MathTutor Level 1 of the Dungeon [Shop] Upaunenk's Jewellery Emporium a +4 ring of protection (396 gold) a ring of resist corrosion (220 gold) a ring of fire (275 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) a ring of protection from cold (275 gold) a ring of wizardry (330 gold) a +4 ring of slaying (858 gold) a ring of flight (192 gold) a ring of see invisible (165 gold) a ring of ice (275 gold) a ring of protection from fire (275 gold) a ring of ice (275 gold) (0, 0, D:1) a +0 leather armour (5, -8, D:1) a +0 mace (17, -36, D:1) a +0 helmet (17, -31, D:1) a +0 whip (25, -4, D:1) a +0 spear of venom (34, -9, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 21 bolts (3, 4, D:2) 11 sling bullets (11, -22, D:2) a +0 chain mail (22, -9, D:2) a +0 robe a +5 club (27, -14, D:2) 25 sling bullets (32, -17, D:2) a +0 quarterstaff (33, -23, D:2) a +0 buckler (48, -1, D:2) a +0 shortbow Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 3, D:3) a +0 hunting sling a +0 dagger (6, -10, D:3) a +0 club (7, 18, D:3) a +2 dagger of freezing (15, 16, D:3) a +0 whip (16, 18, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 ring mail a +0 trident (16, 19, D:3) a +0 club (24, 3, D:3) a +0 robe a +0 dagger (26, 3, D:3) a +0 whip (36, -4, D:3) 19 bolts (39, -3, D:3) a +0 hunting sling (62, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (3, -10, D:4) a +0 chain mail (8, -10, D:4) a +0 flail a +0 robe (8, 4, D:4) a +0 spear (8, 15, D:4) a +0 club a +0 whip (12, -4, D:4) a +0 short sword (15, -3, D:4) a +0 halberd (26, -11, D:4) a +0 war axe (26, -2, D:4) a +0 dire flail a +0 giant club (27, -2, D:4) a +0 flail (29, -2, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Naotronu's Antique Weapon Emporium a +0 spear (69 gold) a +1 war axe of electrocution (361 gold) a +0 broad axe (92 gold) a +0 falchion (69 gold) a +0 club (23 gold) a +0 spear (69 gold) a +0 broad axe (92 gold) a +0 trident (80 gold) a +0 hunting sling (34 gold) the +7 mace of Dull Punishment {flame, rN+} (1186 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. a +0 rapier (92 gold) [Shop] Giozeubi's Jewellery Shop a ring of protection from fire (275 gold) an amulet of regeneration (330 gold) a ring of willpower (275 gold) a ring of poison resistance (220 gold) a ring of protection from cold (275 gold) a ring of protection from fire (275 gold) a ring of flight (192 gold) a ring of positive energy (220 gold) a +6 ring of dexterity (643 gold) (0, 0, D:5) a +0 leather armour (2, -22, D:5) a +0 scale mail a +0 spear (5, -10, D:5) a +0 spear (7, -10, D:5) a +0 whip a +0 buckler a +0 ring mail a +2 trident of protection (8, -18, D:5) a +0 club (8, 7, D:5) a +0 robe a +0 hand axe (9, -19, D:5) a +0 halberd (9, 6, D:5) a +0 great mace a +0 robe (9, 7, D:5) a +0 flail a +0 robe (14, -9, D:5) a +0 dagger (15, -11, D:5) a +0 hand axe a +0 robe a +0 morningstar a +0 buckler (17, -15, D:5) a +0 hand axe (31, 8, D:5) a +0 dagger (32, -16, D:5) a +0 scale mail (32, 6, D:5) a +0 giant spiked club (33, -3, D:5) a +0 spear (33, 1, D:5) a +0 dagger a +0 ring mail of fire resistance a +0 trident (33, 3, D:5) a +0 great mace (33, 4, D:5) a +0 club a +0 scale mail a +0 flail a +0 leather armour a +0 club a +0 flail (41, -31, D:5) a +0 spear (43, -35, D:5) a +0 spear (43, -19, D:5) a +0 leather armour (43, -17, D:5) a +0 club a +0 falchion (44, -17, D:5) a +0 robe a +0 dagger (44, -14, D:5) a +0 chain mail a +0 club (49, -39, D:5) a +0 ring mail (49, -18, D:5) a +0 halberd (50, -19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, 16, D:6) a +0 shortbow (12, -6, D:6) a +0 short sword a +0 club (12, 17, D:6) a +0 leather armour a +7 halberd of freezing (13, -7, D:6) 8 bolts a +0 whip a +0 hand crossbow (13, 16, D:6) a +0 short sword (14, 15, D:6) a +0 dagger (14, 16, D:6) a +0 robe a +0 dagger (15, 15, D:6) a +0 leather armour a +0 mace a +0 hand axe (16, 14, D:6) a +0 dagger (21, 15, D:6) a +0 chain mail (30, -9, D:6) a +0 giant spiked club (32, 9, D:6) a +0 dagger (37, 12, D:6) a +0 robe (38, 7, D:6) a +0 leather armour a +0 flail (45, 15, D:6) a +0 spear (46, 1, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Bithoq Ajiro's General Store a wand of polymorph (12) (182 gold) a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a potion of cancellation (104 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a +0 helmet (58 gold) a scroll of identify (26 gold) a +4 ring mail of fire resistance (403 gold) (0, 0, D:7) a +0 trident (0, 17, D:7) a +0 mace a +0 scale mail (12, -6, D:7) the +6 mace of the Realm of Zot {vorpal, *Slow rN++ Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (12, -4, D:7) a +0 mace (13, -6, D:7) a +0 mace (13, -5, D:7) a +0 mace (13, -4, D:7) a +0 mace (14, -6, D:7) a +0 mace (14, -5, D:7) a +0 mace (14, -4, D:7) a +0 mace (15, -5, D:7) a +4 quarterstaff of chaos (16, -5, D:7) a +0 mace (17, -4, D:7) a +0 mace (18, -4, D:7) a +0 mace (19, -3, D:7) a +0 mace (20, -4, D:7) a +0 mace (20, 25, D:7) a +0 leather armour a +0 short sword (21, -3, D:7) a +0 mace (21, 25, D:7) a +0 club a +0 short sword (24, 24, D:7) a +0 dagger (30, 24, D:7) a +0 leather armour (38, 4, D:7) 2 scrolls of noise Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (7, -4, D:8) a +0 club (8, -1, D:8) a +0 dagger a +0 ring mail a +0 club (8, 0, D:8) a +0 dagger a +0 robe (8, 1, D:8) a +0 whip a +2 scale mail of cold resistance (11, 6, D:8) a +0 hand axe (13, 6, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (14, 6, D:8) a +0 club a +0 whip a +0 robe (15, 14, D:8) a +0 spear (16, 6, D:8) a +0 spear (19, 15, D:8) a +0 falchion (21, 16, D:8) a +0 whip (22, -15, D:8) a +0 robe (22, 13, D:8) a +0 hand axe (28, -6, D:8) a +0 chain mail (38, -4, D:8) a +0 whip (40, 32, D:8) a +0 short sword a +0 giant club a +0 giant spiked club (41, 20, D:8) a +0 dagger a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (16, -1, D:9) a +0 longbow (16, 16, D:9) a +0 flail (31, -7, D:9) a +0 chain mail a +0 trident (31, 12, D:9) a +0 shortbow (32, 14, D:9) a +0 trident (33, -7, D:9) a +0 robe (still there?) a +0 dagger (still there?) a +0 hand axe (still there?) Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 1, D:10) a staff of cold (2, -3, D:10) a +4 morningstar a +0 robe (2, -2, D:10) a +2 falchion a +0 robe a +0 trident a +0 robe a +0 dagger a +0 robe (3, -1, D:10) a +0 plate armour a +0 war axe (6, -28, D:10) a +0 dagger a +0 ring mail (8, -1, D:10) a +0 flail (9, -1, D:10) a +0 dagger (14, 6, D:10) a +0 short sword (16, 7, D:10) a +0 dagger (17, 4, D:10) 545 arrows (20, 5, D:10) a +0 whip (20, 6, D:10) a +0 whip (21, 5, D:10) a potion of lignification a +0 short sword a +0 whip (21, 6, D:10) a +0 dagger (23, -5, D:10) a +0 dagger (29, -25, D:10) a +0 shortbow (44, -7, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 giant spiked club (14, -33, D:11) a +0 dagger (still there?) a +0 robe (still there?) (16, -24, D:11) a +1 scale mail of cold resistance (20, -27, D:11) 14 bolts (23, -31, D:11) 23 bolts (26, -20, D:11) a +3 quarterstaff (31, -20, D:11) a +0 war axe (32, -35, D:11) a +0 helmet (39, 10, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (8, -9, D:12) a +1 pair of gloves (18, 0, D:12) a +0 shortbow (19, 0, D:12) a +0 shortbow (19, 1, D:12) a +0 hand axe a +0 shortbow a +0 shortbow (22, -35, D:12) a +0 dagger a +0 robe (22, -34, D:12) a +0 hand axe a +0 leather armour (23, -35, D:12) a +0 plate armour a +0 glaive (25, -3, D:12) a +1 shortbow of freezing (26, -10, D:12) a +0 shortbow (28, 4, D:12) a +0 trident (31, -37, D:12) +0 acid dragon scales (39, -28, D:12) a +0 chain mail Level 13 of the Dungeon (26, 15, D:13) a +0 spear (27, 13, D:13) a +0 chain mail (29, 1, D:13) a +0 shortbow (31, 11, D:13) a +9 long sword a +3 long sword (33, 13, D:13) the +9 dagger of Popular Demand {spect, Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Level 14 of the Dungeon (0, 0, D:14) 22 sling bullets (7, -30, D:14) a +0 plate armour (16, 6, D:14) a +0 trident (16, 7, D:14) a +0 rapier a +0 chain mail (21, 3, D:14) a +0 ring mail (26, 1, D:14) a +0 shortbow (29, -29, D:14) 18 sling bullets (39, -36, D:14) a +0 robe a +0 dagger (53, -1, D:14) a +0 chain mail a +2 battleaxe (58, -15, D:14) a phial of floods (inert) (59, -14, D:14) 17 arrows Level 15 of the Dungeon (0, 0, D:15) 15 arrows (5, 7, D:15) 23 arrows a +0 shortbow (6, 31, D:15) a +0 dagger (6, 33, D:15) a +0 bardiche (6, 39, D:15) a +0 arbalest 6 bolts (8, 50, D:15) a +0 club (9, 25, D:15) a +0 dagger a +0 robe (11, 7, D:15) a potion of degeneration 21 arrows a +0 shortbow (11, 28, D:15) a +0 rapier (11, 30, D:15) a +0 dagger a +0 robe (13, 30, D:15) a +0 halberd (22, 15, D:15) a +0 helmet (32, 11, D:15) 15 bolts (33, 6, D:15) a +0 shortbow (38, 17, D:15) a +0 scale mail (46, 40, D:15) 2 potions of degeneration (51, 6, D:15) a +0 great sword a +0 leather armour (57, 4, D:15) a +4 scimitar of flaming the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 dagger (1, -2, Orc:1) a +0 plate armour a +0 battleaxe (1, -1, Orc:1) a +0 chain mail a +0 war axe a +0 flail (1, 0, Orc:1) a +0 leather armour a +0 flail (2, -1, Orc:1) a +0 chain mail a +0 battleaxe (2, 29, Orc:1) a +0 falchion (2, 30, Orc:1) a +0 whip (2, 31, Orc:1) a +0 dagger (3, -1, Orc:1) a +0 plate armour a +0 mace (4, 3, Orc:1) a +0 club (4, 29, Orc:1) a +0 hand axe a +0 flail (5, -4, Orc:1) a +0 scale mail a +0 short sword (7, -8, Orc:1) a +0 robe a +0 dagger (8, -1, Orc:1) a +0 dagger a +0 leather armour (15, 26, Orc:1) a +0 dagger a +0 chain mail (16, 26, Orc:1) a +0 short sword (17, 26, Orc:1) a +0 hand axe (49, 29, Orc:1) a +0 hand axe (50, 27, Orc:1) a +0 hand axe (50, 29, Orc:1) a +0 hand axe (51, 27, Orc:1) a +0 chain mail a +0 dagger Level 2 of the Orcish Mines [Shop] Xodoacry's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of identify (24 gold) 3 scrolls of amnesia (126 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) [Shop] Ucotol's Jewellery Shoppe a +6 ring of strength (643 gold) a ring of protection from fire (275 gold) a +4 ring of protection (396 gold) a ring of see invisible (165 gold) the ring "Ehajym" {Contam rCorr Str-2 Int+6 SInv} (334 gold) [ring of see invisible] Str: It affects your strength (-2). Int: It affects your intelligence (+6). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. an amulet of regeneration (330 gold) a ring of willpower (275 gold) a ring of see invisible (165 gold) a ring of protection from fire (275 gold) an amulet of the acrobat (330 gold) a ring of see invisible (165 gold) a ring of wizardry (330 gold) [Shop] Venaxtin's Weapon Shop a +0 scythe (39 gold) a +0 shortbow (39 gold) a +0 great mace (84 gold) 8 arrows (20 gold) a +4 hunting sling of flaming (321 gold) the +7 long sword "Noidgh" {vamp, Dex+3 Stlth+} (800 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. a +4 shortbow of freezing (356 gold) 6 datura-tipped darts (31 gold) a +0 hand crossbow (45 gold) the +6 great mace "Gecauniruxu" {spect, *Corrode rF+ rC++ Stlth+} (973 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. 16 stones (20 gold) a +0 spear (39 gold) a +0 hand crossbow (45 gold) [Shop] Ynlesac's General Store a book of Alchemy (364 gold) a +0 ring mail (52 gold) the +4 dagger of Tefout {vorpal, rElec rC- SInv Stlth+} (481 gold) It inflicts extra damage upon your enemies. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 scale mail (52 gold) 22 stones (28 gold) 10 poisoned darts (52 gold) a +0 leather armour (26 gold) a +0 club (13 gold) a +0 rapier (52 gold) a +0 broad axe (52 gold) the Catalogue of Aerial Clay (442 gold) Spells Type Level Known a - Animate Armour Summoning/Earth 4 no b - Lightning Bolt Conjuration/Air 5 no c - Silence Hexes/Air 5 yes 17 sling bullets (110 gold) [Shop] Umedo's Weapon Emporium a +0 dagger (26 gold) a +0 flail (45 gold) a +0 club (13 gold) a +0 long sword (45 gold) a +0 club (13 gold) a +0 halberd (52 gold) a +0 halberd (52 gold) a +0 great sword (84 gold) [Shop] Wamorph's General Store a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) 14 stones (16 gold) a wand of flame (15) (102 gold) a +0 scimitar (48 gold) (0, 3, Orc:2) a +0 robe a +0 dagger (1, 8, Orc:2) a +0 chain mail a +0 battleaxe (2, 8, Orc:2) a +0 robe a +0 dagger (15, 4, Orc:2) a +0 short sword (15, 5, Orc:2) a +0 morningstar (16, -16, Orc:2) a +0 mace a +0 chain mail (16, 6, Orc:2) a +0 chain mail a +0 hand axe (17, -16, Orc:2) a +0 club a +0 chain mail a +0 club a +0 scale mail a +0 hand axe a +0 club a +0 dagger of speed a +3 leather armour a +0 dagger a +0 scale mail a +0 mace a +0 whip a +0 ring mail a +0 hand axe a +0 ring mail a +0 flail a +0 war axe a +0 club a +0 club (17, -14, Orc:2) a +0 dire flail (17, 4, Orc:2) a +0 hand axe (18, -16, Orc:2) a +0 dagger a +0 ring mail (19, -18, Orc:2) a +0 club (23, -16, Orc:2) a +0 battleaxe a +2 short sword of freezing (24, -15, Orc:2) a +0 leather armour a +0 dagger a +0 scale mail a +0 club (25, -15, Orc:2) a +0 club (28, -5, Orc:2) a +0 falchion (28, -3, Orc:2) a +0 robe a +0 dagger (29, -3, Orc:2) a +0 ring mail a +0 glaive (29, 3, Orc:2) a +0 leather armour a +0 whip (30, -4, Orc:2) a +0 flail a +0 leather armour a +0 hand axe (30, 0, Orc:2) a +0 