Mathinus Level 1 of the Dungeon (0, 6, D:1) a +0 spear (15, 4, D:1) a cursed -2 club (21, -3, D:1) a +0 club (22, -23, D:1) 17 stones (25, -23, D:1) a +0 dagger (36, 31, D:1) a +0 club (38, -8, D:1) a +0 mace (46, -14, D:1) a +0 dagger (49, 28, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (1, -17, D:2) a +0 club a +0 club (3, 0, D:2) 8 poisoned needles (8, 9, D:2) a +0 short sword (19, 14, D:2) a +0 club (22, -18, D:2) 12 bolts (26, -16, D:2) a cursed +0 hand axe (29, 12, D:2) a stone (36, -12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (1, 11, D:3) a +0 leather armour (5, 21, D:3) 13 sling bullets (6, 23, D:3) a +0 hand axe (16, 25, D:3) a +0 leather armour (17, 15, D:3) a +0 trident (17, 21, D:3) 11 sling bullets (25, 35, D:3) a +0 leather armour (26, 30, D:3) 2 stones (28, 9, D:3) a +0 club (28, 33, D:3) a stone (28, 34, D:3) a stone (28, 35, D:3) a stone (29, 34, D:3) a stone (33, 8, D:3) a +0 chain mail (33, 37, D:3) a +0 hand axe a stone a +0 chain mail (34, 39, D:3) 5 stones (38, 7, D:3) 7 stones (38, 13, D:3) a +0 club (39, 28, D:3) a +0 dagger (46, 12, D:3) a +0 whip (46, 13, D:3) a +0 leather armour a +0 flail (49, 21, D:3) a +0 leather armour a +0 falchion (50, 19, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 41, D:4) a +0 robe (10, 23, D:4) a +0 spear (12, 23, D:4) a +0 spear (13, 23, D:4) a +0 club (20, 52, D:4) 21 stones (33, 35, D:4) a +0 hand axe (36, 8, D:4) a +0 whip (38, 20, D:4) 16 poisoned needles (39, 17, D:4) a +0 mace (39, 25, D:4) a +0 giant spiked club (40, 35, D:4) an uncursed amulet of guardian spirit (44, 7, D:4) a cursed -1 helmet (52, 13, D:4) 14 bolts Level 5 of the Dungeon [Shop] Syoff's Antique Weapon Shoppe a +0 hand axe (81 gold) a +2 antimagic scythe (567 gold) a +0 great sword of slicing (315 gold) a cursed +0 spear (54 gold) a +2 dagger of holy wrath (421 gold) a +0 quarterstaff (108 gold) the +6 battleaxe of Mek Qut Pak {elec, rPois rC- Dex+2} (1474 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. a +0 flail (94 gold) a +0 dagger (54 gold) a +0 fustibalus (405 gold) a cursed -1 mace (2 gold) (0, 0, D:5) an uncursed amulet of guardian spirit (2, 0, D:5) a +0 club (10, -3, D:5) 17 stones (14, -14, D:5) a +0 ring mail (18, -18, D:5) 26 stones (20, -12, D:5) a +0 giant spiked club (26, 17, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 mace (2, -10, D:6) a cursed -1 mace (2, 0, D:6) a +0 leather armour (10, -23, D:6) a +0 club (11, 3, D:6) a +0 dagger a +0 robe (12, -11, D:6) a +0 flail (12, 2, D:6) a +0 short sword (14, -12, D:6) a +0 robe a +0 dagger (16, -11, D:6) a +0 flail (17, -11, D:6) a +0 dagger (18, -11, D:6) a +0 leather armour (21, -18, D:6) 12 poisoned needles (28, 15, D:6) a cursed +0 scale mail (30, 7, D:6) a +0 club (32, -21, D:6) a +0 robe a cursed +0 morningstar (35, 12, D:6) 23 bolts (36, 12, D:6) 23 stones (37, -21, D:6) 11 sling bullets (45, -12, D:6) 21 sling bullets (45, 12, D:6) a +0 halberd (47, 15, D:6) a cursed +0 leather armour (50, 1, D:6) 19 poisoned needles (52, -8, D:6) a +0 short sword (53, -21, D:6) a tomahawk (53, -3, D:6) a cursed -3 club (54, -12, D:6) a +0 robe a cursed +5 spear (55, -21, D:6) a +0 glaive a +0 chain mail (55, -12, D:6) a +0 robe a +1 falchion (55, -3, D:6) a +0 robe (56, -21, D:6) a +0 dagger a +0 scale mail (56, -12, D:6) a +0 robe a +0 trident (56, 10, D:6) a +0 ring mail (57, 18, D:6) a +0 whip a +0 spear (57, 20, D:6) a +0 spear (59, -16, D:6) a +0 robe (59, -15, D:6) a +4 falchion (59, -14, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a sling bullet (1, 1, D:7) a sling bullet (2, -5, D:7) a cursed +0 leather armour a +0 club (3, -16, D:7) a +0 club (3, -4, D:7) a sling bullet (3, -3, D:7) a +0 falchion a +0 leather armour a +0 hand axe (4, -15, D:7) a +0 spear (4, -10, D:7) 2 stones (4, -8, D:7) a cursed +0 leather armour a +0 flail a +0 ring mail a +0 short sword (4, -4, D:7) a +0 leather armour 22 sling bullets a +0 quarterstaff a +0 hunting sling (4, -3, D:7) a +0 broad axe a sling bullet (5, -12, D:7) a +0 plate armour (5, -9, D:7) 2 stones (6, -9, D:7) a +0 ring mail a +0 ring mail a +0 flail (8, -4, D:7) a sling bullet (9, -6, D:7) a +0 flail (11, -4, D:7) 15 stones a +0 club (12, 0, D:7) 4 potions of degeneration (13, -2, D:7) a potion of flight (23, -27, D:7) a +0 mace (23, -10, D:7) a +0 scale mail a +0 leather armour (33, -12, D:7) a +3 quarterstaff of chaos (37, -14, D:7) a +0 giant club (51, 2, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (9, 2, D:8) a +0 ring mail (10, -8, D:8) a +0 ring mail (13, -17, D:8) a +0 hunting sling (18, 11, D:8) 12 poisoned needles (20, -6, D:8) a +0 hand axe a +0 animal skin (21, 3, D:8) an uncursed ring of teleportation (28, 3, D:8) 15 poisoned needles (33, -9, D:8) 24 stones (39, -25, D:8) a +0 giant club (39, 15, D:8) a +0 ring mail (49, -4, D:8) a +0 chain mail Level 9 of the Dungeon (11, 1, D:9) 7 scrolls of random uselessness a scroll of amnesia a scroll of noise (17, 8, D:9) a +0 flail (28, 6, D:9) a +0 trident (40, 10, D:9) a +0 hunting sling (47, 9, D:9) an arrow the Ecumenical Temple (25, 1, Temple) a +0 short sword a +0 plate armour