Masa Level 1 of the Dungeon (1, 14, D:1) a +0 club (5, 15, D:1) a +0 ring mail (12, 14, D:1) 17 bolts (18, 4, D:1) 22 sling bullets (24, 9, D:1) a +0 club (25, 9, D:1) a +1 vampiric whip {!w} a +0 animal skin (26, 11, D:1) a +0 dagger (26, 12, D:1) a +0 club (26, 14, D:1) a +0 club (33, 1, D:1) a +0 mace (34, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 9, D:2) a +0 short sword (2, -7, D:2) a +0 club (2, 51, D:2) a +0 ring mail a +0 mace a +0 scale mail (9, 28, D:2) 15 poisoned needles (14, -6, D:2) a +0 falchion (16, 2, D:2) a +0 club (23, 29, D:2) a +1 spear of flaming (26, 49, D:2) a +0 short sword (29, 38, D:2) a +0 club (29, 39, D:2) a +0 club a +0 hunting sling (31, 38, D:2) a cursed -1 club (37, -8, D:2) a +0 spear (48, 37, D:2) a cursed -1 hand axe (49, 7, D:2) a cursed -1 dagger a +0 chain mail (57, 27, D:2) 22 bolts (59, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) 3 scrolls of random uselessness (1, 2, D:3) a +0 dagger (6, 4, D:3) a +0 scythe a +0 robe (8, -16, D:3) a +0 club (15, 19, D:3) a +0 whip a +0 leather armour (16, 5, D:3) a +0 mace (16, 20, D:3) a +0 dagger a +0 dagger a +0 robe (18, 8, D:3) a +0 ring mail (21, 19, D:3) a +0 hunting sling (21, 20, D:3) a +0 centaur barding (23, -4, D:3) a +0 leather armour a +0 club (27, 19, D:3) a +0 whip of electrocution (33, -18, D:3) a +0 dagger (37, 9, D:3) a +0 club a +0 robe (40, 5, D:3) a +0 giant club (47, -22, D:3) 8 poisoned needles (59, -23, D:3) a +0 flail a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 ring mail (61, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 13, D:4) 4 tomahawks (4, -1, D:4) 18 bolts (5, -3, D:4) a +0 dagger a +0 robe (6, 10, D:4) 5 curare-tipped needles (7, -4, D:4) a +0 dagger a +0 chain mail (8, -6, D:4) a +0 club (8, -5, D:4) a +0 leather armour (8, 0, D:4) a +0 club (10, 16, D:4) a +0 scale mail (18, 22, D:4) a cursed +0 war axe (20, 24, D:4) a +0 giant club (21, -4, D:4) 20 poisoned needles Level 5 of the Dungeon (1, 4, D:5) a +0 club a +0 flail (1, 5, D:5) a +0 club (12, 9, D:5) a +0 short sword a +0 scale mail a +0 club a +0 whip (26, 26, D:5) 7 tomahawks (27, 28, D:5) a +0 whip (28, 28, D:5) the +2 robe of the Kettle-Drum {rN++} It greatly protects you from negative energy. a +0 robe a +0 halberd (30, 8, D:5) a cursed -1 ring mail (30, 35, D:5) 13 sling bullets (34, 10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) 26 bolts (7, -5, D:6) a +0 leather armour (7, 11, D:6) a +0 rapier (18, 22, D:6) a +0 whip a +0 leather armour (29, 18, D:6) a +0 ring mail (34, 6, D:6) a +0 giant club (37, -8, D:6) a +0 short sword (38, 7, D:6) a +0 hand axe a +0 scale mail (38, 9, D:6) a +0 mace a +0 leather armour a +0 club (38, 11, D:6) a +0 dagger a +0 robe (46, 10, D:6) a +0 flail (52, 14, D:6) a +4 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (5, -5, D:7) a cursed +0 leather armour (27, 18, D:7) a +0 dagger (30, 19, D:7) a +0 dagger a +0 robe (31, 17, D:7) a +0 whip a +0 leather armour (37, 5, D:7) a scroll of identify (43, 3, D:7) a scroll of identify (45, 0, D:7) an uncursed ring of resist corrosion Level 10 of the Dungeon (0, 0, D:10) a +0 trident (0, 4, D:10) a ration (0, 26, D:10) 21 bolts (2, 0, D:10) a basilisk corpse (3, 29, D:10) a poisoned javelin (4, 20, D:10) a potion of flight (4, 26, D:10) 17 gold pieces (4, 29, D:10) a poisoned javelin (4, 32, D:10) a +2 cloak (4, 33, D:10) a scroll of vulnerability (5, -1, D:10) a +0 shortbow 7 arrows 6 chunks of flesh a centaur skeleton (7, 28, D:10) the +4 hand axe "Vitioss" {chop, *Noise rElec rPois Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It insulates you from electricity. It protects you from poison. It may make noises in combat. (7, 31, D:10) 7 gold pieces (9, 25, D:10) a +0 quarterstaff (13, 25, D:10) a ration (21, 30, D:10) 14 gold pieces the Ecumenical Temple