Marvel Level 1 of the Dungeon (15, 23, D:1) a +0 dagger (15, 24, D:1) a +0 whip (20, -14, D:1) a +0 dagger (23, -15, D:1) a staff of alchemy (23, 0, D:1) a +0 whip (23, 16, D:1) 5 stones (24, 13, D:1) a +0 club (26, -3, D:1) a book of Weapons (45, -3, D:1) a +0 mace (47, 10, D:1) a +0 dagger (48, 17, D:1) a book of Vapours (49, 11, D:1) a +0 dagger (50, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -26, D:2) 5 stones (19, -29, D:2) a +0 spear (24, -15, D:2) a +0 dagger (26, -28, D:2) a +1 hat Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, -5, D:3) a +0 dagger (3, 14, D:3) 6 stones (17, -13, D:3) a +0 falchion (21, 15, D:3) a +0 leather armour a +0 hand axe (27, -10, D:3) a +0 whip (27, -9, D:3) 3 stones (30, 23, D:3) a +0 whip Level 4 of the Dungeon [Shop] Jorcheci's Assorted Antiques a +0 ring mail (72 gold) a +0 dagger (36 gold) a +0 war axe (63 gold) (0, 0, D:4) a +0 falchion (9, 2, D:4) 8 stones (10, -6, D:4) a +0 giant spiked club (13, 1, D:4) a +0 dagger (13, 26, D:4) a +0 leather armour (14, -18, D:4) 3 stones (18, 29, D:4) a book of the Senses (22, 16, D:4) a +0 scale mail (29, 24, D:4) a +2 whip of flaming a +0 robe (30, 3, D:4) the Spellbook of Abominable Acts Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Martyr's Knell Necromancy/Summoning 4 c - Curse of Agony Necromancy 5 Trog disapproves of the use of such an item. (37, 7, D:4) a +0 dagger a +0 robe (38, 6, D:4) a +0 whip (40, -6, D:4) a +0 quarterstaff (41, -1, D:4) a +0 short sword (42, 5, D:4) a +0 dagger 6 stones (42, 6, D:4) a +0 dagger (43, 1, D:4) a +0 whip (52, 23, D:4) a +0 club a +0 sling (55, -22, D:4) a scroll of amnesia (55, 13, D:4) a +0 club (55, 24, D:4) a +0 club (58, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a book of the Hunter (2, 20, D:5) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (3, 20, D:5) a +0 dagger a +0 robe (11, -15, D:5) a +0 leather armour (16, 3, D:5) a +0 dagger (17, 2, D:5) a +0 club (17, 3, D:5) a +0 short sword a +0 short sword (22, 6, D:5) 6 stones (26, 4, D:5) a +0 whip (33, 7, D:5) a +1 morningstar of draining Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, -2, D:6) a +0 chain mail (9, -16, D:6) a +1 vampiric whip a +0 robe (18, -11, D:6) a +0 leather armour (25, -24, D:6) a +0 sling 5 stones (28, -22, D:6) a +0 quarterstaff (30, -12, D:6) a +0 club (31, -12, D:6) a +0 whip (33, -14, D:6) a +0 halberd (35, -13, D:6) a +1 short sword of draining (36, -14, D:6) a +0 short sword a +0 whip (36, -12, D:6) a +0 flail (37, -14, D:6) a +0 club a +0 dagger (37, -13, D:6) a +4 rapier of venom a +0 leather armour (37, -12, D:6) a +0 club (40, 17, D:6) a +0 dagger a +0 mace a +0 chain mail a +0 halberd a +0 plate armour (41, 17, D:6) a +0 flail a +0 ring mail (43, -18, D:6) a +0 whip (43, 23, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail (6, 7, D:7) +0 steam dragon scales (12, -14, D:7) a book of the Warp (12, -6, D:7) a +0 long sword (15, -11, D:7) a +0 leather armour (15, -2, D:7) a +0 dagger a +0 robe (24, -15, D:7) a +0 club (24, -11, D:7) a +0 club (24, -10, D:7) a +0 dagger a +0 robe (25, 4, D:7) 4 stones (27, -15, D:7) a +0 short sword a +0 scale mail (27, -14, D:7) a +0 whip (28, -43, D:7) 6 javelins (41, -36, D:7) a +0 dagger a +0 leather armour a +0 spear (42, -36, D:7) a +0 flail a +0 halberd (42, -35, D:7) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 whip a +0 short sword (47, -20, D:7) a stone (49, -1, D:7) a +0 sling (50, -16, D:7) a +0 flail a +0 chain mail a +0 hand axe (51, -16, D:7) a +1 dagger of flaming a +0 robe (52, -16, D:7) a +0 hand axe a +0 leather armour (53, -13, D:7) a +0 buckler (57, -13, D:7) an orb of wrath (unseen) Level 8 of the Dungeon (0, 0, D:8) 6 stones (9, -1, D:8) a +0 dagger (26, 5, D:8) 6 stones (30, 14, D:8) a +0 dagger (38, 19, D:8) a +0 robe (39, 18, D:8) 5 stones (46, -7, D:8) a +0 mace a +0 flail a +0 chain mail (47, -8, D:8) a +0 club a +0 leather armour (47, -6, D:8) a +2 dagger of speed a +0 leather armour a +0 morningstar a +0 ring mail (52, -14, D:8) a scroll of amnesia Level 9 of the Dungeon [Shop] Xuizitep's Assorted Antiques a +0 flail (108 gold) an amulet of faith (1240 gold) a scroll of identify (62 gold) a +0 robe (21 gold) a potion of mutation (248 gold) (0, 0, D:9) 5 stones (20, 6, D:9) a +0 flail (22, -17, D:9) 2 stones (24, -34, D:9) a +0 shortbow (25, -14, D:9) a +0 robe (28, -2, D:9) 5 large rocks (32, -8, D:9) a book of Battle (37, -45, D:9) a +0 giant club a +0 giant spiked club (45, -42, D:9) a +0 dagger a +0 robe (46, -42, D:9) a +0 long sword a +0 orcbow a +0 plate armour (48, -39, D:9) a +0 mace a +2 leather armour of poison resistance Level 10 of the Dungeon (3, 13, D:10) a +0 helmet (7, 10, D:10) a +0 scale mail (12, 18, D:10) the Encyclopedia of Geomancy Spells Type Level a - Petrify Alchemy/Earth 4 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Bombard Conjuration/Earth 6 Trog disapproves of the use of such an item. (16, 45, D:10) a +0 hand axe a +0 ring mail a +1 flail of holy wrath a +0 chain mail a +0 short sword a +0 scale mail a +0 club a +0 scale mail (17, 1, D:10) a +0 trident a +0 chain mail a +0 mace a +0 robe a +0 dagger (17, 2, D:10) a +0 whip a +0 chain mail a +0 dire flail (18, -2, D:10) a +0 dagger (18, 0, D:10) a +0 short sword a +0 falchion (18, 1, D:10) a +0 dagger (18, 6, D:10) a +0 plate armour a +0 mace (19, 0, D:10) a +0 trident (19, 5, D:10) a +0 giant club a +0 dire flail a +0 flail (20, 1, D:10) a +0 leather armour a +0 trident (20, 2, D:10) a +0 club (20, 4, D:10) a +0 chain mail a +0 flail (21, 3, D:10) a +1 plate armour of fire resistance a +0 short sword (22, 25, D:10) a +0 short sword (23, 16, D:10) a +0 war axe of electrocution (23, 24, D:10) a +0 whip a +0 dagger of draining a +0 short sword (23, 25, D:10) a +0 whip a +0 short sword 7 stones a +0 club (24, 24, D:10) a +3 whip a stone (31, 10, D:10) a +0 leather armour (31, 29, D:10) a ring of wizardry (32, 9, D:10) a +0 club a +0 scale mail a +0 short sword a +0 robe a +0 dagger (32, 10, D:10) a +0 robe a +0 dagger (34, 34, D:10) a +0 sling (40, 38, D:10) a +0 falchion a +0 chain mail (41, 37, D:10) a +0 dagger (42, 38, D:10) a +0 club a +0 leather armour a +0 short sword (43, 38, D:10) a +0 trident a +0 chain mail (47, 43, D:10) a +0 great sword of holy wrath a +0 ring mail (56, 26, D:10) a +3 shortbow Level 11 of the Dungeon (0, 0, D:11) 