming (50, -4, D:1) a frilled lizard corpse (skeletalised by now) (52, -26, D:1) a +0 whip a kobold skeleton (54, -2, D:1) a +0 dagger (56, -2, D:1) a +0 club (59, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (1, 5, D:2) a scroll of identify (3, 1, D:2) a +0 chain mail (3, 3, D:2) 4 stones (3, 8, D:2) a ribbon worm corpse (17, 25, D:2) a +0 scimitar (19, 18, D:2) a +0 club a +0 club a goblin skeleton an adder skeleton (19, 19, D:2) a quokka skeleton (20, 19, D:2) a ball python skeleton (23, 34, D:2) a +0 scale mail (25, 34, D:2) a frilled lizard corpse (skeletalised by now) (27, 36, D:2) a +0 club 5 boomerangs (28, 31, D:2) a rat corpse (skeletalised by now) (29, 35, D:2) a +0 club a stone (29, 37, D:2) a +0 dagger (30, 37, D:2) a +0 dagger (33, 28, D:2) a hobgoblin skeleton (34, 28, D:2) a bat skeleton (41, 16, D:2) a +0 hand axe (48, 17, D:2) a +0 short sword