Dungeon Crawl Stone Soup version 0.28-a0-881-gae16bb6c82 (webtiles) character file. Game seed: 5440281330098160410 818 MatrixGlitch the Conjurer (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Nov 21, 2021. Was an Initiate of Vehumet. Slain by a centaur skeleton (4 damage) ... on level 6 of the Dungeon. The game lasted 00:10:29 (4531 turns). MatrixGlitch the Conjurer (Deep Elf Conjurer) Turns: 4531, Time: 00:10:30 Health: -3/36 AC: 4 Str: 8 XL: 7 Next: 62% Magic: 24/27 EV: 13 Int: 25 God: Vehumet [......] Gold: 261 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . SeeInvis . n - +0 dagger "Jumeam" {freeze, Str+4 Stlth+} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . l - +0 pair of gloves Will ..... q - +0 pair of boots Stlth +++....... o - amulet of magic regeneration HPRegen 0.12/turn d - ring of magical power MPRegen 0.45/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 261 gold pieces. Inventory: Hand Weapons j - a +4 short sword n - the +0 dagger "Jumeam" (weapon) {freeze, Str+4 Stlth+} (You found it on level 4 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Stlth: It makes you more stealthy. Missiles e - 141 stones Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) q - a +0 pair of boots (worn) Jewellery d - a ring of magical power (left hand) o - an amulet of magic regeneration (around neck) Wands m - a wand of polymorph (21) v - a wand of iceblast (7) Scrolls b - 5 scrolls of identify f - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of amnesia {unknown} k - a scroll of fog {unknown} p - 2 scrolls of fear {unknown} r - 2 scrolls of teleportation {unknown} u - 3 scrolls of enchant weapon {unknown} Potions c - 2 potions of curing g - 2 potions of brilliance s - a potion of haste t - 2 potions of lignification w - a potion of ambrosia {unknown} x - a potion of magic {unknown} Skills: - Level 4.0 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting * Level 7.9 Conjurations - Level 4.0 Hexes + Level 2.0 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Hex 18% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 14% 4 e - Tukima's Dance Hex 27% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Dazzling Flash Conj/Hex 74% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 44% N/A 3% 2 Confusing Touch Hex 27% N/A 4% 3 Sublimation of Blood Necr 7% N/A 11% 2 Wereblood Tmut 7% N/A 11% 2 Silence Hex/Air 8% N/A 65% 5 Yara's Violent Unravell Hex/Tmut 8% 3d5 65% 5 Agony Necr 7% N/A 90% 5 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:4 * D:5 ( Message History You kill the centaur! Vehumet accepts your kill. (Press . to maintain the ray.) Your Spellcasting skill increases to level 6! Your Ice Magic skill increases to level 2! x - a bubbling green potion Items here: ( )) †. A centaur skeleton comes into view. You start resting. A centaur skeleton is nearby! You start resting. Magic restored. You start resting. An adder comes into view. You start resting. A centaur skeleton is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (wandering, hasn't noticed you, 100% to hit) The searing ray hits the centaur skeleton. The centaur skeleton is lightly damaged. (Press . to maintain the ray.) The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton kicks you but does no damage. The searing ray hits the centaur skeleton! The centaur skeleton is heavily damaged. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton kicks you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur skeleton! The centaur skeleton is severely damaged. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. The centaur skeleton hits you. You die... $ #. ####.### ## #... ..##### ..# #.##.#.#... .. #.##.#.#.###.#..#. #.##?....)........ #.####.#Z##....... #.####.#@# ###.... .######......#.# .#. .........#####.?.....S .#######.## ######... #...# #...# #...# ##.## #.# You could see a centaur skeleton. Vanquished Creatures Grinder (D:5) Menkaure (D:5) A necrophage (D:6) A centaur (D:6) A bullfrog (D:6) A centaur skeleton (D:5) 2 iguanas An orc wizard (D:5) A scorpion zombie (D:5) A hound zombie (D:5) 3 adders An ufetubus (D:4) An adder skeleton (D:4) 2 worms A dart slug (D:2) 7 orcs 7 endoplasms A giant cockroach (D:3) 16 goblins 7 hobgoblins 2 jackals (D:2) 5 quokkas 7 ball pythons 7 bats A frilled lizard (D:1) 7 kobolds 4 rats 90 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) A fungus (D:1) 4 plants (D:1) 7 creatures vanquished. Grand Total: 97 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MatrixGlitch the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 318 | D:1 | Learned a level 2 spell: Searing Ray 563 | D:1 | Reached skill level 1 in Hexes 978 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 1021 | D:1 | Found a faded altar of an unknown god. 1250 | D:2 | Reached skill level 5 in Conjurations 1559 | D:2 | Reached XP level 4. HP: 24/24 MP: 11/11 1564 | D:2 | Learned a level 4 spell: Fulminant Prism 1772 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2174 | D:3 | Found a snail-covered altar of Cheibriados. 2464 | D:4 | Identified the +0 dagger "Jumeam" {freeze, Str+4 Stlth+} 2495 | D:4 | Found a staircase to the Ecumenical Temple. 2504 | Temple | Entered the Ecumenical Temple 2519 | Temple | Became a worshipper of Vehumet 2823 | D:4 | Reached XP level 5. HP: 28/28 MP: 13/13 2847 | D:4 | Found Cilywade's Elemental Accessories. 3239 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3396 | D:5 | Entered Level 5 of the Dungeon 3413 | D:5 | Noticed Grinder 3562 | D:5 | Killed Grinder 3563 | D:5 | Reached skill level 6 in Conjurations 3563 | D:5 | Reached XP level 6. HP: 26/32 MP: 15/15 3659 | D:5 | Found Rysixiol's Firing Range. 3755 | D:5 | Noticed Menkaure 3760 | D:5 | Killed Menkaure 3761 | D:5 | Reached skill level 5 in Spellcasting 3761 | D:5 | Reached skill level 7 in Conjurations 3761 | D:5 | Reached XP level 7. HP: 36/36 MP: 16/16 4395 | D:6 | Reached skill level 1 in Ice Magic 4488 | D:6 | Learned a level 3 spell: Tukima's Dance 4531 | D:6 | HP: 1/36 [centaur skeleton (2)] 4531 | D:6 | Slain by a centaur skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_rooms D:3: layout_rooms, slow_altar_1, kiku_gazebo_pond_becter D:4: layout_gridville, minmay_temple_entry_tees, nicolae_elemental_shop D:5: layout_basic, nicolae_shop_firing_range, uniq_menkaure, uniq_grinder D:6: layout_loops_cross Temple: nicolae_temple_great_sept Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 4 | 4.0 Dodging | 3 4 | 4.0 Conjurations | 5 6 7 | 7.9 Spellcasting | 4 5 6 | 6.0 Ice Magic | 2 | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 80 | 61 | 13 || 154 Searing Ray | 1 | 6 | 8 || 15 Fulminant Prism | | 2 | || 2 Iskenderun's Myst | | 1 | || 1 Use: Scroll | | 4 | || 4 Armor: Robe | 1 | 1 | 4 || 6 Dodge: Dodged | 4 | 3 | 9 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4530 | 4419 | 111 | 214 | 3678 | 7 | 647.1 | Dungeon | 4438 | 4340 | 98 | 214 | 3622 | 6 | 739.7 | Temple | 91 | 78 | 13 | 0 | 56 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1140 daAuts D:4: 1079 daAuts D:5: 844 daAuts D:3: 616 daAuts D:2: 603 daAuts D:6: 153 daAuts Temple: 91 daAuts