McIrco Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, 1, D:1) a +0 robe (7, -16, D:1) a +0 club (9, 7, D:1) a +0 robe (22, -18, D:1) a +0 dagger (30, -19, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a wand of iceblast (8) (18, -7, D:2) a +0 club (28, 18, D:2) 5 stones Level 3 of the Dungeon [Shop] Sedwafav's Antique Weapon Shop a +0 club (23 gold) a +0 flail (80 gold) a +0 club (23 gold) a +0 whip (57 gold) a +0 long sword (80 gold) a +0 war axe (80 gold) a +6 vorpal hunting sling (786 gold) a +0 dagger (46 gold) a +0 trident (80 gold) the +1 great sword of Internal Strife {freeze, rElec Str+3} (851 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). rElec: It insulates you from electricity. a +1 whip of electrocution (303 gold) (0, 0, D:3) a +0 short sword (5, 2, D:3) a staff of fire (10, -1, D:3) 10 bolts (14, 16, D:3) a +0 quarterstaff (16, -30, D:3) 21 arrows (17, -34, D:3) 20 arrows (19, -15, D:3) a +0 dagger a +0 leather armour (20, -2, D:3) a +0 dagger (20, 7, D:3) 15 stones (21, -9, D:3) an adder corpse (21, -2, D:3) 21 arrows (21, 26, D:3) a +0 spear (25, 9, D:3) a +0 mace a +0 robe an orc corpse (skeletalised by now) (30, -3, D:3) a +0 scale mail (31, -4, D:3) a +0 scythe a +1 robe of positive energy (31, 7, D:3) a +0 mace (32, 15, D:3) a rat corpse (skeletalised by now) (32, 24, D:3) 14 sling bullets (53, 6, D:3) a hobgoblin corpse