ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.30.1 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 7388505638283038480, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name McKennaii -rc /dgldir/rcfiles/crawl-0.30/McKennaii.rc -macro /dgldir/rcfiles/crawl-0.30/McKennaii.macro -morgue /dgldir/morgue/McKennaii/ -webtiles-socket /crawl-master/webserver/sockets/McKennaii:2023-07-09.18:18:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55733ba06c28]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x49d) [0x55733ba1177d]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x7e) [0x55733ba06f2e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fcd0c032060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fcd0c3aef9f]: /usr/games/crawl-0.30(+0x3bdf16) [0x55733ba10f16]: /usr/games/crawl-0.30(+0x3be082) [0x55733ba11082]: /usr/games/crawl-0.30(+0x2064ec) [0x55733b8594ec]: /usr/games/crawl-0.30(+0x37b5cb) [0x55733b9ce5cb]: /usr/games/crawl-0.30(_Z16fill_status_infoiR11status_info+0xb24) [0x55733bf24be4]: fill_status_info(int, status_info&) /usr/games/crawl-0.30(_ZN14TilesFramework12_send_playerEb+0x1718) [0x55733c02bad8]: TilesFramework::_send_player(bool) /usr/games/crawl-0.30(_ZN14TilesFramework6redrawEv+0x9f) [0x55733c02f39f]: TilesFramework::redraw() /usr/games/crawl-0.30(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x188) [0x55733c02f628]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-0.30(_ZN13mouse_controlC1E10mouse_mode+0x19) [0x55733bc6a8f9]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-0.30(+0x6a50b0) [0x55733bcf80b0]: /usr/games/crawl-0.30(_ZN14message_window4moreEbb+0x192) [0x55733bcf92f2]: message_window::more(bool, bool) /usr/games/crawl-0.30(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x47b) [0x55733bcf999b]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-0.30(_ZN13message_store9store_msgERK12message_line+0x116) [0x55733bcfa466]: message_store::store_msg(message_line const&) /usr/games/crawl-0.30(_ZN13message_store10flush_prevEv+0x1a2) [0x55733bcfa672]: message_store::flush_prev() /usr/games/crawl-0.30(+0x6a1e64) [0x55733bcf4e64]: /usr/games/crawl-0.30(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0x8a) [0x55733bcf54fa]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-0.30(_Z4mprf16msg_channel_typePKcz+0xa2) [0x55733bcf58f2]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-0.30(+0x7bdfa3) [0x55733be10fa3]: /usr/games/crawl-0.30(_Z13player_reactsv+0x6e0) [0x55733be12770]: player_reacts() /usr/games/crawl-0.30(_Z12world_reactsv+0x7e5) [0x55733c038845]: world_reacts() /usr/games/crawl-0.30(+0x9e70e7) [0x55733c03a0e7]: /usr/games/crawl-0.30(+0x9e7665) [0x55733c03a665]: /usr/games/crawl-0.30(main+0x37d) [0x55733b95d19d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fcd0c01f2e1]: /usr/games/crawl-0.30(_start+0x2a) [0x55733b95db5a]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 6 Level id: D:6 Level build method = , level layout type = rooms, absdepth0 = 5 Level vaults: layout_rooms uniq_maggie Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You see here a hobgoblin corpse. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a scale mail, a whip and 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. A kobold is nearby! Okay, then. A kobold is nearby! The magic dart hits the kobold but does no damage. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! Magic restored. An endoplasm comes into view. Found 2 potions of magic. The magic dart hits the endoplasm. The endoplasm is severely wounded. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is almost dead. An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You now have 91 gold pieces (gained 9). A giant cockroach comes into view. You see here 2 potions of magic. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach but does no damage. The giant cockroach is severely wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! b - 3 potions of magic (gained 2) A giant cockroach comes into view. The magic dart hits the giant cockroach but does no damage. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! A hound comes into view. The magic dart hits the hound. The hound is moderately wounded. A hound is nearby! The magic dart hits the hound. The hound is severely wounded. A hound is nearby! The magic dart hits the hound. The hound is almost dead. The hound pauses to sniff the ground. The hound closely misses you. A hound is nearby! The magic dart hits the hound. You kill the hound! You have reached level 4! Okay, then. Found 8 stones and a war axe. c - 2 scrolls labelled KAUL NEK POE (gained 1) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. m - a scroll labelled MEADIGI PENE OCY You see here a +0 robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! You hear a shout! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! Your Spellcasting skill increases to level 3! A hobgoblin comes into view. The magic dart hits the hobgoblin but does no damage. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! A hound comes into view. The magic dart hits the hound but does no damage. The hound barks! A hound is nearby! The magic dart hits the hound. The hound is lightly wounded. A hound is nearby! The magic dart hits the hound. The hound is moderately wounded. A hound is nearby! The magic dart hits the hound. The hound is heavily wounded. A hound is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hound closely misses you. The hound bites you. A hound is nearby! The magic dart hits the hound. The hound is almost dead. The hound closely misses you. A hound is nearby! The magic dart hits the hound. You kill the hound! HP restored. Your magical contamination has completely faded away. Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The dart slug moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A worm comes into view. Found a chain mail. You see here 12 gold pieces. The magic dart hits the worm. The worm is lightly wounded. A worm is nearby! The magic dart hits the worm. The worm is moderately wounded. A worm is nearby! The magic dart hits the worm. The worm is heavily wounded. A worm is nearby! The magic dart hits the worm. The worm is heavily wounded. A worm is nearby! The magic dart hits the worm. The worm is almost dead. A worm is nearby! The magic dart hits the worm. You kill the worm! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is moderately wounded. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug! You kill the dart slug! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 103 gold pieces (gained 12). g - 2 scrolls labelled MYEQ KAOHOEDU (gained 1) n - a scroll labelled QESCHE JONLIORPH You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. You see here a brown potion. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. A ball python comes into view. There are monsters nearby! The magic dart hits the adder! You kill the adder! The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python! You kill the ball python! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! You hear an angry hiss. An adder comes into view. There are monsters nearby! The magic dart hits the adder. The adder is lightly wounded. There are monsters nearby! The magic dart hits the adder. The adder is heavily wounded. There are monsters nearby! The magic dart hits the adder. You kill the adder! A goblin is nearby! The magic dart hits the goblin. The goblin is severely wounded. A goblin is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you but does no damage. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! An adder comes into view. The adder moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder is nearby! The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. An adder is nearby! You are out of magic! An adder is nearby! You are out of magic! An adder is nearby! You are out of magic! Your magical contamination has completely faded away. An adder is nearby! You are out of magic! An adder is nearby! The magic dart hits the adder! You kill the adder! Key pressed, stopping explore. You are out of magic! A bat comes into view. The magic dart hits the bat. The bat is moderately wounded. A bat is nearby! The magic dart hits the bat. You kill the bat! You see here a bat corpse. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) o - a brown potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse; an adder corpse An adder comes into view. Found a scroll labelled MYEQ KAOHOEDU. The adder hisses angrily. The adder moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. An adder is nearby! The magic dart hits the adder. The adder is almost dead. An adder is nearby! The magic dart hits the adder. You kill the adder! You have reached level 5! This spell is extremely dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 3? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. g - 3 scrolls labelled MYEQ KAOHOEDU (gained 1) Found a scale mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 5 boomerangs. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 chain mail. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) p - a potion of heal wounds You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - 3 scrolls labelled DIOTUEDDALIF You see here a +0 hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 war axe. An adder comes into view. The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! Okay, then. An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. An adder is nearby! The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder barely misses you. An adder is nearby! The magic dart hits the adder. You kill the adder! You feel sick. Your Conjurations skill increases to level 5! You feel sick. You feel sick. You are no longer poisoned. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! j - 3 scrolls labelled SAOKHEM WIYKHLAZIR (gained 1) You now have 122 gold pieces (gained 19). Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. The magic dart hits the giant cockroach. The giant cockroach is almost dead. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! An orc comes into view. It is wielding a +0 club. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. The magic dart hits the orc! You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Things that are here: a +0 club; an orc corpse You enter the shallow water. Moving in this stuff is going to be slow. Found a shimmering blue altar of Sif Muna. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The orc wizard shouts! You enter the shallow water. Moving in this stuff is going to be slow. Something unseen breaks down the door. You sense a monster nearby. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc wizard but does no damage. The orc wizard completely misses you. An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you but does no damage. An orc wizard is nearby! The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; an orc corpse Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A rat comes into view. The magic dart hits the rat. The rat is severely wounded. A rat is nearby! The magic dart hits the rat. You kill the rat! You see here a +0 scale mail. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) (D) Dungeon Where to? (Enter - D:3, ? - help) What level of the Dungeon? (default 1, ? - help) You see here a +0 scale mail. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces, 3 stones and a leather armour. Found a stone staircase leading up. There is a stone staircase leading up here. Okay, then. You now have 134 gold pieces (gained 12). r - a ruby potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. s - a sedimented yellow potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. An adder is nearby! The magic dart hits the adder! You kill the adder! Okay, then. Magic restored. Something unseen opens the door. You sense a monster nearby. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! Found Emujiraj's Magic Scroll Shoppe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. t - a sapphire potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. There is an entrance to Emujiraj's Magic Scroll Shoppe here. You can access your shopping list by pressing '$'. u - a scroll of blinking Thank you for shopping at Emujiraj's Magic Scroll Shoppe! You can access your shopping list by pressing '$'. There is an open door here. A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. The magic dart hits the kobold. You kill the kobold! g - 4 scrolls labelled MYEQ KAOHOEDU (gained 1) Things that are here: a +0 whip; 4 poisoned darts; a +0 leather armour You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) u - 2 scrolls of blinking (gained 1) A hound comes into view. The hound moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hound barks! The magic dart hits the hound. The hound is moderately wounded. A hound is nearby! The magic dart hits the hound. The hound is severely wounded. A hound is nearby! The magic dart hits the hound. You kill the hound! g - 5 scrolls labelled MYEQ KAOHOEDU (gained 1) k - 2 scrolls labelled TUARUL RO UBATI (gained 1) A giant cockroach comes into view. The magic dart hits the giant cockroach but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! Found a hand axe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 65 gold pieces (gained 6). Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. The magic dart hits the giant cockroach but does no damage. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. A giant cockroach is nearby! The magic dart hits the giant cockroach. You kill the giant cockroach! Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 3 scrolls labelled KAUL NEK POE (gained 1) v - a +6 ring of intelligence You can't see any susceptible monsters within range! (Use Z to cast anyway.) k - 3 scrolls labelled TUARUL RO UBATI (gained 1) You now have 76 gold pieces (gained 11). A kobold comes into view. It is wielding a +0 whip. The magic dart hits the kobold but does no damage. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. A kobold is nearby! The magic dart hits the kobold. You kill the kobold! Found 2 poisoned darts. You can't see any susceptible monsters within range! (Use Z to cast anyway.) q - 4 scrolls labelled DIOTUEDDALIF (gained 1) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You now have 85 gold pieces (gained 9). You now have 100 gold pieces (gained 15). w - an orange potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You feel clever. v - a +6 ring of intelligence (left hand) Okay, then. (D) Dungeon Where to? (Enter - D:4, ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. The orc shouts! There is a stone staircase leading up here. An orc is nearby! An orc is nearby! The magic dart hits the orc. The orc is severely wounded. An orc priest comes into view. It is wielding a +0 mace. There are monsters nearby! The magic dart hits the orc. The orc is almost dead. The orc priest miscasts a cantrip. An orc wizard comes into view. It is wielding a +0 dagger. There are monsters nearby! The magic dart hits the orc! You kill the orc! There are monsters nearby! The magic dart hits the orc priest. The orc priest is lightly wounded. An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc wizard shouts! You hear a shout! The orc priest looks encouraged for a moment. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard casts a spell at you. The magic dart hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace (moderately wounded, 81% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc priest! You kill the orc priest! Unknown command. The orc wizard casts a spell at you. You resist with some effort. The orc wizard casts a spell at you. The puff of flame hits you. You resist. You climb upwards. There is a stone staircase leading down here. Your magical contamination has completely faded away. HP restored. Magic restored. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (76% to hit) The searing ray misses the orc wizard. The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard closely misses you. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc wizard completely misses you. The searing ray hits the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You resist with some effort. The orc wizard gestures at you while chanting. You are confused. The orc wizard hits you with a +0 dagger. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. The orc wizard hits you with a +0 dagger. Something hits you. In your confused state, you trip and fall back down the stairs. Something hits you but does no damage. The orc wizard hits you with a +0 dagger. Unknown command. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Something hits you. In your confused state, you trip and fall back down the stairs. The orc wizard barely misses you. Something hits you. Unknown command. The orc wizard hits you with a +0 dagger. Something hits you but does no damage. You climb upwards. Reactivating autopickup. You feel less confused. There is a stone staircase leading down here. Unknown command. Deactivating autopickup; reactivate with Ctrl-A. You barely miss something. The orc wizard casts a spell at you. You are confused. Something hits you. You closely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard casts a spell at you. You resist with some effort. Something hits you but does no damage. The orc wizard misses you. Something hits you. The orc wizard attacks as you move away! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. Something hits you. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. You resist with some effort. Something hits you. * * * LOW HITPOINT WARNING * * * You feel much better. You feel less confused. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. Something hits you. The orc wizard attacks as you move away! The orc wizard hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. The orc wizard attacks as you move away! The orc wizard hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard hits you but does no damage. Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! Your Spellcasting skill increases to level 4! Something hits you but does no damage. Things that are here: a +0 dagger; a +0 robe Something hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Things that are here: a +0 dagger; a +0 robe Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. (Press . to maintain the ray.) You have reached level 6! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 8, Int 24, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. A worm comes into view. A worm is nearby! The magic dart hits the worm. The worm is moderately wounded. The magic dart hits the worm. The worm is moderately wounded. A worm is nearby! The magic dart hits the worm. The worm is heavily wounded. The magic dart hits the worm. The worm is severely wounded. A worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. The magic dart hits the worm. The worm is almost dead. The magic dart hits the worm. You kill the worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! The magic dart hits the dart slug! You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a worm corpse. Found a stone staircase leading down. An orc priest comes into view. It is wielding a +0 club. The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! An orc priest is nearby! The magic dart hits the orc priest! The orc priest is severely wounded. Okay, then. The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The magic dart hits the orc priest! You kill the orc priest! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ufetubus comes into view. Found a stone staircase leading down. The ufetubus shouts! An ufetubus is nearby! The magic dart hits the ufetubus. The ufetubus is almost dead. The magic dart hits the ufetubus. You kill the ufetubus! Found a stone staircase leading up. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre. The ogre is severely wounded. The ogre barely misses you. The searing ray misses the ogre. The ogre barely misses you. The searing ray hits the ogre! You kill the ogre! You finish channelling your searing ray. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 giant club. s - 2 sedimented yellow potions (gained 1) You now have 110 gold pieces (gained 10). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) n - 2 scrolls labelled QESCHE JONLIORPH (gained 1) An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! An ogre is nearby! The magic dart hits the ogre. The ogre is moderately wounded. A howler monkey comes into view. There are monsters nearby! The magic dart hits the ogre. The ogre is heavily wounded. The howler monkey howls! The howler monkey hoots and howls with incredible vigour! There are monsters nearby! The magic dart hits the ogre! The ogre is almost dead. A jelly comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, 91% to hit) The searing ray hits the ogre! You kill the ogre! (Press . to maintain the ray.) Your Conjurations skill increases to level 6! The searing ray hits the howler monkey! The howler monkey is heavily wounded. The searing ray hits the howler monkey! You kill the howler monkey! You finish channelling your searing ray. A jelly is nearby! The magic dart hits the jelly. The jelly is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly! The jelly is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the jelly. You kill the jelly! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 giant club; a howler monkey corpse Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found Isefu's Magic Scroll Emporium. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Isefu's Magic Scroll Emporium here. You can access your shopping list by pressing '$'. m - 2 scrolls of teleportation (gained 1) Thank you for shopping at Isefu's Magic Scroll Emporium! You can access your shopping list by pressing '$'. p - a ring of protection from fire p - a ring of protection from fire (right hand) There is an entrance to Isefu's Magic Scroll Emporium here. Found an escape hatch in the floor. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an escape hatch in the floor here. Found a staircase to the Ecumenical Temple. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the ceiling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +1 cloak. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Search for what [Enter for "hel", or ? for help]? cloa You see here a +1 cloak. x - a +1 cloak You start putting on your armour. You continue putting on your +1 cloak. x4 You finish putting on your +1 cloak. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple Where to? (Enter - D:5 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. Found two items. Found a stone staircase leading up. There is a stone staircase leading up here. Maggie is nearby! Okay, then. The magic dart hits Maggie. Maggie is lightly wounded. Maggie shouts! The magic dart hits Maggie but does no damage. Maggie is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Maggie. Maggie is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 acid dragon scales (lightly wounded, 83% to hit) The searing ray hits Maggie! Maggie is moderately wounded. (Press . to maintain the ray.) Maggie casts a spell. Maggie attempts to bespell you! You are mesmerised by Maggie! The searing ray hits Maggie. Maggie is moderately wounded. The searing ray misses Maggie. The searing ray hits Maggie. Maggie is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 acid dragon scales (moderately wounded, mesmerising, 83% to hit) The searing ray hits Maggie. Maggie is moderately wounded. (Press . to maintain the ray.) Maggie hits you with a +0 long sword. The searing ray hits Maggie but does no damage. Maggie is moderately wounded. Maggie hits you with a +0 long sword. The searing ray hits Maggie! Maggie is heavily wounded. Maggie hits you with a +0 long sword! The searing ray hits Maggie. Maggie is heavily wounded. You finish channelling your searing ray. Maggie hits you with a +0 long sword! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 long sword and wearing +0 acid dragon scales (heavily wounded, mesmerising, 83% to hit) The searing ray hits Maggie! Maggie is severely wounded. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.1 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [McKennaii] Species: Demigod Job: Conjurer HP: 15/45; mods: 0/0 MP: 2/16; mod: 0 Stats: 8 (8) 34 (34) 12 (12) Position: (47, 10), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 50 | 4 | 1020 | 313/353 Conjurations | X | 1 | 50 | 6 | 1344 | 96/416 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 185 #13: 117 #23: 4096 #24: 1279604989 #36: 1 #49: 236 Mutations: high MP: 1 (innate) forlorn: 1 (innate) divine attributes: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: staff of fire eq slot #1, inv slot #23: +1 cloak eq slot #2, inv slot #3: +0 helmet eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #21: +6 ring of intelligence eq slot #8, inv slot #15: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ###### ##.?...## ##.......# #....[.... #.@....... #..@...... #......... #......... .........# ##......... #......... #......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.