MatrixGlitch Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (9, 0, D:1) a +0 club (16, -10, D:1) a potion of degeneration (22, 17, D:1) a +0 whip (26, -2, D:1) a +0 club (30, 3, D:1) a +0 robe (36, 16, D:1) a +0 dagger a +0 short sword (45, 18, D:1) a +0 whip (50, -8, D:1) a stone a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -6, D:2) a +0 club (7, -41, D:2) a +0 dagger (29, -33, D:2) a +0 club a +0 hunting sling (32, -7, D:2) a +0 whip (35, -7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -2, D:3) a +0 club a +0 flail (13, -2, D:3) a +0 spear (16, 39, D:3) a +0 ring mail (25, 15, D:3) a +0 whip (28, 4, D:3) a +0 leather armour (32, 35, D:3) a +0 club a +0 animal skin the +0 helmet of Ciorilugh {Harm rF+ rN+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (32, 36, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger (32, 38, D:3) a +0 dagger (33, -5, D:3) a +0 leather armour a +0 club (47, 34, D:3) a +0 dagger a +0 robe (48, 33, D:3) a +0 club a +0 leather armour (48, 36, D:3) a +0 trident (49, 33, D:3) a +0 club Level 4 of the Dungeon (1, -15, D:4) a +0 hunting sling (4, 7, D:4) 22 arrows (4, 18, D:4) a +0 short sword 5 poisoned darts (8, 11, D:4) a +0 hand axe a +0 scale mail (14, -6, D:4) a potion of attraction (15, -15, D:4) a +0 ring mail (19, -4, D:4) a +0 dagger (23, 13, D:4) a +0 giant club (23, 30, D:4) a +0 dagger (39, -1, D:4) a +0 spear (39, 7, D:4) a +0 dagger (54, -19, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of draining a +0 robe (3, -2, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (3, 1, D:5) a +0 war axe (4, -1, D:5) a +0 hand axe a +0 leather armour (6, -7, D:5) a +0 short sword a boomerang a +0 ring mail (6, -6, D:5) a +0 dagger a +0 robe (6, -5, D:5) a +0 falchion a +0 scale mail (12, 21, D:5) a +0 hand axe (42, -17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 11 arrows (1, 6, D:6) a +0 mace (4, -6, D:6) a +0 mace (15, -16, D:6) a water moccasin skeleton (16, -31, D:6) 22 bolts (16, -27, D:6) a +0 short sword an orc corpse (skeletalised by now) (17, -26, D:6) an adder corpse (skeletalised by now) (19, -26, D:6) a +0 falchion (20, -26, D:6) a +0 dagger of venom (21, -30, D:6) 27 arrows (21, -25, D:6) a +0 club a +0 whip (22, -25, D:6) a +0 dagger 3 poisoned darts a +0 whip (26, 8, D:6) a scroll of enchant armour (26, 9, D:6) 19 arrows (26, 11, D:6) a scroll of enchant armour