giant club (31, -9, Orc:2) a +0 leather armour a +0 short sword (31, -6, Orc:2) a +0 whip (31, -2, Orc:2) a +0 chain mail a +2 short sword of protection (31, 1, Orc:2) a +0 whip (31, 3, Orc:2) a +0 ring mail a +0 hand axe (32, -5, Orc:2) a +0 glaive (32, -1, Orc:2) a +0 whip (32, 2, Orc:2) a +0 club (32, 3, Orc:2) a +0 leather armour a +0 hand axe (33, -1, Orc:2) a +0 club (33, 1, Orc:2) a +0 chain mail a +0 short sword (38, -3, Orc:2) a +0 robe a +0 dagger (40, -16, Orc:2) a +0 ring mail a +0 whip (41, -16, Orc:2) a +0 hand axe a +0 scale mail a +0 flail (42, -17, Orc:2) a +0 leather armour a +0 trident a +0 ring mail a +0 flail (42, -16, Orc:2) a +0 chain mail a +0 trident (42, -15, Orc:2) a +0 chain mail a +2 halberd of venom (44, -19, Orc:2) a +0 club (44, -3, Orc:2) a +0 flail (45, -5, Orc:2) a +0 ring mail a +0 hand axe (45, -4, Orc:2) a +0 leather armour a +0 short sword (46, -3, Orc:2) a +0 club (47, -6, Orc:2) a +0 mace (49, -6, Orc:2) a +0 dagger of speed (51, -8, Orc:2) a +0 chain mail a +0 hand axe (52, -5, Orc:2) a +0 leather armour a +0 whip (53, -8, Orc:2) a +0 leather armour a +0 short sword (54, -9, Orc:2) a +0 leather armour a +0 club (54, -8, Orc:2) a +0 hand axe (55, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club Level 1 of the Lair of Beasts (6, -12, Lair:1) the +4 ring mail "Yggilupa" {rCorr Int+2} Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (8, 22, Lair:1) 20 bolts (17, -7, Lair:1) a +0 ring mail (18, -15, Lair:1) a +0 ring mail (45, -22, Lair:1) a +0 dagger (46, -8, Lair:1) a +2 short sword of venom Level 2 of the Lair of Beasts (6, 5, Lair:2) a +0 shortbow (6, 6, Lair:2) a +0 shortbow (7, 6, Lair:2) a +0 shortbow (11, -26, Lair:2) a +0 scale mail a +1 great sword of electrocution (12, -37, Lair:2) a +0 leather armour (13, -36, Lair:2) a +0 club (19, -18, Lair:2) a +0 pair of gloves (24, -46, Lair:2) a +0 leather armour (24, -9, Lair:2) a +0 shortbow (24, -2, Lair:2) a +0 robe a +4 scimitar of flaming (29, 5, Lair:2) a +0 robe of cold resistance a +0 dagger (31, -7, Lair:2) a +0 chain mail (33, -6, Lair:2) a scroll of noise (35, -26, Lair:2) a +1 dagger of draining (35, 0, Lair:2) 31 boomerangs 13 atropa-tipped darts (35, 4, Lair:2) 6 scrolls of enchant weapon 7 scrolls of amnesia (35, 5, Lair:2) a ring of fire a ring of protection from cold Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 longbow (11, -10, Lair:3) a +0 flail (30, -28, Lair:3) a staff of cold Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (4, 13, Lair:4) a +0 chain mail (15, 24, Lair:4) 16 sling bullets (33, 6, Lair:4) 19 bolts (36, 3, Lair:4) a +0 dagger (46, 8, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (4, 3, Lair:5) a +2 vorpal hunting sling (8, 25, Lair:5) a +0 chain mail (12, 35, Lair:5) a +0 plate armour (21, -2, Lair:5) a +0 ring mail (31, 37, Lair:5) a potion of attraction (36, 24, Lair:5) a ring of see invisible (52, 3, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (4, 2, Lair:6) a +0 rapier of distortion (4, 6, Lair:6) a staff of cold (18, -5, Lair:6) a +0 leather armour (24, 0, Lair:6) a +0 rapier of distortion (42, 32, Lair:6) a +0 trident (50, 8, Lair:6) a +0 robe (51, 7, Lair:6) 2 potions of degeneration (56, 39, Lair:6) a +0 buckler Level 1 of the Shoals (0, 0, Shoals:1) a large rock