McIrco Level 1 of the Dungeon (0, 0, D:1) a +0 club 3 stones (0, 14, D:1) a +0 whip (1, 5, D:1) a +0 club (2, 10, D:1) 7 poisoned needles (3, 10, D:1) a +0 dagger (4, 11, D:1) 20 bolts (5, 12, D:1) 19 bolts (8, -13, D:1) a +0 mace of crushing (11, 17, D:1) a +0 ring mail (13, 3, D:1) 32 stones (24, 20, D:1) 28 stones (27, 12, D:1) a +0 short sword (30, 9, D:1) a +0 short sword 3 stones a +0 club (31, 7, D:1) a stone (34, 5, D:1) a +0 dagger (35, 23, D:1) a +0 dagger (36, 16, D:1) a +0 club (42, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (24, -21, D:2) 14 sling bullets (25, -31, D:2) 15 bolts (30, -10, D:2) a +0 robe (34, -10, D:2) a +0 leather armour (37, -34, D:2) a +0 dagger a +0 robe a +0 club a hobgoblin corpse (skeletalised by now) (48, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (1, 9, D:3) a +0 leather armour (12, 3, D:3) a +0 spear (14, 0, D:3) a giant cockroach corpse (14, 2, D:3) 11 stones (17, -28, D:3) 22 stones (17, -27, D:3) a +0 club a +0 scale mail a scroll of teleportation 10 gold pieces (17, 3, D:3) a +0 club (18, 8, D:3) a +0 short sword (19, 3, D:3) 2 stones (20, 9, D:3) a jackal corpse (20, 10, D:3) 2 stones (23, 12, D:3) a +0 robe