Dungeon Crawl Stone Soup version 0.27-a0-860-gaf99fae3ca (webtiles) character file. Game seed: 8611172671893838078 79 McIrco the Magician (level 4, -1/35 HPs) Began as a Djinni Conjurer on Apr 1, 2021. Slain by a wight ... wielding a +3 dagger of freezing (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2916 turns). McIrco the Magician (Djinni Conjurer) Turns: 2916, Time: 00:02:16 Health: -1/35 AC: 2 Str: 6 XL: 4 Next: 37% Gold: 90 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . f - +1 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: attractive, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons f - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of see invisible Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} Potions i - a potion of heal wounds {unknown} k - a potion of magic {unknown} l - 2 potions of berserk rage {unknown} Skills: + Level 3.3 Fighting - Level 2.2 Dodging - Level 1.7 Stealth - Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 8% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The magic dart hits the wight. The wight is heavily damaged. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 dagger of freezing and wearing a +2 robe of willpower (heavily damaged, 22% to evade) The searing ray hits the wight! The wight is almost destroyed. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 long sword. The searing ray hits the wight but does no damage. The wight is almost destroyed. The wight hits you with a +3 dagger of freezing. The wight freezes you. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +3 dagger of freezing! The wight freezes you! * * * LOW HITPOINT WARNING * * * The searing ray misses the wight. The searing ray hits the wight. The wight is severely damaged. * * * LOW HITPOINT WARNING * * * You finish channeling your searing ray. The wight barely misses you. Unknown command. Okay, then. It was a potion of attraction. You feel attractive to monsters. The wight hits you with a +3 dagger of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. It was a potion of flight. You feel more buoyant. The wight hits you with a +3 dagger of freezing. You die... ........ .........(........ .................. ...###............ ...# #........##.# ...###........##.# .....#........##z# .....#........##z###.# ................@...># .#####........######.... .# #........# . .# #..........# .### #..........# ...# #..........# ...#####.........# .......#........... .......#...^.....## You could see 2 wights. Vanquished Creatures 2 worms (D:2) 5 dart slugs 6 ball pythons 5 endoplasms 3 giant cockroaches 4 goblins 9 hobgoblins 4 jackals (D:2) 5 quokkas A bat (D:3) 6 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McIrco the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 260 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 643 | D:1 | Reached skill level 1 in Fighting 950 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 950 | D:1 | Learned a level 1 spell: Apportation 1569 | D:2 | Found a faded altar of an unknown god. 2329 | D:2 | Reached XP level 4. HP: 29/34 MP: 0/0 2915 | D:3 | HP: 1/35 [wight/+3 dagger of freezing (1)] 2916 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic D:2: layout_rooms, basic_ecumenical_altar D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Dodging | | 2.2 Stealth | | 1.7 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 100 | 36 || 136 Searing Ray | | 1 || 1 Use: Potion | | 2 || 2 Armor: Robe | | 1 || 1 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2915 | 2882 | 33 | 226 | 2439 | 3 | 971.7 | Dungeon | 2915 | 2882 | 33 | 226 | 2439 | 3 | 971.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1568 daAuts D:2: 1062 daAuts D:3: 283 daAuts