Marvel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 10, D:1) a staff of fire (12, 12, D:1) a +0 club (24, 11, D:1) a staff of conjuration (30, -12, D:1) a +0 dagger 3 stones (41, 8, D:1) a +0 spear (45, -2, D:1) a +0 robe (48, 16, D:1) a +0 club Level 2 of the Dungeon (13, 7, D:2) a +0 leather armour (15, 3, D:2) a +0 sling (18, -21, D:2) a +0 club 7 stones (27, -2, D:2) the +0 dagger of Amaupt {drain, *Noise ^Drain rElec Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. ^Drain: It drains your maximum health when unequipped. Stlth+: It makes you more stealthy. (32, -9, D:2) a +0 hammer (33, -10, D:2) a +0 hammer (34, -9, D:2) a +0 hammer (41, 5, D:2) a +0 dagger (42, 1, D:2) a +0 dagger (43, -4, D:2) 3 large rocks Level 3 of the Dungeon (7, 24, D:3) a +0 short sword (8, -10, D:3) a +0 robe (20, -4, D:3) a +0 mace (31, 21, D:3) a +0 club (33, 29, D:3) a +0 dagger (35, 29, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (24, 19, D:4) a +0 club (31, -1, D:4) a +0 club (37, -12, D:4) a +0 robe (45, 10, D:4) a +0 short sword (46, 10, D:4) a +0 club (46, 11, D:4) a +0 flail of protection (48, -1, D:4) a +2 dagger of venom (50, -3, D:4) a blade talisman (66, 17, D:4) a +0 short sword an orc corpse