McKennaii Level 1 of the Dungeon (0, 0, D:1) 19 stones (11, 11, D:1) a cursed -2 hunting sling (14, 12, D:1) a +0 club 19 stones (16, 16, D:1) 2 stones (16, 17, D:1) 2 stones (16, 18, D:1) a stone (17, 4, D:1) a +0 dagger (26, 41, D:1) a +0 hand axe (28, 25, D:1) a +0 leather armour (29, -13, D:1) 9 poisoned needles (29, 11, D:1) a +0 club (32, 27, D:1) a stone (34, 23, D:1) a +0 short sword 3 stones (34, 24, D:1) a stone (36, 31, D:1) 18 stones (37, -10, D:1) a +0 short sword (38, 11, D:1) 35 stones (40, 6, D:1) a +0 club (43, 39, D:1) a +0 leather armour (53, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 26, D:2) 19 stones (7, -12, D:2) a +0 club (7, 19, D:2) a +2 mace of protection (14, 31, D:2) 15 stones (19, 30, D:2) a +0 short sword (23, 18, D:2) a +0 dagger (23, 24, D:2) 24 arrows (24, -7, D:2) a +0 hunting sling 18 stones (25, 6, D:2) 19 stones (26, -8, D:2) a stone (27, -14, D:2) +0 pearl dragon scales (37, -2, D:2) a +0 dagger (38, 0, D:2) 18 arrows (46, 0, D:2) 25 stones (46, 4, D:2) a +0 ring mail (47, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -14, D:3) 5 stones (15, -14, D:3) a +0 hand axe a +0 scale mail (21, -17, D:3) a stone (22, -17, D:3) a stone (24, -17, D:3) a stone (38, -3, D:3) 13 sling bullets (46, 7, D:3) a +0 club (51, 10, D:3) a stone (52, 10, D:3) a +0 club (62, -13, D:3) 23 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (19, -5, D:4) a +0 robe (27, -21, D:4) a +0 giant spiked club (30, 8, D:4) a +0 rapier (31, -8, D:4) a +0 whip (31, -7, D:4) 22 poisoned needles (unseen) (32, -8, D:4) a +0 whip (35, -4, D:4) a +0 war axe (43, -6, D:4) a +0 robe (45, -19, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 blowgun a +0 dagger 6 poisoned needles (0, 3, D:5) a +1 helmet (1, -4, D:5) 5 stones 3 poisoned needles (1, -3, D:5) 3 stones a cursed -2 club (1, 0, D:5) a poisoned needle (2, -4, D:5) a poisoned needle (3, 0, D:5) a +0 whip (7, 5, D:5) a tomahawk (12, 5, D:5) a +0 scale mail (12, 19, D:5) a +0 dagger (13, 19, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (17, 29, D:5) 20 arrows (20, 0, D:5) 18 stones (20, 18, D:5) 22 stones a +0 leather armour (21, 13, D:5) a +0 flail 3 tomahawks (21, 14, D:5) a +0 dagger a +0 robe (21, 15, D:5) a stone (21, 16, D:5) a tomahawk (25, 7, D:5) 5 large rocks (27, 6, D:5) a +0 hand axe a +0 ring mail (27, 7, D:5) a +0 flail a +0 leather armour (32, 26, D:5) 23 bolts (41, -7, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 0, D:6) a +0 dagger (20, 36, D:6) a +0 robe a +0 plate armour a +0 dagger a cursed -1 dire flail (20, 37, D:6) a +0 mace a +0 hand axe (26, 28, D:6) a +0 robe (36, 14, D:6) a +0 shortbow 27 arrows (37, 39, D:6) 24 bolts (38, 8, D:6) an arrow (40, 37, D:6) a +0 dagger a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, 12, D:7) a +0 plate armour a +0 halberd (6, -2, D:7) a +0 scale mail a +1 hand axe of freezing (6, 3, D:7) a +0 war axe (6, 10, D:7) a +0 flail (7, 9, D:7) a +0 robe a +0 dagger (7, 11, D:7) a +0 leather armour a +0 dagger (10, -11, D:7) a +0 quarterstaff (11, 17, D:7) 13 bolts (16, -15, D:7) a +0 ring mail (29, -4, D:7) a +1 flail of protection a +0 leather armour (30, -13, D:7) a