MarvinPA Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 21, D:1) a +0 robe (6, 30, D:1) a cursed +0 dagger (10, -18, D:1) a +0 dagger (10, 10, D:1) a +0 hand axe (15, 16, D:1) 14 stones (36, 21, D:1) a +0 club (48, 30, D:1) a +0 dagger (49, 2, D:1) a cursed -1 dagger (52, 30, D:1) a +0 leather armour of cold resistance Level 2 of the Dungeon (3, -2, D:2) a +0 whip (10, -31, D:2) 3 stones (10, -29, D:2) a stone (10, -18, D:2) a +0 dagger (20, -11, D:2) 17 arrows (21, -30, D:2) a +0 club (31, -44, D:2) a +0 ring mail (38, -22, D:2) a +0 ring mail (50, -30, D:2) a +2 whip of holy wrath (52, -37, D:2) 6 tomahawks of dispersal {=f} (52, -10, D:2) 2 stones (52, -9, D:2) 2 stones a +0 dagger of venom (53, -28, D:2) 7 needles of sleeping (54, -45, D:2) 17 arrows (57, -22, D:2) a +0 dagger (57, -5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (0, 13, D:3) a +0 leather armour (2, 2, D:3) a quokka corpse (skeletalised by now) (3, -3, D:3) a potion of curing (4, 3, D:3) 11 gold pieces (5, 1, D:3) a bat corpse (5, 2, D:3) a +0 short sword (unseen) (9, 1, D:3) a +0 cloak (11, -3, D:3) a scroll of identify (12, -2, D:3) 29 stones (12, 6, D:3) a scroll of blinking (15, -7, D:3) 9 gold pieces (15, 6, D:3) 3 scrolls of teleportation (16, 16, D:3) a potion of heal wounds (17, -3, D:3) a wand of confusion (21/48)