MarvinPA Level 1 of the Dungeon (0, 0, D:1) a +0,+0 sling (-34, 8, D:1) 15 stones (3, 8, D:1) a scroll of recharging (4, 8, D:1) a scroll of identify (0, 10, D:1) a +0,+0 dagger (unseen) (-48, 14, D:1) a +0,+0 short sword 5 darts (-34, 37, D:1) a +0,+0 club (-25, 41, D:1) a +0,+0 club (-20, 43, D:1) a +1,+1 short sword (-31, 44, D:1) a +0,+0 club a +0 leather armour Level 2 of the Dungeon (-15, 1, D:2) a +0,+0 club (-17, 6, D:2) a +1,+2 short sword (-16, 6, D:2) a +0,+0 club (-7, 6, D:2) 22 stones (-18, 7, D:2) a +0 robe (-63, 10, D:2) a +0,+0 long sword (-37, 12, D:2) a dart (-63, 13, D:2) a +0 helmet (-36, 14, D:2) a +0,+0 short sword (-37, 16, D:2) a +0,+0 club (4, 23, D:2) a +0,+0 club (-60, 30, D:2) a +0 robe (-21, 32, D:2) a +0,+0 hand axe Level 3 of the Dungeon (0, 0, D:3) a cursed +0 leather armour (34, 0, D:3) a cursed -1,-2 flail a +0 ring mail (-3, 6, D:3) a +0,+0 club (36, 7, D:3) a +0,+0 dagger (40, 9, D:3) a stone (22, 11, D:3) 8 steel darts (-13, 13, D:3) a +0,+0 hand axe (13, 13, D:3) a +0,+2 mace (30, 14, D:3) a +0 robe a +0,+0 mace (39, 14, D:3) a +0,+0 club (36, 16, D:3) a cursed -2,-1 whip (26, 18, D:3) a +2,+1 halberd a cursed -1 robe (33, 18, D:3) a stone (38, 18, D:3) a +0,+0 club (23, 21, D:3) a stone (22, 22, D:3) a +0,+0 sling a +0,+0 club 10 stones a +0 leather armour (7, 23, D:3) 4 large rocks (-14, 24, D:3) a +0 leather armour (19, 27, D:3) a +0 ring mail of magic resistance a +0,+0 flail (23, 27, D:3) a +0,+2 mace (6, 29, D:3) a +0 ring mail (-14, 30, D:3) 7 darts of flame Level 4 of the Dungeon [Shop] Ogoipt's Weapon Boutique a +0,+0 short sword (39 gold) a +0,+0 flail (45 gold) 26 sling bullets (169 gold) a +1,+3 halberd of dragon slaying (296 gold) 3 darts of frost (7 gold) a +6,+2 flail of draining (315 gold) the cursed +3,+6 falchion of Governance {flame, rC+ MR++} (733 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0,+2 dagger (156 gold) a +0,+0 long sword (45 gold) a +0,+0 spear (39 gold) a +0,+0 trident (45 gold) a +0,+0 giant spiked club (24 gold) a +0,+0 falchion (39 gold) a +0,+0 war axe (45 gold) a +0,+0 mace (39 gold) [Shop] Croaqooc's Magic Scroll Emporium a scroll of fear (38 gold) a scroll of recharging (104 gold) [Shop] Dyogom's Weapon Emporium a +0,+2 mace (169 gold) a +0,+0 falchion (39 gold) a +1,+2 hand axe of electrocution (266 gold) a +0,+0 long sword (45 gold) a cursed -3,-3 quarterstaff (1 gold) a +0,+4 dagger of venom (317 gold) a +2,+0 claymore of holy wrath (286 gold) a +0,+0 dagger (26 gold) a +0,+0 great sword (84 gold) a cursed +0,+0 falchion (26 gold) the +8,+7 short sword "Exkinoics" {vamp, +Fly rC+} (885 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It lets you fly. (0, 0, D:4) a +0,+0 mace (-5, 31, D:4) a +2,+2 hand axe (-37, 32, D:4) a +0 robe (-6, 35, D:4) a +0 scale mail (-8, 36, D:4) a +0 cloak a +0,+0 dagger a +0,+0 dagger (-4, 36, D:4) 16 stones (-22, 39, D:4) a throwing net [frayed] Level 5 of the Dungeon (0, 0, D:5) a cursed +0,+0 bow 13 arrows of flame (0, 2, D:5) 2 arrows of flame (-17, 5, D:5) a +0,+0 dagger (0, 5, D:5) a +0,+0 short sword (2, 10, D:5) 14 stones (-13, 18, D:5) a +0,+0 short sword (29, 28, D:5) 8 poisoned bolts (-11, 38, D:5) a +0,+0 spear (-4, 38, D:5) a +0,+0 spear (-9, 40, D:5) a +2 leather armour (10, 40, D:5) 2 javelins (-9, 42, D:5) a cursed -3 ring of dexterity (-1, 42, D:5) a +0,+0 club (2, 46, D:5) a +0,+0 spear (0, 47, D:5) a +0,+0 halberd (3, 47, D:5) a throwing net Level 6 of the Dungeon [Shop] Foawke's Weapon Boutique a +0,+0 cutlass (56 gold) 19 arrows (53 gold) the +10,+8 crossbow "Death Rattle" {velocity, rElec