McIrco Level 1 of the Dungeon (5, 10, D:1) a +0 dagger (9, -10, D:1) a +0 whip (10, 11, D:1) a +0 hunting sling (15, -16, D:1) a +0 dagger (21, -21, D:1) a +0 dagger (22, -19, D:1) 17 stones (22, -14, D:1) a +0 short sword (28, 13, D:1) a +0 club (29, -23, D:1) 26 stones (31, 17, D:1) 12 stones (35, 20, D:1) a +0 leather armour (37, -12, D:1) a +0 short sword (39, -19, D:1) a +0 leather armour (39, -10, D:1) a +0 ring mail (41, 2, D:1) a +0 club (44, 14, D:1) 21 poisoned darts (46, 15, D:1) a +0 club (49, -7, D:1) 25 sling bullets (49, 15, D:1) a +0 dagger (50, 4, D:1) a +0 dagger (50, 15, D:1) 23 arrows (55, -22, D:1) a +0 short sword (57, -20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club 20 poisoned darts a +0 leather armour (7, 14, D:2) 16 stones (9, 35, D:2) 17 poisoned darts (11, 43, D:2) a +0 club (18, 38, D:2) 24 arrows (22, 27, D:2) a +0 leather armour (32, 37, D:2) 27 stones (35, 11, D:2) a +0 club (37, 22, D:2) 19 stones (42, -5, D:2) a +0 hunting sling 15 stones (42, -2, D:2) 5 stones (45, 7, D:2) a +0 scale mail (53, 1, D:2) 16 sling bullets Level 3 of the Dungeon (0, 0, D:3) a poisoned dart a +0 flail (0, 1, D:3) a poisoned dart (1, -6, D:3) a +1 mace of protection (1, 2, D:3) a +0 war axe (5, 1, D:3) 6 poisoned darts a +0 dagger (6, 25, D:3) a +0 mace (7, 25, D:3) a +0 hand axe (8, 27, D:3) a +0 war axe a +0 leather armour (8, 28, D:3) a +0 mace (9, 4, D:3) 26 arrows (11, 6, D:3) 23 stones (12, 17, D:3) a cursed -3 dagger (49, -2, D:3) a +0 leather armour (49, -1, D:3) a +0 dagger (51, -11, D:3) a +0 trident (57, 9, D:3) a +0 whip (60, 3, D:3) a +0 club Level 4 of the Dungeon [Shop] Owkifaun's Weapon Boutique 14 bolts (33 gold) a +0 club (12 gold) 8 atropa-tipped darts (57 gold) a +0 falchion (36 gold) a +2 dagger of speed (216 gold) a +5 war axe of venom (374 gold) a +2 mace of protection (187 gold) 12 sling bullets (72 gold) the cursed +1 glaive of the Butterfly {antimagic, +Rage rF+} (468 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you go berserk. It has a curse placed upon it. a +0 hunting sling (18 gold) (0, 0, D:4) a +0 leather armour (5, -15, D:4) a +2 naga barding (6, -20, D:4) a +0 club (9, -20, D:4) a +0 dagger (9, -19, D:4) a stone a +0 club (10, -20, D:4) 2 stones (11, -20, D:4) a stone (12, -20, D:4) a stone (13, -20, D:4) a stone (14, -20, D:4) a stone (16, -9, D:4) a +0 dagger (17, -20, D:4) a stone (18, -20, D:4) a stone (22, -15, D:4) a cursed +0 robe a +0 dagger (24, -9, D:4) 20 stones (27, -23, D:4) a +0 club (27, -12, D:4) 18 stones (27, -3, D:4) a +0 flail (28, -3, D:4) a +0 spear Level 5 of the Dungeon (21, -36, D:5) a +0 giant club 24 arrows (24, -21, D:5) 13 arrows (47, -46, D:5) 5 curare-tipped darts (53, 0, D:5) a +0 chain mail (58, -8, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 10, D:6) a +0 hunting sling (34, 21, D:6) a +0 ring mail (36, 14, D:6) a +0 robe (39, 13, D:6) a +0 dagger a +0 scale mail