6 stones (3, 17, D:11) a ring of see invisible (3, 18, D:11) a +1 dagger of venom (unseen) (3, 19, D:11) a +0 dagger (4, 17, D:11) a +1 heavy hand axe (unseen) (4, 18, D:11) a +5 shortbow (unseen) (5, 17, D:11) a +0 shortbow of flaming (unseen) (5, 18, D:11) an amulet of faith (5, 19, D:11) a +3 sling of flaming (unseen) (8, -4, D:11) a +0 troll leather armour (11, -21, D:11) a potion of brilliance (14, -3, D:11) 4 stones (23, -18, D:11) a +1 heavy war axe (29, 28, D:11) a scroll of amnesia Level 12 of the Dungeon [Shop] Fior Mee's Jewellery Shop a ring of protection from fire (325 gold) an amulet of faith (520 gold) an amulet of reflection (390 gold) a ring of flight (227 gold) an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (468 gold) a ring of protection from cold (325 gold) (0, 0, D:12) a +6 ring of intelligence (4, -3, D:12) a +0 troll leather armour (5, -3, D:12) 5 stones (9, 8, D:12) a +0 sling (13, 6, D:12) a +0 troll leather armour (16, -19, D:12) a scroll of amnesia (20, 18, D:12) a +0 robe a +0 giant club (22, -7, D:12) a scroll of amnesia (22, 17, D:12) a +0 robe a +0 dagger (22, 29, D:12) 7 stones (23, 17, D:12) a +0 dagger a +0 robe a +2 dagger of freezing a +0 chain mail a +2 scimitar of freezing (27, -5, D:12) a +0 giant spiked club (28, -9, D:12) a +0 short sword (29, -9, D:12) a +0 helmet (31, -14, D:12) a +0 giant club (32, -14, D:12) a +0 giant club (33, -8, D:12) a +0 giant club (33, 4, D:12) a +0 dagger a +0 robe (33, 5, D:12) a +0 dagger a +0 robe a +0 flail a +0 scale mail (33, 6, D:12) a +0 dagger a +0 ring mail a +0 flail a +0 ring mail (34, 7, D:12) a +0 trident (38, 6, D:12) a +0 cloak (42, -14, D:12) 2 large rocks (43, 17, D:12) a +0 giant club (43, 18, D:12) a +0 giant spiked club (43, 19, D:12) a +0 dire flail of distortion a +0 giant club (43, 20, D:12) a +0 giant spiked club (46, 21, D:12) 3 stones (49, -9, D:12) a +0 orcbow a +0 giant spiked club (49, -8, D:12) a +0 shortbow a +0 orcbow (49, -7, D:12) a +0 orcbow Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (2, -48, D:13) a +0 giant club a +0 giant spiked club (2, -17, D:13) a +0 helmet (2, -12, D:13) a +0 heavy quarterstaff a +0 robe (3, -37, D:13) a +0 flail (3, -3, D:13) the +2 leather armour "Oseahen" {Harm rF+} rF+: It protects you from fire. Harm: It increases damage dealt and taken. (8, -16, D:13) a +0 dagger of speed a +0 robe 6 large rocks (18, -38, D:13) 4 stones (35, -52, D:13) a +0 troll leather armour (35, 1, D:13) 5 stones (38, -32, D:13) 5 stones (40, -32, D:13) a +4 dagger of draining a +0 robe (41, -23, D:13) a +0 dagger a +0 robe (47, -12, D:13) a +0 orcbow (47, 3, D:13) a +1 hand axe of freezing a +0 broad axe a +1 war axe a potion of degeneration a +0 animal skin a +0 hand axe (51, -44, D:13) a +0 robe (53, -41, D:13) a +0 war axe a +0 plate armour (55, -41, D:13) a +0 arbalest (55, -36, D:13) a +0 trident (57, -44, D:13) a +0 scimitar a +0 plate armour (57, -36, D:13) a +0 robe (59, -41, D:13) a +2 dagger of draining a +0 robe (59, -40, D:13) a +0 dagger a +0 robe a +0 short sword a +0 shortbow (59, -17, D:13) a book of the Earth (60, -40, D:13) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (61, -45, D:13) a +0 orcbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +2 robe of willpower (6, 7, Orc:1) a +0 mace a +0 battleaxe a +0 plate armour (6, 8, Orc:1) a +0 flail a +0 giant spiked club a +0 giant club (6, 9, Orc:1) a +0 falchion a +0 glaive a +0 chain mail (7, 8, Orc:1) a +1 heavy quarterstaff a +0 hand axe a +0 leather armour (7, 9, Orc:1) a +0 long sword a +0 plate armour (8, 7, Orc:1) a +0 trident a +0 chain mail (8, 8, Orc:1) a +0 dagger a +0 robe a +0 hand axe (9, 7, Orc:1) a +0 halberd a +0 chain mail (20, 16, Orc:1) a +0 hand axe (21, 17, Orc:1) a +0 short sword (22, 16, Orc:1) a +0 dagger a +0 club a +0 leather armour a +0 dagger (22, 17, Orc:1) a +0 flail a +0 leather armour a +0 club (22, 18, Orc:1) a +0 short sword a +0 leather armour a +0 hand axe (25, 13, Orc:1) a +0 dagger (26, 13, Orc:1) a +0 club (26, 14, Orc:1) a +0 short sword (30, 20, Orc:1) a +0 trident a +0 plate armour (30, 21, Orc:1) a +0 trident a +0 plate armour (31, 16, Orc:1) a +1 war axe a +0 chain mail (56, 8, Orc:1) a +0 plate armour a +0 great sword (57, 6, Orc:1) a +0 chain mail a +0 trident a +0 plate armour a +0 dire flail (57, 11, Orc:1) a +0 plate armour a +0 battleaxe a +1 robe of cold resistance a staff of cold (57, 13, Orc:1) a +0 plate armour a +0 war axe (58, 6, Orc:1) a +0 plate armour a +0 long sword (58, 7, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +2 war axe of electrocution (58, 8, Orc:1) a +0 plate armour a +0 chain mail a +0 halberd a +0 club (58, 13, Orc:1) a +0 ring mail a +0 whip (59, 12, Orc:1) a +0 chain mail a +3 dire flail (59, 13, Orc:1) a +0 chain mail a +0 hand axe a +0 whip a +0 chain mail a +2 long sword Level 2 of the Orcish Mines [Shop] Vakeb's General Store a scroll of identify (26 gold) +1 acid dragon scales (611 gold) a ring of willpower (325 gold) a potion of enlightenment (65 gold) a +0 leather armour (26 gold) a +2 scimitar of electrocution (286 gold) a +0 quarterstaff (52 gold) a +0 robe (9 gold) a scroll of butterflies (52 gold) [Shop] Jeec's Weapon Emporium a +0 trident (56 gold) the +7 triple crossbow of the Conjuring Owl {heavy, Fly rElec Str+2 Int+3} (1273 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. a +1 antimagic morningstar (304 gold) a +3 demon blade of draining (704 gold) a +0 hand axe (48 gold) a +0 club (16 gold) [Shop] Odghec's Antique Weapon Boutique a +0 double sword (405 gold) a +0 war axe (94 gold) the +3 whip of Fragile Peace {freeze, Dex+3 Stlth+} (961 gold) Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 halberd (108 gold) a +0 short sword (81 gold) the +4 flail of Ybaxa {vamp, rF+ Will+ Str+4} (1579 gold) Str+4: It affects your strength (+4). rF+: It protects you from fire. Will+: It increases your willpower. [Shop] Pauciem's Book Emporium a book of Fire (320 gold) a book of Scorching (300 gold) the Monograph on the Phantasmal Dragon (420 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Flame Wave Conjuration/Fire 4 c - Ignite Poison Fire/Alchemy 4 d - Starburst Conjuration/Fire 6 Trog disapproves of the use of such an item. a book of Transmutation (280 gold) a Young Poisoner's Handbook (200 gold) the Textbook on Posthumous Reagents (320 