stone (30, 17, D:7) a +0 leather armour (31, -12, D:7) a stone (32, -11, D:7) a +0 dagger (32, 10, D:7) a +0 spear (33, -16, D:7) a +0 leather armour (33, 27, D:7) a +0 hand axe a +0 animal skin (34, -9, D:7) the +4 dagger of Truncation {vamp, rC- rN+ Str+2 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. (34, 0, D:7) 3 stones a +0 short sword (36, -7, D:7) a stone (38, 14, D:7) a +0 dagger (40, -3, D:7) a stone a +0 hand axe (41, -3, D:7) a stone a cursed +0 leather armour a +0 dagger (41, -2, D:7) a stone (42, -6, D:7) a +0 trident (42, -2, D:7) 2 stones (48, -2, D:7) 29 bolts (49, 5, D:7) a stone (58, 19, D:7) a cursed -3 dagger a +0 robe a +2 dagger of draining a +0 robe a +0 mace a +0 plate armour (60, -3, D:7) a +0 pair of gloves (61, 24, D:7) a +0 dagger (62, 23, D:7) a +0 short sword a +0 leather armour (65, 5, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (1, -9, D:8) a +0 ring mail (9, 7, D:8) a +0 spear (10, 9, D:8) a manual of Unarmed Combat (12, -22, D:8) a +0 club a +0 ring mail (13, 9, D:8) a +0 leather armour (15, -13, D:8) a +0 scale mail (17, -17, D:8) a +0 plate armour (18, 7, D:8) 32 sling bullets (38, 23, D:8) a +0 dagger a +0 robe (38, 25, D:8) a +0 plate armour a +0 dire flail Level 9 of the Dungeon [Shop] Axasol's Antique Armour Shop the cursed +0 leather armour of the Guild-Master {rElec Str+4} (599 gold) It affects your strength (+4). It insulates you from electricity. It has a curse placed upon it. a +0 robe (19 gold) a +4 ring mail (728 gold) a +0 pair of gloves of archery (322 gold) a +2 plate armour of fire resistance (1120 gold) a +0 robe (19 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2724 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) (0, 0, D:9) 15 stones (1, 4, D:9) a +0 robe a +6 halberd of freezing (12, -3, D:9) a +0 giant club a +0 robe a +4 flail (14, 9, D:9) a +3 spear of freezing a cursed +0 robe (15, 5, D:9) a +0 robe a cursed +0 dagger (16, 1, D:9) a +0 hunting sling (21, -13, D:9) a +0 hand axe (26, 8, D:9) a +0 troll leather armour (28, -4, D:9) a +0 leather armour a +0 dagger 3 tomahawks (28, -3, D:9) a cursed -3 flail a +0 falchion (31, -2, D:9) a tomahawk (36, 1, D:9) a +0 mace of draining (37, 0, D:9) a +0 leather armour a +0 dagger (38, -1, D:9) a +0 ring mail a +0 whip (39, -2, D:9) a +0 whip (39, 1, D:9) a +0 ring mail (40, 26, D:9) a +0 giant club (41, 25, D:9) a +0 chain mail a +0 hand axe (42, -8, D:9) a +0 leather armour (43, 16, D:9) a +0 chain mail a +0 war axe (43, 18, D:9) a +0 club (50, 28, D:9) an uncursed amulet of harm an uncursed amulet of magic regeneration (51, 28, D:9) a book of Necromancy a book of Frost a book of Changes (53, 26, D:9) a +0 ring mail (53, 28, D:9) 26 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (4, -2, D:10) a +0 hunting sling (9, 15, D:10) 5 chunks of flesh (10, -35, D:10) a +0 spear a +0 robe a +0 shortbow (11, -35, D:10) 7 arrows (11, 3, D:10) a +0 flail an orc corpse (11, 4, D:10) a +0 dagger a +0 robe an orc skeleton (12, 4, D:10) a +0 leather armour (13, 4, D:10) a scorpion corpse (14, 7, D:10) a +0 war axe a +0 plate armour an orc corpse (15, -1, D:10) a +0 giant club