Marvel Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (22, 17, D:1) a +0 robe (29, 57, D:1) a +0 dagger (34, 17, D:1) a +0 ring mail (37, 18, D:1) 4 stones (39, 18, D:1) a +0 dagger (40, 20, D:1) a +0 short sword (42, 10, D:1) a +0 leather armour (47, 22, D:1) a +0 club (50, 46, D:1) a +0 ring mail (52, 45, D:1) a +0 club 2 stones Level 2 of the Dungeon (1, -1, D:2) a +0 helmet (11, -8, D:2) a +0 pair of gloves (17, 24, D:2) a +0 club (17, 25, D:2) 5 stones a +0 short sword (25, -5, D:2) a +0 ring mail (37, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +6 rapier "Imigar" {freeze, rC+} rC+: It protects you from cold. (10, -14, D:3) a +0 robe (27, 26, D:3) 6 stones (33, 0, D:3) a +0 club (39, 6, D:3) a +0 dagger (49, 0, D:3) an orb of mayhem (64, 9, D:3) a +0 flail Level 4 of the Dungeon [Shop] Tupruo's Assorted Antiques a +2 flail of holy wrath (512 gold) a potion of heal wounds (140 gold) a wand of quicksilver (4) (470 gold) a scarf of resistance (896 gold) a +0 dagger (56 gold) a +0 ring mail (112 gold) (0, 0, D:4) a +0 spear (0, 20, D:4) 5 stones (3, 12, D:4) a +0 war axe (3, 27, D:4) a +0 whip a quokka corpse (skeletalised by now) (10, 5, D:4) the +0 robe of Ikeroenk {Dex+3} Dex+3: It affects your dexterity (+3). (10, 8, D:4) a quokka corpse (14, 2, D:4) an adder corpse (15, 3, D:4) a +0 trident (19, 16, D:4) a +0 club (32, 17, D:4) 6 gold pieces (40, 17, D:4) 3 stones an ossuary (0, 0, Ossuary) 2 potions of berserk rage (0, 1, Ossuary) 2 potions of lignification