Marvel Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (8, 11, D:1) a +0 whip a stone (14, -24, D:1) a +0 chain mail (15, -6, D:1) a +0 ring mail (16, 3, D:1) a +1 dagger of speed (21, -12, D:1) a flux talisman (23, 16, D:1) a +2 sling of draining (30, 24, D:1) a +0 dagger (42, 25, D:1) a +0 whip (51, 6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) the +0 chain mail of the Other Side {MP+9 Int+5} Int+5: It affects your intelligence (+5). MP+9: It affects your magic capacity (+9). (2, 4, D:2) a throwing net (7, 4, D:2) a +0 whip a +0 flail a gnoll corpse a gnoll corpse (8, 4, D:2) a +0 flail a gnoll corpse (22, -26, D:2) a +0 pair of gloves (22, -5, D:2) a +0 hand axe (22, -3, D:2) a +0 club (26, 0, D:2) a +0 club (31, -23, D:2) a quokka corpse (skeletalised by now) (32, -33, D:2) a +0 robe (33, 3, D:2) a +0 buckler (34, -13, D:2) a +0 ring mail (38, -6, D:2) a +0 short sword a kobold corpse