Mayheim Level 1 of the Dungeon (0, 0, D:1) 21 bolts (34, 5, D:1) a +0 club (16, 9, D:1) a +0 club (16, 11, D:1) a +0 club (55, 11, D:1) a +0 club (14, 14, D:1) a stone (15, 14, D:1) a stone (17, 14, D:1) 3 stones (-2, 15, D:1) a +0 club (47, 21, D:1) 14 stones (40, 25, D:1) 16 stones (-6, 27, D:1) 27 stones (25, 27, D:1) 25 stones (0, 36, D:1) a +0 dagger (-3, 38, D:1) a +0 club a +0 club a +0 robe a +0 club (43, 39, D:1) a +0 club (12, 46, D:1) a stone (24, 46, D:1) 27 stones (6, 47, D:1) a +0 club (12, 48, D:1) 3 stones (32, 51, D:1) a +0 dagger of speed Level 2 of the Dungeon (0, 0, D:2) 13 arrows (13, 0, D:2) 18 sling bullets of flame (21, 3, D:2) 12 stones (2, 6, D:2) a +0 dagger (-14, 7, D:2) a stone (-15, 8, D:2) a stone (-6, 10, D:2) a +0 club (23, 13, D:2) a +0 club a +0 hunting sling 20 sling bullets (26, 15, D:2) a sling bullet (30, 19, D:2) a +0 scale mail (31, 19, D:2) a +0 club (12, 20, D:2) 24 bolts (17, 23, D:2) a +0 club (-8, 25, D:2) 2 stones (-9, 26, D:2) a +0 short sword (-8, 27, D:2) 2 stones (-12, 29, D:2) 27 stones (10, 34, D:2) a +0 whip (25, 36, D:2) a +0 short sword (32, 41, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 7, D:3) 20 stones (-12, 14, D:3) 12 stones (-11, 17, D:3) 22 bolts of flame (-13, 20, D:3) a +0 club (7, 32, D:3) a stone (10, 32, D:3) a +0 club (9, 34, D:3) a +0 short sword (11, 34, D:3) 2 stones Level 4 of the Dungeon [Shop] Thragaat's Antique Weapon Emporium a cursed -2 club (27 gold) a +2 vampiric dagger (54 gold) a +5 broad axe of chopping (108 gold) a +2 spear of venom (81 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2481 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It enhances your eyesight. It lets you go berserk. a +0 hand crossbow (94 gold) a +0 quarterstaff (108 gold) a +0 mace (81 gold) a +0 trident (94 gold) a +0 dagger (54 gold) the +5 morningstar of Gheam {freeze, rElec rF+} (243 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. [Shop] Rabucoko's Distillery a potion of brilliance (35 gold) a potion of agility (35 gold) a potion of flight (42 gold) [Shop] Tawnympao's Weapon Shop a +0 hunting sling (21 gold) a +0 flail (49 gold) 13 arrows of flame (91 gold) a +0 war axe (49 gold) a +0 hunting sling (21 gold) a +0 cutlass (56 gold) a +0 battleaxe of freezing (191 gold) a +2 dagger of speed (252 gold) a +0 mace (42 gold) a +0 spear (42 gold) 18 stones (25 gold) [Shop] Psucror's Distillery a potion of might (30 gold) a potion of agility (30 gold) a potion of might (30 gold) a potion of cancellation (66 gold) 2 potions of confusion (24 gold) 2 potions of haste (168 gold) a potion of poison (12 gold) 2 potions of haste (168 gold) [Shop] Triasyus' Antique Weapon Shop a +0 whip (50 gold) the +4 dagger "Ijuunt" {freeze, Stlth+} (140 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. a +0 short sword (60 gold) a +0 long sword (70 gold) the +7 hunting sling of Graul Twiu {freeze, SInv} (130 gold) It turns projectiles fired from it into bolts of frost. It