Dungeon Sprint DCSS version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 10827579174602620781 10 McIrco the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on Apr 1, 2021. Was an Initiate of Gozag. Slain by a thrashing horror (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:40 (269 turns). McIrco the Magician (Djinni Conjurer) Turns: 269, Time: 00:08:41 Health: 0/21 AC: 5 Str: 6 XL: 2 Next: 20% Gold: 126 EV: 11 Int: 31 God: Gozag SH: 6 Dex: 11 rFire + + + SeeInvis . I - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold . . . Faith . N - +3 buckler rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn z - +6 ring of intelligence MPRegen 0.00/turn A - +6 ring of intelligence @: gold aura, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 126 gold pieces. Inventory: Hand Weapons I - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. J - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. K - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. L - the +13 scythe of Curses {drain, *Drain} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It drains your maximum health when unequipped. M - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. Armour a - a +0 robe (worn) b - a +5 crystal plate armour h - +5 shadow dragon scales i - +5 storm dragon scales j - a +3 tower shield E - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It increases your willpower. F - +5 fire dragon scales G - +5 gold dragon scales H - +5 ice dragon scales N - a +3 buckler (worn) O - a +3 kite shield Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence (left hand) A - a +6 ring of intelligence (right hand) B - a +6 ring of strength C - a +6 ring of strength Wands u - a wand of mindburst (7) v - a wand of iceblast (7) w - a wand of acid (7) Scrolls g - 4 scrolls of blinking k - 7 scrolls of fog l - a scroll of holy word m - 5 scrolls of identify n - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage o - 2 potions of brilliance p - 2 potions of invisibility q - 4 potions of resistance r - a potion of experience s - 5 potions of magic t - 5 potions of might Miscellaneous D - a lightning rod (4/4) Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Dazzling Flash Conj/Hex 78% N/A 3% 3 d - Fulminant Prism Conj/Hex 19% 3d11 11% 4 e - Iskenderun's Mystic Conj/Tloc 39% 2d9 11% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 126 gold pieces. You see here a +2 rapier of protection. You see here the Incunabulum of Creative Lightness. There is a transporter here. Welcome to arena 2. You enter the transporter and appear at another place. A quasit, a white imp and a thrashing horror come into view. The quasit gives a chilling moan. The thrashing horror roars! The white imp shouts, "Crawl home, thou unmuzzled sheep-biting boar-pig!" The white imp gestures at you. The puff of frost hits you! Ouch! That really hurt! Found a staff of air, a book of the Sky and a +1 trident of flaming. Found a transporter. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - thrashing horror Aim: a thrashing horror (19% to evade) The searing ray hits the thrashing horror. The thrashing horror is lightly damaged. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The white imp becomes distracted by your gold, dreaming of imaginary riches. The thrashing horror tramples you. You die... Your body crumbles into a pile of gold. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)|5.▓.....▓ ▓.....▓.:.).▓ ▓.....▓.....▓ ▓..5..▓.....▓ ▓..X..▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a thrashing horror, a quasit and a white imp (unaware). Vanquished Creatures An adder (D) A ball python (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | McIrco the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D | Found a blossoming altar of Fedhas. 5 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 5 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 5 | D | Found the +10 dark maul {vorpal} 5 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 5 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 5 | D | Found the +14 obsidian axe {vorpal, *Drain +Fly SInv} 5 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 5 | D | Found the +6 shillelagh "Devastator" {shatter} 5 | D | Found the +11 plutonium sword {*Contam Stlth-} 5 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 5 | D | Found the +9 sword of Zonguldrok {reap} 5 | D | Found the +13 scythe of Curses {drain, *Drain} 5 | D | Found the +5 sword of Power {vorpal} 5 | D | Found the +7 mace of Variability {chain chaos} 5 | D | Found the +7 Singing Sword {vorpal, sonic wave} 5 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a transporter. 6 | D | Found an opulent altar of Gozag. 6 | D | Found a corrupted altar of Lugonu. 14 | D | Found a burning altar of Makhleb. 15 | D | Found a sacrificial altar of Ru. 15 | D | Found a stormy altar of Qazlal. 15 | D | Found a bloodstained altar of Trog. 15 | D | Found an iron altar of Okawaru. 15 | D | Found a sparkling altar of Nemelex Xobeh. 216 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 255 | D | Entered arena 2. 255 | D | Found a transporter. 258 | D | Reached skill level 5 in Spellcasting 258 | D | Reached XP level 2. HP: 19/21 MP: 0/0 268 | D | Entered arena 3. 268 | D | Noticed a thrashing horror 268 | D | Found a transporter. 269 | D | Slain by a thrashing horror Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 3 Searing Ray || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 0 | 0 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 0 | 0 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 266 daAuts