MR+} (1050 gold) Any bolt fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0,+0 flail (49 gold) 31 sling bullets (217 gold) a +2,+2 battleaxe of venom (305 gold) a +0,+0 hand axe (42 gold) 10 silver darts (42 gold) a +0,+0 quarterstaff (56 gold) a +0,+0 bow (42 gold) (0, 0, D:6) a +2 leather armour (-2, 1, D:6) a +0,+0 club (-23, 8, D:6) 20 arrows a +1,+2 bow (0, 9, D:6) a +0,+0 long sword (14, 12, D:6) 2 throwing nets (0, 18, D:6) 20 stones (7, 19, D:6) a +0 leather armour (-7, 21, D:6) the +1 robe of the Ditch-Digger {rF+} It protects you from fire. (19, 24, D:6) 7 sling bullets of flame (-27, 26, D:6) a +0,+0 club (8, 27, D:6) a cursed +0 robe (21, 32, D:6) a +3,+0 trident (-9, 34, D:6) a +1,+0 hand axe (1, 34, D:6) 20 arrows (-17, 36, D:6) 4 poisoned needles (-20, 37, D:6) 25 bolts Level 7 of the Dungeon (0, 0, D:7) 16 arrows (4, 0, D:7) a +0,+0 giant spiked club (5, 7, D:7) a cursed +0,-1 flail a +0 leather armour (10, 8, D:7) a +1 robe a cursed +2,+3 falchion of freezing (-8, 9, D:7) a +0 scale mail (12, 10, D:7) a +1 robe of positive energy a cursed +2,+3 hand axe (1, 11, D:7) a +0 scale mail a +1,+0 dagger a +1,+2 whip (-9, 13, D:7) 7 sling bullets (1, 13, D:7) a +0 leather armour a +0,+0 mace (13, 14, D:7) a +0 robe a +0,+0 spear (23, 20, D:7) a +0,+0 mace a +2 leather armour (21, 22, D:7) a +0 robe a +2,+0 dagger of speed (-18, 23, D:7) a +0 robe (20, 24, D:7) a cursed +0 plate armour a +0,+0 trident (22, 24, D:7) a +0 scale mail a +0,+0 club (9, 26, D:7) 4 javelins (4, 27, D:7) a +0,+1 dagger of venom (0, 29, D:7) 14 darts (19, 29, D:7) 21 bolts (-15, 31, D:7) 13 steel darts (7, 33, D:7) 21 stones (8, 34, D:7) a cursed -1,-3 club (6, 35, D:7) a +0,+0 club (-3, 36, D:7) a +0,+0 giant club (2, 39, D:7) a +4,+2 dire flail a cursed +0 robe (-1, 41, D:7) a +0,+0 cutlass Level 8 of the Dungeon [Shop] Jeotat's Book Boutique a book of Changes (300 gold) a Grand Grimoire (1324 gold) a book of Burglary (900 gold) a Young Poisoner's Handbook (480 gold) Jepheyca's Reference Book on Damaging Evil (540 gold) Spells Type Level Searing Ray Conjuration 2 Corpse Rot Necromancy 2 *Throw Icicle Conjuration/Ice 4 Control Undead Necromancy 4 Agony Necromancy 5 a book of Unlife (780 gold) a tome of Destruction (180 gold) a book of Control (780 gold) the Collected Works on Talismans and the Traveller (639 gold) Spells Type Level Repel Missiles Charms/Air 2 Shroud of Golubria Charms/Translocation 2 Sure Blade Hexes/Charms 2 Warp Weapon Charms/Translocation 5 Haste Charms 6 a book of Alchemy (900 gold) (0, 0, D:8) a green rat corpse (skeletalised by now) (1, 0, D:8) a green rat corpse (skeletalised by now) (0, 1, D:8) a rat corpse (skeletalised by now) (-7, 5, D:8) 15 bolts (1, 16, D:8) a giant frog skeleton (-37, 17, D:8) a +0,+0 club (-13, 19, D:8) a +0,+0 giant spiked club (-7, 19, D:8) a +2 robe (-2, 20, D:8) a potion of flight (4, 22, D:8) a potion of poison {!q} a +0,+1 dagger a +0 robe (5, 22, D:8) a +0 ring mail a +0,+0 whip (-14, 23, D:8) 9 stones (5, 23, D:8) a +0,+0 club a +0,+0 short sword a +0,+0 hand axe (4, 24, D:8) a +1 ring mail of poison resistance a +0,+0 mace (-8, 33, D:8) a +0 cloak (-2, 36, D:8) a +0 scale mail (-13, 44, D:8) a +0,+0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 19 gold pieces (-4, 15, D:9) a jackal skeleton (18, 36, D:9) 9 gold pieces (18, 37, D:9) 3 arrows of frost (15, 38, D:9) an orc corpse (14, 39, D:9) a scroll of enchant armour (15, 39, D:9) a +0,+0 dagger (unseen) (16, 39, D:9) a +1,+0 dagger of venom (still there?) a +0,+0 flail (still there?) the Ecumenical Temple