Dungeon Crawl Stone Soup version 0.27-a0-1423-ge5d6b6ab6a (console) character file. Game seed: 1485702283076689423 4 Mateji the Chiller (level 1, -1/13 HPs) Began as a Merfolk Ice Elementalist on July 2, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (128 turns). Mateji the Chiller (Merfolk Ice Elementalist) Turns: 128, Time: 00:00:29 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.5 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Metabolic Englaciation Hex/Ice 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - jackal Aim: a jackal You freeze the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal pauses to sniff the ground. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ................# ..............## ..............### ................. ................. ...##........... ... #........... ... #.......######### ....###B#####........ ......#h##........... .......@.......⌠...⌠. .#....###...⌠........ #.... #.........≈... #... #..(⌠......... #... #<.....≈.....≈ #.. #...⌠......... #.. #.........≈... ##...⌠....... .......⌠. ##....... ###.... You could see a jackal and a giant cockroach. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mateji the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, hellmonk_ecumenical_altar_lost_god, chequers_serial_rivers_micro_b, minmay_pentomino_x2 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Freeze || 6 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | Dungeon | 128 | 128 | 0 | 0 | 94 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 128 daAuts