McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 5, D:1) an uncursed amulet of faith (2, 5, D:1) a +0 dagger (17, -15, D:1) a +0 buckler (17, 3, D:1) a +0 spear (17, 10, D:1) 22 stones (20, 18, D:1) a +0 whip (22, 4, D:1) a +0 dagger (23, -15, D:1) a +0 club (23, -14, D:1) a +0 dagger (23, 4, D:1) a +0 whip a +0 dagger (30, -4, D:1) 14 stones (38, -15, D:1) a +0 ring mail (39, 26, D:1) a +0 mace (41, 15, D:1) a cursed -2 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 23 arrows (1, 22, D:2) a +0 dagger (3, -1, D:2) a cursed -1 dagger (4, 21, D:2) 13 sling bullets (5, 22, D:2) a +0 dagger (7, 21, D:2) a +0 club (18, -14, D:2) a +0 club (26, 13, D:2) a +0 dagger (30, 10, D:2) a +0 halberd a +4 spear (31, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 23 sling bullets (3, -24, D:3) a +0 leather armour (5, -11, D:3) a +0 leather armour (8, -15, D:3) 18 stones (9, 8, D:3) 22 stones (9, 12, D:3) a +0 club (14, -8, D:3) a +0 cloak (16, -8, D:3) 19 stones (18, -4, D:3) a +0 short sword (18, 7, D:3) 9 stones (24, 19, D:3) a +0 ring mail (26, 12, D:3) a +0 club (41, -8, D:3) 12 stones Level 4 of the Dungeon (2, 15, D:4) a +0 robe (2, 21, D:4) a +0 hand axe a +0 mace (3, 18, D:4) a +0 war axe (3, 26, D:4) a +0 club a +0 ring mail (5, 26, D:4) a +0 hand axe a +0 leather armour (7, 20, D:4) a +0 dagger a +0 robe (9, -1, D:4) 21 sling bullets (18, 18, D:4) a +0 leather armour (18, 24, D:4) 20 stones (40, -12, D:4) 19 arrows (42, 14, D:4) a +0 leather armour (44, -9, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, 3, D:5) 18 stones (25, -22, D:5) a +0 morningstar (25, -7, D:5) a +0 chain mail (31, 1, D:5) an arrow (32, -19, D:5) an arrow (33, -20, D:5) 2 arrows (33, -2, D:5) a +0 shortbow 13 arrows (34, -3, D:5) a +0 hunting sling (36, -20, D:5) a cursed -3 shortbow a +0 falchion 4 arrows (36, -19, D:5) 3 arrows (36, 6, D:5) 17 poisoned needles (37, -17, D:5) an arrow (37, -15, D:5) a +0 spear (37, -3, D:5) a +0 club (40, -16, D:5) an arrow a +0 whip (41, 11, D:5) a +0 great mace (42, -18, D:5) a +0 spear (46, -26, D:5) a cursed -3 short sword (54, -11, D:5) a +0 long sword a +0 plate armour (54, -8, D:5) 15 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (2, 11, D:6) a +0 robe a +0 dagger a +0 club (2, 20, D:6) a +0 war axe (4, 13, D:6) a +0 vampiric hand axe (6, 13, D:6) a +0 robe a +0 dagger (8, 13, D:6) a cursed +0 robe a +3 dagger of speed (10, 21, D:6) a cursed +0 short sword 5 tomahawks a +0 chain mail (18, 22, D:6) a +0 morningstar (18, 35, D:6) a +0 ring mail (29, 40, D:6) a +0 spear (30, -4, D:6) a book of Misfortune (36, 16, D:6) the +4 short sword "Valuwiep" {freeze, rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from negative energy. (37, 5, D:6) 11 arrows (43, 44, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 trident (14, 3, D:7) a +0 dagger a +0 chain mail (15, 4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (15, 6, D:7) a +0 leather armour (15, 8, D:7) a +0 robe a +0 dagger (16, -18, D:7) a +0 leather armour (16, 7, D:7) a +0 hand axe (16, 8, D:7) a +0 ring mail a +0 flail (19, 6, D:7) a +0 scimitar (20, -14, D:7) 14 stones (27, 6, D:7) a +0 whip (28, 4, D:7) a +0 ring mail a +0 hand axe (28, 6, D:7) a +0 robe a +0 dagger (31, 11, D:7) a +0 robe (32, -9, D:7) the +2 hunting sling of Noon {venom, rC+} It poisons the ammo it fires. It protects you from cold. (38, 6, D:7) 18 sling bullets Level 8 of the Dungeon [Shop] Wusesh's