enhances your eyesight. the +7 trident "Earthworm" {freeze, Contam Str+2 Int+3 SInv} (170 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+3). It enhances your eyesight. It causes magical contamination when unequipped. a +2 hunting sling of evasion (30 gold) a +0 dagger of venom (40 gold) a +0 mace (60 gold) a +5 dagger of pain (40 gold) a +0 cutlass (80 gold) a +0 great sword (130 gold) (0, 0, D:4) a +0 robe (28, 4, D:4) 26 arrows (10, 5, D:4) a +0 giant club (37, 12, D:4) a +1 dagger of venom a cursed +0 leather armour (35, 14, D:4) a +0 halberd (40, 14, D:4) a +0 short sword (36, 16, D:4) a cursed -2 club a cursed +0 halberd (-1, 19, D:4) a +0 club (8, 24, D:4) a +0 short sword (0, 28, D:4) a potion of confusion 3 potions of poison 2 potions of lignification (15, 34, D:4) 16 bolts (5, 35, D:4) a cursed +0 spear (-11, 38, D:4) a +0 short sword (-8, 38, D:4) a stone (-7, 38, D:4) a stone (-6, 38, D:4) a stone Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 club a +0 club a +0 leather armour a +0 whip (-11, 6, D:5) a +0 club (-9, 10, D:5) a +0 ring mail (12, 11, D:5) a +0 leather armour (-3, 21, D:5) a +0 dagger of chaos (-5, 23, D:5) a +0 shield (-4, 23, D:5) a +0 robe a +0 scythe (-46, 24, D:5) 12 arrows (12, 29, D:5) a +0 leather armour (-6, 35, D:5) a +0 robe (-5, 43, D:5) a stone (-35, 44, D:5) 18 arrows a +0 shortbow (-7, 44, D:5) a cursed +0 dagger (-40, 45, D:5) an arrow (-39, 45, D:5) an arrow (-38, 45, D:5) an arrow (-37, 45, D:5) an arrow (-42, 47, D:5) an arrow (-17, 48, D:5) a +0 hunting sling (-27, 51, D:5) a +0 club (-44, 56, D:5) a scroll of teleportation Level 6 of the Dungeon (0, 0, D:6) an arrow (2, 3, D:6) an arrow (17, 3, D:6) a +0 whip (0, 7, D:6) a +0 shortbow 18 arrows (-2, 8, D:6) a book of Cantrips (26, 8, D:6) a +0 plate armour (32, 9, D:6) a +0 chain mail (-12, 10, D:6) a +0 spear (-4, 11, D:6) 11 arrows (6, 12, D:6) a +0 dagger (24, 12, D:6) a +0 giant spiked club (8, 16, D:6) a +0 helmet (-3, 22, D:6) a +0 dagger (10, 24, D:6) an arrow (12, 24, D:6) 3 arrows (6, 25, D:6) a +0 leather armour a +0 whip (15, 26, D:6) 11 arrows a +3 shortbow (17, 27, D:6) a +0 robe a +0 dagger (15, 28, D:6) a +0 war axe (5, 29, D:6) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (24, 33, D:6) a +0 robe a +0 whip (31, 37, D:6) a +3 ring mail of positive energy a +0 war axe (21, 38, D:6) a +0 giant club (5, 39, D:6) 30 sling bullets (-2, 41, D:6) 13 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (-41, 1, D:7) a +0 robe (2, 1, D:7) an arrow (3, 2, D:7) an arrow (3, 4, D:7) 15 arrows a cursed -2 shortbow (1, 9, D:7) a +0 short sword (-38, 13, D:7) a +0 hand axe (-37, 13, D:7) a +0 hand axe (-33, 14, D:7) a +0 dagger a +0 robe (-31, 14, D:7) a +0 dagger a +0 robe (5, 16, D:7) a +0 cutlass a +0 leather armour a +0 buckler a cursed -1 cutlass a +0 robe a +0 war axe a +0 robe a +0 trident a +0 chain mail a +0 shield a +0 great sword a +0 plate armour (-2, 21, D:7) a +0 long sword a +0 ring mail (-1, 24, D:7) a +1 