McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -23, D:1) a +0 dagger (16, -27, D:1) a +0 robe (16, -26, D:1) a +0 plate armour (23, -29, D:1) a +0 club (25, -29, D:1) a +0 dagger (39, -4, D:1) 24 stones (39, -3, D:1) 14 poisoned needles (40, -32, D:1) a +0 dagger (40, -30, D:1) a +0 whip (52, -8, D:1) 7 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 2, D:2) a +0 cloak (5, -34, D:2) 4 arrows (9, -19, D:2) a +0 club (10, -37, D:2) a +0 club (11, -7, D:2) a +0 club (12, -4, D:2) 19 arrows (15, -31, D:2) 20 stones (16, -17, D:2) a +0 short sword (16, -10, D:2) a +0 whip (17, -33, D:2) a +1 ring of protection (20, -33, D:2) a +0 hunting sling 10 stones (21, -7, D:2) a +0 club (21, -5, D:2) 29 stones (24, -2, D:2) a +0 dagger (25, -32, D:2) 4 stones (28, -4, D:2) 18 poisoned needles (30, -18, D:2) 5 needles of paralysis (39, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 15, D:3) a +0 hand axe (5, -14, D:3) a potion of curing Level 5 of the Dungeon [Shop] Zemif's Book Shoppe a book of Misfortune (260 gold) a book of Maledictions (325 gold) a book of Minor Magic (260 gold) a book of the Warp (1170 gold) the Almanac of Sinister Cold (540 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Frost Conjuration/Ice 2 c - Vampiric Draining Necromancy 3 a book of Misfortune (260 gold) a Young Poisoner's Handbook (520 gold) a book of Flames (455 gold) a book of Changes (325 gold) [Shop] Viliux's Assorted Antiques a +0 ring mail (96 gold) a scroll of blinking (180 gold) a potion of magic (192 gold) a scroll of holy word (180 gold) a +2 buckler (396 gold) a +0 cloak (108 gold) a wand of iceblast (7/15) (264 gold) 2 scrolls of remove curse (144 gold) a wand of confusion (39/48) (736 gold) a wand of random effects (28/48) (360 gold) a scroll of recharging (228 gold) a scroll of identify (48 gold) a +1 falchion of freezing (297 gold) [Shop] Joimmu's Antique Weapon Shop the +8 long sword "Pendulum" {elec, MP+9 Stlth+} (1872 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). It makes you more stealthy. a +1 war axe of venom (358 gold) a +2 hand crossbow of freezing (585 gold) a +0 spear (96 gold) a +3 arbalest of freezing (803 gold) a +0 war axe (112 gold) a +0 spear (96 gold) a +0 spear (96 gold) a +3 antimagic dagger (736 gold) a +0 broad axe (128 gold) a cursed -2 trident (3 gold) [Shop] Muthryub's Antique Weapon Boutique a cursed -2 falchion (2 gold) a cursed -3 rapier (2 gold) a +0 glaive (162 gold) a +0 hand axe of chopping (162 gold) the cursed +3 arbalest of Subjectivity {elec, Dex+2 SInv} (965 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+2). It lets you see invisible. It has a curse placed upon it. a +0 war axe (87 gold) a +0 shortbow (75 gold) a +0 club (25 gold) a +0 glaive (162 gold) a +0 flail (87 gold) a +2 morningstar of protection (420 gold) (0, 0, D:5) a cursed -2 scimitar (10, -2, D:5) a +0 leather armour (15, -1, D:5) a +0 dagger a +0 dagger a cursed +0 leather armour (15, 3, D:5) a +0 mace (16, 1, D:5) a +0 hand axe a +0 ring mail (35, -7, D:5) a +0 ring mail (40, 6, D:5) a +0 dagger (41, 1, D:5) a +0 chain mail (48, 39, D:5) a +0 rapier (48, 44, D:5) a +0 scale mail (53, 34, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, -25, D:6) a +0 flail (14, 2, D:6) a +0 shortbow 7 arrows (16, -32, D:6) 22 stones (18, 2, D:6) a +0 leather armour (18, 3, D:6) 7 arrows (24, -27, D:6) a +0 giant club (25, -34, D:6) a +0 dagger a +0 robe (25, 15, D:6) a +0 mace (26, 14, D:6) a +0 ring mail a +0 dagger (27, -34, D:6) 18 stones (27, 13, D:6) a +0 ring mail (31, 14, D:6) a +0 shield (33, 15, D:6) 8 stones (36, -32, D:6) +0 mottled dragon scales (38, -25, D:6) a +0 giant spiked club (45, 18, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (3, 2, D:7) a +0 dagger a +0 robe (5, -1, D:7) a +0 short sword (7, -53, D:7) a +0 club (8, -53, D:7) a +0 short sword (10, -15, D:7) a +0 mace (15, 0, D:7) 11 stones (27, -7, D:7) a +0 ring mail (54, -15, D:7) a cursed -3 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a sling bullet (0, 1, D:8) a sling bullet (1, -5, D:8) a +0 hunting sling a +0 quarterstaff 19 sling bullets a +0 leather armour (1, -1, D:8) a sling bullet (1, 1, D:8) a sling bullet (1, 6, D:8) a +0 robe a cursed +0 dagger (1, 7, D:8) a +0 ring mail a +0 club a +0 flail (2, -15, D:8) a +0 hand axe a +0 animal skin (7, 15, D:8) a +0 dagger a cursed +0 robe (10, 14, D:8) a +0 ring mail a +0 flail (11, 14, D:8) a +0 dagger (12, -21, D:8) 19 stones (16, 14, D:8) 9 stones (19, -21, D:8) 14 arrows (20, -14, D:8) 17 stones (20, -12, D:8) a +0 dagger (22, -10, D:8) the +4 scale mail of the Special Places {+Blink rC+ Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It protects you from cold. It lets you blink. (23, -12, D:8) a book of Changes (27, 17, D:8) 27 stones (33, -3, D:8) a +0 ring mail a +0 flail (34, -4, D:8) a +0 hand axe (34, -3, D:8) a +0 plate armour a +0 battleaxe (34, 0, D:8) a +0 flail a +0 leather armour (35, -5, D:8) a +0 leather armour a +0 club (35, -4, D:8) a +0 club (41, -25, D:8) a +0 buckler (43, -19, D:8) a +0 shortbow 14 arrows (49, -20, D:8) an arrow (51, -5, D:8) 20 arrows Level 9 of the Dungeon (0, 0, D:9) 15 stones (3, 37, D:9) a +0 leather armour (4, 25, D:9) a cursed +0 robe (19, 12, D:9) a +0 cloak (29, 5, D:9) a +0 trident (30, 6, D:9) a +0 dagger (33, 7, D:9) a +0 flail of venom a +0 club a +0 leather armour (34, 7, D:9) a cursed -3 dagger a +0 robe (46, 1, D:9) 20 arrows (49, 34, D:9) a +0 chain mail a +0 mace (50, 21, D:9) a +0 helmet (54, 26, D:9) a +0 chain mail (55, 36, D:9) a +2 hand axe of electrocution (56, 36, D:9) a +0 chain mail 4 tomahawks of dispersal (57, 31, D:9) a +0 club (57, 35, D:9) a +0 plate armour (61, 20, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a bolt (0, 1, D:10) 3 bolts 5 stones (1, 1, D:10) a bolt 2 stones a +0 dagger a +0 robe an orc corpse (3, 0, D:10) a +0 hand crossbow (still there?) a +0 dagger (still there?) (3, 1, D:10) a +0 giant spiked club (unseen) (4, 1, D:10) a +0 leather armour (unseen) (5, 1, D:10) 10 gold pieces (unseen) (6, -1, D:10) a potion of cancellation (unseen) (6, 0, D:10) a +0 short sword (unseen) (6, 1, D:10) 5 stones (unseen) (9, 5, D:10) a +0 ring mail (9, 9, D:10) an orc skeleton (10, 2, D:10) a beef jerky (11, 6, D:10) 3 poisoned tomahawks (12, 5, D:10) a +4 mace (unseen) (16, 5, D:10) a cursed -1 trident (unseen) the Ecumenical Temple