MatrixGlitch Level 1 of the Dungeon (0, 0, D:1) 10 stones (0, 14, D:1) 20 bolts (10, 18, D:1) a +0 falchion (22, 28, D:1) 24 sling bullets (28, 23, D:1) 15 arrows (31, 22, D:1) a +0 flail (39, 22, D:1) a +0 hunting sling (41, 13, D:1) a +0 whip (44, -9, D:1) a +0 short sword a stone (55, 19, D:1) a +0 dagger Level 2 of the Dungeon (8, 6, D:2) a +0 club (9, -18, D:2) a +0 spectral club a +0 robe (11, -4, D:2) a +0 dagger of venom (11, 7, D:2) 21 arrows (12, 13, D:2) 18 sling bullets (27, -4, D:2) a +0 dagger (37, -19, D:2) a +0 hand axe (43, 5, D:2) 16 stones Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, -17, D:3) a +0 club (3, -3, D:3) 17 poisoned darts (3, 9, D:3) 13 bolts (4, -11, D:3) a +0 cloak (10, 1, D:3) a +0 spear (17, -7, D:3) a +0 mace (41, 1, D:3) 11 stones (41, 2, D:3) a +0 club (44, -21, D:3) a +0 dagger (45, -21, D:3) a +0 club a +0 leather armour (46, -28, D:3) 18 stones a +0 dagger a +0 hunting sling (46, -22, D:3) a +0 leather armour a +0 dagger (46, -21, D:3) a +0 trident a +0 chain mail (46, -20, D:3) a +0 trident (47, -30, D:3) a +0 dagger (47, -28, D:3) a +0 dagger a +0 club a +0 dagger (48, -29, D:3) a +0 dagger a +0 scale mail a +0 club a +0 whip (48, -28, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 mace (49, -30, D:3) 23 stones a +0 club a +4 hunting sling a +0 club (62, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Xouba's Antique Weapon Emporium a +0 glaive (162 gold) a +0 spear (75 gold) a +0 spear (75 gold) a +0 long sword (87 gold) a +0 spear (75 gold) the +7 mace of Boqeplat {vorpal, *Corrode rC+++ Will+ Int+4} (2247 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It renders you almost immune to cold. It may corrode you when you take damage. It increases your willpower. a +0 quarterstaff (100 gold) a +0 quarterstaff (100 gold) a +0 quarterstaff (100 gold) a +0 trident (87 gold) the +7 short sword "Piuj Ent" {vamp, *Rage rElec Will+++ Int+2} (1782 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It insulates you from electricity. It may make you go berserk in combat. It greatly increases your willpower. a +0 whip (62 gold) (0, 0, D:4) 11 gold pieces (1, 7, D:4) a +0 club (1, 9, D:4) a scroll of identify (2, 5, D:4) a +0 club (3, 15, D:4) a +0 dagger (5, 30, D:4) 24 sling bullets (10, 35, D:4) 21 bolts (12, 19, D:4) 20 sling bullets (21, 33, D:4) a +0 scythe of pain a +0 robe (32, 32, D:4) a +0 club