Mayheim Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hunting sling (10, 3, D:1) a +0 short sword (-17, 4, D:1) 21 stones (3, 6, D:1) a +0 dagger (4, 6, D:1) a +0 club (5, 6, D:1) a +0 club a +0 hunting sling a cursed +0 robe 18 sling bullets (-16, 11, D:1) a cursed -2 club (-15, 11, D:1) a +0 club (20, 12, D:1) 13 sling bullets (-30, 17, D:1) 2 stones (-28, 17, D:1) 2 stones (-28, 18, D:1) a stone (-20, 19, D:1) a +0 club (-3, 19, D:1) 20 stones (12, 22, D:1) a cursed +0 club a +0 club (-17, 27, D:1) a +0 robe (-16, 31, D:1) a cursed -2 club (-10, 35, D:1) a +0 spear (15, 40, D:1) a +0 dagger a +0 club a +0 club a +0 club (-10, 41, D:1) a +0 short sword (28, 43, D:1) a +0 club (29, 44, D:1) a +0 robe (7, 45, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (38, 2, D:2) a +0 halberd (26, 3, D:2) a +0 short sword (27, 3, D:2) a +0 club (28, 3, D:2) a +0 dagger (38, 3, D:2) a cursed +0 club (14, 4, D:2) a +0 helmet (38, 5, D:2) a +0 club (15, 8, D:2) a +0 spear (15, 9, D:2) a +0 club (44, 19, D:2) 15 stones (18, 20, D:2) a +0 leather armour (18, 21, D:2) a +0 dagger (7, 22, D:2) a +0 short sword (-6, 28, D:2) a +0 club (24, 31, D:2) a +0 leather armour (6, 36, D:2) 5 large rocks (8, 40, D:2) a +0 dagger (-4, 46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (9, 9, D:3) 21 stones (21, 10, D:3) a +0 leather armour (30, 10, D:3) a +0 club (-10, 14, D:3) a +0 animal skin (-2, 14, D:3) a +0 club (11, 15, D:3) an uncursed ring of wizardry (7, 16, D:3) a +0 flail a +0 dagger (8, 16, D:3) a +0 chain mail a cursed -1 flail a cursed -2 robe a +0 dagger (-16, 17, D:3) a +0 dagger (8, 17, D:3) a +0 falchion (9, 17, D:3) a +0 dagger of venom (-11, 21, D:3) 16 stones (-23, 29, D:3) a plain deck of defence (17, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (33, 10, D:4) a +0 short sword (36, 18, D:4) a +0 dagger (37, 22, D:4) a +0 scimitar (15, 25, D:4) a +0 trident (38, 27, D:4) a +0 giant club (19, 31, D:4) a +0 giant club (29, 36, D:4) a +0 club (33, 36, D:4) a +0 dagger of speed a +0 robe (33, 37, D:4) a +0 mace (33, 38, D:4) a +0 mace (29, 45, D:4) a +0 scale mail (33, 47, D:4) a +0 giant club (51, 48, D:4) a +0 trident (34, 52, D:4) a cursed +0 leather armour (19, 53, D:4) 19 sling bullets (29, 57, D:4) a +0 pair of gloves (29, 60, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 4 stones (1, 0, D:5) a +2 short sword of protection 11 stones a +0 ring mail a +0 whip a +0 cutlass (3, 1, D:5) a +0 robe a +1 dagger of venom (-21, 3, D:5) a +3 quarterstaff (2, 4, D:5) a stone (0, 5, D:5) a stone (22, 11, D:5) a +0 flail (23, 11, D:5) a +0 club (-15, 12, D:5) the +12 war axe "Psun" {chop, *Rage Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It may make you go berserk in combat. (23, 12, D:5) a +0 spear (24, 12, D:5) a +0 scale mail a +0 trident (27, 12, D:5) a +0 robe a +2 whip of flaming (23, 13, D:5) a +0 flail (-2, 22, D:5) 17 arrows 13 poisoned needles (-1, 22, D:5) a +0 robe (-1, 24, D:5) 8 sling bullets (6, 25, D:5) a +0 whip (9, 26, D:5) a +0 scale mail a +0 ring mail a +0 flail a +0 whip a +0 falchion a +0 short sword (18, 32, D:5) 18 stones (14, 36, D:5) a +0 short sword (15, 43, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club (-2, 2, D:6) a +0 trident (-1, 2, D:6) a +0 mace a +0 leather armour a +0 hand axe a +0 chain mail (43, 26, D:6) a +0 chain mail (43, 27, D:6) an uncursed ring of stealth (-9, 28, D:6) 3 stones (19, 29, D:6) a +0 pair of gloves (-3, 35, D:6) a +0 flail (43, 38, D:6) a +0 halberd (44, 39, D:6) a +0 club (45, 46, D:6) 2 arrows (46, 46, D:6) a +0 shortbow 12 arrows (43, 47, D:6) an arrow (44, 47, D:6) 3 arrows (8, 48, D:6) a +0 flail a +0 chain mail (5, 49, D:6) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (24, 50, D:6) an uncursed staff of cold (25, 51, D:6) a +0 war axe (-6, 53, D:6) a +0 longbow (39, 54, D:6) a +0 dire