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Petrify Alchemy/Earth 4 c - Eringya's Noxious Bog Alchemy 6 Trog disapproves of the use of such an item. a book of Decay (400 gold) a book of Battle (260 gold) [Shop] Saaz's Weapon Shoppe the +10 great sword of Vinut {spect, rPois rC+ Int+3} (1541 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison a +0 dagger (34 gold) a +0 dagger (34 gold) a +0 long sword (59 gold) a +0 rapier (68 gold) a +0 short sword (51 gold) a +0 short sword (51 gold) 4 large rocks (102 gold) a +0 war axe (59 gold) [Shop] Neehul's Antique Armour Boutique a +0 ring mail of cold resistance (253 gold) a +1 robe of willpower (292 gold) a +0 scale mail (92 gold) a +0 cloak (103 gold) a +0 scale mail of fire resistance (253 gold) a +2 robe of cold resistance (407 gold) +1 swamp dragon scales (1311 gold) (0, 0, Orc:2) a +0 giant club (5, 12, Orc:2) a +0 giant spiked club (8, 8, Orc:2) a +0 battleaxe a +0 chain mail (16, 19, Orc:2) a +0 glaive a +0 plate armour (25, 18, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 halberd (26, 16, Orc:2) a +0 plate armour a +0 glaive a +0 arbalest (26, 17, Orc:2) a +0 troll leather armour (27, 15, Orc:2) a +0 scimitar (27, 17, Orc:2) a +0 robe a +0 dagger (28, 15, Orc:2) a +0 robe a +0 dagger (28, 16, Orc:2) a +0 leather armour a +0 falchion (29, 7, Orc:2) a +0 plate armour a +0 war axe (30, -11, Orc:2) a +0 halberd (30, -10, Orc:2) a +0 glaive a +0 plate armour (30, -9, Orc:2) a +0 dire flail a +0 plate armour a +0 battleaxe (31, -9, Orc:2) a +1 dagger of distortion a +0 short sword (31, 11, Orc:2) a +1 robe of positive energy a +0 dagger (32, -10, Orc:2) a +0 battleaxe a +0 plate armour (32, -9, Orc:2) a +0 hand axe a +0 plate armour (32, -8, Orc:2) a +0 dagger a +0 leather armour (33, -7, Orc:2) a +0 dagger a +0 robe (34, 7, Orc:2) a +0 glaive a +0 leather armour (35, 7, Orc:2) a +0 dagger a +0 robe (35, 8, Orc:2) a +0 club (36, 4, Orc:2) a +0 hand axe a +0 plate armour (37, 4, Orc:2) a +2 dagger of venom (38, 7, Orc:2) a +0 robe a +2 dagger of venom a +0 robe a +0 dagger (39, 3, Orc:2) a +0 plate armour a +0 trident a +0 arbalest (39, 6, Orc:2) a +0 chain mail a +0 hand axe (39, 8, Orc:2) a +0 leather armour a +0 hand axe (40, 5, Orc:2) a +0 robe a +0 dagger (40, 7, Orc:2) a +0 chain mail a +0 trident (41, 5, Orc:2) a +0 chain mail a +0 halberd (41, 8, Orc:2) a +0 ring mail a +0 club (42, -20, Orc:2) a +0 dagger a +0 short sword a +0 leather armour (42, 7, Orc:2) a +0 whip (42, 8, Orc:2) a +0 robe a +0 dagger (43, -20, Orc:2) a +0 battleaxe a +0 chain mail (43, 9, Orc:2) a +0 ring mail of fire resistance a +0 morningstar Level 1 of the Lair of Beasts (9, 25, Lair:1) a +0 falchion (10, -20, Lair:1) a +0 plate armour a +1 hat a +0 helmet (12, -10, Lair:1) a +0 pair of boots (34, 11, Lair:1) 4 stones (36, -20, Lair:1) 8 stones (38, 11, Lair:1) a maw talisman (40, -26, Lair:1) 7 stones (47, 6, Lair:1) a +0 robe (48, 22, Lair:1) a +4 lajatang (51, 13, Lair:1) a +0 spear (53, -2, Lair:1) a +1 heavy orcbow (53, 12, Lair:1) a scarf of invisibility Level 2 of the Lair of Beasts (3, 25, Lair:2) 6 stones (6, 14, Lair:2) 6 stones (10, 24, Lair:2) a +0 trident (13, 16, Lair:2) the +0 robe of Idealism {rF+ Archmagi} rF+: It protects you from fire. Archmagi: It increases the power of your magical spells. (15, 6, Lair:2) 7 stones (25, 25, Lair:2) a +0 hand axe (26, -18, Lair:2) a scroll of noise a potion of attraction a +6 ring of dexterity a +3 scimitar of flaming a ring of fire the +4 executioner's axe of Otimibud {spect, Fly Will- Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Will-: It decreases your willpower. Fly: It grants you flight. a +2 vampiric war axe (26, 13, Lair:2) a +0 falchion (32, -3, Lair:2) a +0 rapier (35, -17, Lair:2) a +0 trident (43, 14, Lair:2) a +0 quarterstaff (59, 8, Lair:2) a book of Touch (59, 10, Lair:2) a +3 battleaxe of flaming a +1 hand axe of electrocution Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (7, -17, Lair:3) a +0 falchion (15, 17, Lair:3) a +0 club (21, -22, Lair:3) a +1 heavy war axe (22, 8, Lair:3) a potion of degeneration (27, 1, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (1, -8, Lair:4) a +0 robe (3, -17, Lair:4) a +0 scale mail (6, 1, Lair:4) 7 stones (11, 7, Lair:4) a +0 leather armour (14, -3, Lair:4) 5 stones (26, -34, Lair:4) an orb of energy (27, 8, Lair:4) a +0 buckler (31, -2, Lair:4) 7 stones (33, -1, Lair:4) 7 stones (33, 0, Lair:4) 4 stones (33, 1, Lair:4) 2 stones (34, 1, Lair:4) 7 stones (34, 12, Lair:4) the +0 leather armour of the Skiapode {Harm +Inv Dex+2} Dex+2: It affects your dexterity (+2). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (35, -1, Lair:4) 6 stones (35, 1, Lair:4) 2 stones (35, 8, Lair:4) a staff of alchemy (41, 3, Lair:4) a potion of brilliance (47, -1, Lair:4) +1 fire dragon scales the ring "Ameejucs" {*Slow rF+ rC+ Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC+: It protects you from cold. *Slow: It may slow you when you take damage. a ring of positive energy the +7 hand axe "Poivyria" {freeze, Str+5} Str+5: It affects your strength (+5). a throwing net (49, -11, Lair:4) a +0 short sword (60, 3, Lair:4) an orb of light Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (3, 6, Lair:5) a +0 ring mail (3, 25, Lair:5) a +0 long sword (5, 27, Lair:5) 8 stones (21, 6, Lair:5) a +0 hand axe (26, -26, Lair:5) a +0 war axe (41, -2, Lair:5) the +2 morningstar "Tethri" {flame, rElec rC+++ rN+ Dex-2} Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (42, -3, Lair:5) a staff of death (43, -3, Lair:5) a +0 mace (43, -2, Lair:5) a +1 plate armour of cold resistance Level 1 of the Spider Nest (0, 0, Spider:1) an orb spider corpse (2, 1, Spider:1) a redback corpse (4, 7, Spider:1) a redback corpse a redback corpse a redback corpse (4, 9, Spider:1) a culicivora corpse (5, 7, Spider:1) a redback corpse a redback corpse a culicivora corpse a redback corpse a redback corpse (6, 7, Spider:1) a redback corpse (6, 8, Spider:1) a culicivora corpse (7, 8, Spider:1) a +0 chain mail (9, 3, Spider:1) a +0 ring mail (13, 6, Spider:1) a demonic crawler corpse (15, 4, Spider:1) an orb spider corpse (20, 13, Spider:1) a +0 quarterstaff (31, -3, Spider:1) 2 scrolls of teleportation (32, -3, Spider:1) a poisoned dart (35, -8, Spider:1) 2 poisoned darts (35, -7, Spider:1) a poisoned dart (36, -9, Spider:1) a poisoned dart