Marvel Level 1 of the Dungeon [Shop] Dukuxtik's Antique Weapon Shop a +5 whip of draining (850 gold) a +0 dagger (54 gold) the +11 dagger "Ogreslayer" {spect, Str+2} (1922 gold) Str+2: It affects your strength (+2). a +2 heavy shortbow (469 gold) a +0 club (27 gold) (20, 8, D:1) a +0 short sword (30, 17, D:1) 4 stones a +1 whip of freezing (31, 17, D:1) a +0 dagger (59, -2, D:1) a +0 dagger (59, 2, D:1) a +0 whip (61, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 buckler (2, 4, D:2) a +0 sling (30, 18, D:2) a +0 club (30, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 15, D:3) a +0 dagger (23, 18, D:3) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (23, 19, D:3) a +0 short sword (29, 0, D:3) a +0 club (34, -13, D:3) 5 boomerangs (50, -20, D:3) a +0 club 4 stones an amulet of faith (52, 11, D:3) the +1 robe "Jukhud" {Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (63, -16, D:3) a +2 helmet (64, 29, D:3) a +0 dagger a +0 mace a +0 ring mail (64, 30, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Johemul's Weapon Emporium the +2 hand axe of Sequestration {drain, Will+} (280 gold) Will+: It increases your willpower. a +0 rapier (40 gold) a +4 giant spiked club (239 gold) a +0 hand axe (30 gold) a +7 giant club (387 gold) a +0 orcbow (35 gold) (3, -19, D:4) a +0 helmet (14, -22, D:4) a +0 war axe (15, -27, D:4) a +0 dagger (15, 13, D:4) a +0 quarterstaff (19, -18, D:4) a +0 trident (33, -31, D:4) a +0 scale mail (34, -20, D:4) a +0 dagger (34, -15, D:4) a +0 whip (35, -9, D:4) a +0 leather armour (36, -9, D:4) 6 stones (44, 1, D:4) a +0 short sword a +0 robe (51, -3, D:4) 5 stones (52, -6, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 5, D:5) a +0 club a +0 club (4, 6, D:5) a +0 spear (13, 13, D:5) a +0 ring mail (26, -7, D:5) 20 gold pieces (31, -36, D:5) 7 gold pieces (37, -47, D:5) 6 stones (37, -32, D:5) a +0 quarterstaff (37, 12, D:5) 4 stones (41, -31, D:5) 3 stones (44, -33, D:5) a +0 giant club (55, -1, D:5) a +0 quarterstaff (55, 2, D:5) a maw talisman (56, 2, D:5) a +0 shortbow Level 6 of the Dungeon (10, 28, D:6) a +0 dagger a +0 robe a +0 short sword a +0 club (11, 28, D:6) a +0 hand axe (31, 11, D:6) a +0 giant spiked club (37, 37, D:6) a +0 club (38, 40, D:6) a +0 buckler (50, 27, D:6) a +0 chain mail (51, 23, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe (2, -26, D:7) a +0 hand axe 2 boomerangs a +0 hand axe a +3 whip a +0 leather armour (2, 3, D:7) a +0 flail (3, -25, D:7) a +2 antimagic trident (3, 5, D:7) a +3 trident (21, -15, D:7) a +0 dagger a +0 robe (21, -14, D:7) a +0 dagger a +0 robe (22, -15, D:7) a +0 dagger a +0 robe (23, -27, D:7) a +1 orcbow of flaming (29, 7, D:7) 8 stones (29, 13, D:7) a +0 club (31, 1, D:7) a +0 mace (43, -32, D:7) a +0 dagger a +0 robe (43, -3, D:7) a +0 trident (44, -5, D:7) a +0 club (44, -4, D:7) a +0 short sword (45, -9, D:7) 6 stones (45, -5, D:7) a +0 dagger a +0 robe (47, -10, D:7) a +0 giant spiked club a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 2 stones (15, -12, D:8) 6 stones (17, 12, D:8) 5 stones (19, 6, D:8) a +0 flail a +0 leather armour (19, 24, D:8) a +0 great sword (20, 5, D:8) a +0 dagger a +0 robe (20, 6, D:8) a +0 club a +0 dagger a +0 robe (21, 6, D:8) a +0 hand axe a +0 ring mail (24, 19, D:8) a +2 mace of protection a +0 leather armour (25, 17, D:8) a +0 falchion a +0 leather armour a +0 dire flail a +0 plate armour (25, 18, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -12, D:8) a +0 dagger a +0 ring mail (29, -11, D:8) a +0 dagger a +0 robe (32, 15, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (34, -2, D:8) a +0 robe (34, -1, D:8) a +0 whip (35, -3, D:8) a +0 buckler (35, 0, D:8) 5 gold pieces (35, 3, D:8) a +0 flail (36, -3, D:8) 15 gold pieces (36, -2, D:8) a scroll of vulnerability (36, 0, D:8) a scroll of teleportation (36, 1, D:8) a +0 cloak (37, -4, D:8) 24 gold pieces (37, -1, D:8) a potion of mutation (37, 0, D:8) 2 potions of heal wounds (37, 6, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 club (41, -12, D:8) a +0 dagger a +2 dagger of venom a +0 whip a +0 dagger a +0 short sword (41, -11, D:8) a +0 hand axe a +0 ring mail a +0 club a +0 club (42, -13, D:8) a +0 dagger 4 stones (42, -12, D:8) a +0 war axe a +0 ring mail of cold resistance (42, -11, D:8) a +0 hand axe (49, -4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 8 stones (1, 3, D:9) a +0 club a +0 ring mail (1, 7, D:9) a +0 whip a +0 scale mail a +0 hand axe a +0 mace a +0 chain mail a +0 falchion a +0 scale mail a +0 giant club a +0 giant club (2, -3, D:9) a +2 pair of gloves (13, 9, D:9) 17 gold pieces (14, 7, D:9) a +0 whip (15, 2, D:9) a potion of mutation (16, 3, D:9) 6 gold pieces a +0 club (16, 4, D:9) 7 gold pieces a +0 dagger a +0 robe (16, 10, D:9) the +3 leather armour of Divine Intervention {rN+ Will+ Regen+ Str-3} Str-3: It affects your strength (-3). rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (unseen) (18, 3, D:9) 12 gold pieces a +0 mace a +0 trident a wand of flame (9) (19, -3, D:9) 9 stones