flail a +0 robe (40, 54, D:6) a +0 robe (41, 54, D:6) a +1 falchion a +0 robe (23, 61, D:6) 13 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (36, 5, D:7) a +0 ring mail a cursed -1 dagger (34, 6, D:7) a +0 leather armour a +0 hand axe a +0 dagger (35, 6, D:7) a +0 leather armour a +0 flail (16, 8, D:7) a +0 flail (-2, 9, D:7) a +0 robe (0, 16, D:7) a +0 chain mail (3, 20, D:7) the +6 whip of Tender Mercy {venom, rElec rF++ Dex+1} It poisons the flesh of those it strikes. It affects your dexterity (+1). It greatly protects you from fire. It insulates you from electricity. (2, 22, D:7) a +0 whip (21, 28, D:7) a +0 robe a cursed +2 dagger (22, 28, D:7) a +3 scimitar a +0 robe (20, 38, D:7) a +1 scimitar a +0 robe (45, 39, D:7) a +0 giant club (2, 40, D:7) a +0 robe (20, 41, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (unseen) (3, 0, D:8) a +0 dagger (unseen) (30, 0, D:8) a scroll of fog (1, 2, D:8) a +4 flail (3, 3, D:8) a +0 mace (2, 4, D:8) a +0 leather armour (9, 15, D:8) a +0 trident of pain (1, 22, D:8) a +0 dagger (8, 22, D:8) 17 bolts (33, 23, D:8) a +1 helmet (34, 25, D:8) a +0 bardiche (22, 26, D:8) a +1 spear a +0 animal skin (10, 29, D:8) 12 stones (42, 36, D:8) a +0 giant spiked club a +0 robe (42, 37, D:8) a +0 shortbow 23 arrows (41, 40, D:8) a +0 flail a +0 dagger a +0 robe (40, 41, D:8) a +0 falchion (35, 46, D:8) a +0 club (29, 47, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 15 stones (5, 8, D:9) a +0 mace a +0 halberd a +0 chain mail (1, 14, D:9) a +0 flail a +0 leather armour (-8, 16, D:9) a +0 hand axe (1, 19, D:9) a +0 flail (3, 21, D:9) a scroll of remove curse (2, 24, D:9) 23 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of fog 3 scrolls of enchant weapon a scroll of magic mapping a scroll of blinking 2 scrolls of remove curse 2 scrolls of noise 3 scrolls of immolation 2 scrolls of enchant armour 3 scrolls of amnesia 3 scrolls of teleportation 3 scrolls of recharging 2 scrolls of random uselessness 13 scrolls of identify 3 scrolls of fear (1, 0, Lair:1) a potion of flight a potion of cure mutation 2 potions of magic a potion of haste a potion of heal wounds 5 potions of curing a potion of might a potion of resistance 3 potions of invisibility (-12, 2, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (-8, 1, Lair:2) 19 stones (13, 3, Lair:2) a scroll of immolation (4, 12, Lair:2) a cursed -3 long sword (9, 12, Lair:2) 24 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of might (-1, 5, Lair:3) 16 gold pieces (-12, 10, Lair:3) 26 arrows (-15, 13, Lair:3) a green rat corpse (skeletalised by now) (-12, 13, Lair:3) the +3 halberd of Fririb {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (-6, 13, Lair:3) a +0 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 vampiric trident (6, 1, Lair:4) 6 gold pieces (-21, 18, Lair:4) 23 gold pieces (-21, 20, Lair:4) a +6 ring of evasion (-13, 20, Lair:4) a +0 trident 2 throwing nets a +0 ring mail (-19, 23, Lair:4) a green rat corpse (skeletalised by now) (-17, 23, Lair:4) 18 gold pieces (-20, 24, Lair:4) a green rat corpse (skeletalised by now) (-34, 25, Lair:4) a +0 war axe (-23, 26, Lair:4) a green rat corpse (skeletalised by now) (-25, 29, Lair:4) a green rat corpse (skeletalised by now) (-38, 36, Lair:4) 20 gold pieces Level 5 of the Lair of Beasts (-5, 2, Lair:5) a crocodile corpse (skeletalised by now) (-5, 3, Lair:5) a green rat corpse (skeletalised by now) (-5, 5, Lair:5) a green rat corpse (skeletalised by now) Level 6 of the Lair of Beasts (0, 0, Lair:6) 13 stones (0, 2, Lair:6) a rotting hydra corpse (6, 6, Lair:6) 27 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 hand crossbow (7, 6, Lair:7) 10 gold pieces (2, 7, Lair:7) a green rat corpse (3, 7, Lair:7) a green rat corpse Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 robe (-6, 9, Lair:8) a +0 helmet