cutlass Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff a +0 hunting sling a +0 ring mail 33 sling bullets (-1, 1, D:8) a sling bullet (-43, 4, D:8) a +0 club (-3, 4, D:8) a +0 flail a +0 ring mail a +0 dagger a +0 robe (-49, 5, D:8) 18 arrows of flame a +0 shortbow (-48, 5, D:8) a +0 giant club (-44, 5, D:8) a +0 robe a +0 dagger (-3, 5, D:8) a +0 short sword a +0 leather armour (-45, 7, D:8) a +0 robe a +0 dagger (-45, 9, D:8) a +0 ring mail a +0 flail (-53, 11, D:8) 26 arrows (-19, 18, D:8) a +0 war axe (-44, 42, D:8) a +0 leather armour (-25, 44, D:8) a +0 leather armour Level 9 of the Dungeon (1, 0, D:9) a +0 dagger a stone (2, 0, D:9) a stone a +0 dagger (3, 0, D:9) a stone a +0 blowgun a +0 club (4, 0, D:9) a +0 whip a cursed -1 club a +0 short sword a +0 blowgun (-12, 6, D:9) a tomahawk a +0 flail a +0 leather armour (6, 6, D:9) a +0 war axe (-13, 7, D:9) a tomahawk (-15, 8, D:9) a +0 trident a +0 chain mail (-14, 8, D:9) a +0 whip a +0 chain mail (-11, 10, D:9) 2 tomahawks (0, 16, D:9) a +0 short sword (22, 21, D:9) 13 stones (32, 21, D:9) 25 stones (10, 31, D:9) a +0 ring mail a +2 flail of draining (7, 32, D:9) a +0 falchion a stone (8, 34, D:9) a stone (9, 35, D:9) a stone (10, 36, D:9) a stone (26, 38, D:9) a potion of poison (31, 38, D:9) a +0 shortbow 22 arrows (0, 39, D:9) a box of beasts (-8, 44, D:9) a +0 helmet (1, 44, D:9) 6 curare-tipped needles (12, 47, D:9) 17 sling bullets (10, 53, D:9) a potion of lignification Level 10 of the Dungeon (0, 0, D:10) 3 sling bullets (5, 0, D:10) a +0 shortbow 7 arrows (7, 0, D:10) an arrow (9, 0, D:10) an arrow (10, 1, D:10) an arrow (1, 15, D:10) 17 stones (7, 17, D:10) a +0 quarterstaff (1, 21, D:10) 2 stones (11, 22, D:10) 16 arrows (30, 22, D:10) a stone (31, 22, D:10) a stone (-2, 23, D:10) a stone (32, 23, D:10) a stone a +0 giant club (-12, 24, D:10) 21 arrows (23, 24, D:10) a cursed -2 chain mail (-8, 26, D:10) a +1 robe (31, 28, D:10) a scroll of random uselessness (22, 31, D:10) a scroll of random uselessness (12, 33, D:10) a +0 club (-20, 34, D:10) a +0 ring mail (4, 35, D:10) a +0 leather armour (15, 38, D:10) a +0 robe (6, 43, D:10) a +0 robe a +0 dagger (5, 44, D:10) 2 tomahawks a +0 mace (7, 45, D:10) a tomahawk (8, 46, D:10) a +0 leather armour a +0 trident a +0 plate armour (2, 47, D:10) 19 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (-11, 4, Lair:1) a +0 long sword (-33, 5, Lair:1) an uncursed ring of teleportation (-18, 11, Lair:1) 16 poisoned needles (-2, 17, Lair:1) 3 potions of restore abilities 2 scrolls of enchant weapon 3 scrolls of recharging a scroll of enchant armour (-5, 20, Lair:1) a wand of slowing (7) a wand of frost (14) a wand of frost (13) a wand of slowing (16) a wand of slowing (7) (-4, 20, Lair:1) a book of Unlife a book of Minor Magic (-2, 20, Lair:1) a -3 ring of protection 2 potions of haste (15, 28, Lair:1) a +0 hunting sling (-21, 35, Lair:1) a +0 leather armour (-16, 39, Lair:1) a +0 plate armour (-4, 42, Lair:1) 3 javelins Level 2 of the Lair of Beasts (-7, 1, Lair:2) an uncursed ring of loudness (-6, 1, Lair:2) the +8 long sword "Wirpho Nucerr" {holy, +Rage Str-4 Int-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It affects your intelligence (-2). It lets you go berserk. (-3, 1, Lair:2) a +0 shield (-6, 23, Lair:2) 7 tomahawks (-57, 25, Lair:2) an uncursed staff of air (-19, 28, Lair:2) a cursed -1 whip (-3, 34, Lair:2) a +0 war axe (-6, 35, Lair:2) a +0 mace (-2, 35, Lair:2) 19 stones (-50, 41, Lair:2) 6 javelins (-9, 42, Lair:2) a +0 helmet of intelligence (-46, 48, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a disc of storms (-14, 2, Lair:3) 8 tomahawks (-11, 8, Lair:3) a +0 long sword (-22, 14, Lair:3) a lantern of shadows (-5, 18, Lair:3) a +0 whip of freezing (-25, 21, Lair:3) the +9 hand axe "Titatueb" {antimagic, Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). (-39, 27, Lair:3) a +0 ring mail (0, 27, Lair:3) 16 arrows (-10, 29, Lair:3) 11 poisoned needles (-36, 31, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of teleportation (-20, 3, Lair:4) a +0 naga barding (12, 3, Lair:4) a scroll of teleportation (-12, 7, Lair:4) a +0 quarterstaff (-18, 14, Lair:4) 15 stones (6, 14, Lair:4) a cursed +0 trident (15, 25, Lair:4) a +0 ring mail (3, 26, Lair:4) a scroll of teleportation (26, 32, Lair:4) a +0 club (-18, 38, Lair:4) a +2 shortbow of flaming (-10, 39, Lair:4) a +0 quarterstaff of freezing a +1 robe of cold resistance (-17, 42, Lair:4) a +3 ring of intelligence Level 5 of the Lair of Beasts (22, 1, Lair:5) a +5 broad axe a +0 chain mail (0, 7, Lair:5) a +0 whip (39, 7, Lair:5) 25 stones (11, 8, Lair:5) a royal jelly (25, 12, Lair:5) a +0 robe (1, 15, Lair:5) a +0 dagger a +0 robe (46, 15, Lair:5) a cursed -1 club (44, 17, Lair:5) a potion of berserk rage (9, 20, Lair:5) a +0 flail (40, 25, Lair:5) a scroll of immolation (45, 27, Lair:5) a +0 scimitar (45, 30, Lair:5) 5 bolts (39, 33, Lair:5) 9 exploding sling bullets (2, 37, Lair:5) 12 poisoned needles (27, 40, Lair:5) a +0 robe a +0 dagger a scroll of teleportation (17, 42, Lair:5) a scroll of random uselessness (29, 43, Lair:5) a +0 glaive (28, 44, Lair:5) a +2 buckler of resistance (51, 44, Lair:5) a +0 chain mail (52, 45, Lair:5) a scroll of random uselessness (-10, 52, Lair:5) 18 arrows (10, 52, Lair:5) a +0 short sword (13, 58, Lair:5) a fan of gales Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 gold pieces (-4, 8, Lair:6) a +0 scale mail (6, 9, Lair:6) 15 gold pieces (-1, 16, Lair:6) a hippogriff skeleton (1, 20, Lair:6) the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes random teleportation. It may recurse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. Level 7 of the Lair of Beasts (-8, 3, Lair:7) 16 sling bullets (-3, 12, Lair:7) a book of Flames a book of Battle a book of Alchemy a book of Callings (1, 14, Lair:7) a +3 halberd of protection a +0 ring mail (-22, 17, Lair:7) a potion of lignification (-20, 22, Lair:7) a scroll of teleportation