Assorted Antiques a wand of flame (30/48) (432 gold) a +0 robe (18 gold) a +1 hand axe of flaming (334 gold) a scroll of identify (54 gold) a wand of disintegration (13/24) (459 gold) the +2 arbalest "Ocyrph" {velocity, rN+ Dex+4} (980 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+4). It protects you from negative energy. a wand of confusion (16/48) (364 gold) a +0 quarterstaff (108 gold) (0, 0, D:8) 17 sling bullets (10, -15, D:8) a +0 hunting sling a +4 antimagic quarterstaff 25 sling bullets a +1 ring mail of positive energy a +0 giant club (11, 15, D:8) a +0 dagger (11, 22, D:8) a +0 robe (12, -19, D:8) a +1 spear a +0 animal skin (13, 24, D:8) a +0 falchion (15, -18, D:8) 4 sling bullets (16, -17, D:8) a sling bullet (16, 17, D:8) a +0 flail (17, 14, D:8) a +0 robe a +1 dagger of venom (18, 26, D:8) a cursed +0 hand axe (19, -9, D:8) a +0 robe (19, 8, D:8) a +0 dagger a +0 robe (20, -15, D:8) a +0 whip a +0 leather armour (22, -11, D:8) a cursed -2 dagger a cursed +0 robe (23, -11, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, 9, D:8) a +0 flail (32, 6, D:8) a +0 ring mail (38, 21, D:8) a +0 chain mail (43, 19, D:8) 26 stones Level 9 of the Dungeon (0, 0, D:9) 18 stones (2, 13, D:9) a +0 giant club a +0 giant club (2, 14, D:9) a +0 giant club (3, 25, D:9) a +0 hand crossbow 17 bolts (4, 23, D:9) a stone (4, 25, D:9) a +0 whip (4, 27, D:9) 5 stones (5, 9, D:9) 7 needles of confusion (11, 28, D:9) a +0 dagger (11, 30, D:9) a stone a poisoned needle (11, 32, D:9) 2 stones (12, 29, D:9) a +0 short sword a +0 blowgun 11 poisoned needles a stone (14, 23, D:9) a +0 plate armour (14, 27, D:9) a +0 blowgun a +0 dagger 14 poisoned needles (15, 27, D:9) a +0 short sword 2 stones (18, -2, D:9) the +8 hand axe of the Pill Bug {speed, +Inv rF- Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It makes you vulnerable to fire. It lets you turn invisible. (19, -3, D:9) a +0 hand axe (19, -1, D:9) a +0 hand axe (20, -2, D:9) a +0 hand axe (25, 31, D:9) a +0 club (30, 46, D:9) a +0 dagger a cursed +0 animal skin (34, 23, D:9) a cursed -1 shortbow 13 arrows (35, 21, D:9) 17 arrows a +0 shortbow (38, 17, D:9) 2 arrows (39, 16, D:9) 8 arrows (41, 28, D:9) an arrow (54, 13, D:9) a +0 trident (59, 29, D:9) a +0 giant spiked club (60, 29, D:9) 2 throwing nets Level 10 of the Dungeon [Shop] Datz's Weapon Emporium 25 stones (37 gold) a +1 great mace of protection (222 gold) a +0 scythe (45 gold) a +0 shortbow (45 gold) 16 bolts (48 gold) 22 stones (33 gold) a cursed -2 dagger (1 gold) a +0 war axe (52 gold) a +0 dagger (30 gold) 18 stones (27 gold) (0, 0, D:10) a +0 cloak (6, -20, D:10) a +0 robe a +0 dagger (12, 23, D:10) a +0 leather armour (17, 15, D:10) a +0 mace 4 tomahawks a cursed +0 chain mail (18, -21, D:10) a +1 short sword of freezing (18, -20, D:10) a +0 short sword a +0 leather armour (18, -8, D:10) an uncursed ring of resist corrosion (19, 23, D:10) 5 sling bullets (22, 15, D:10) 3 tomahawks (22, 23, D:10) 20 sling bullets (23, -16, D:10) a +0 giant club (24, 18, D:10) a tomahawk (32, -13, D:10) 21 arrows (32, 20, D:10) a +0 war axe (36, 26, D:10) 14 arrows (49, 12, D:10) a +0 giant club (52, -5, D:10) a +0 ring mail (53, -1, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 club (4, -5, D:11) the cursed +2 whip of Yfizoig {pain, rF+ MR+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (9, -9, D:11) a scroll of immolation (22, -15, D:11) a +0 mace (41, 17, D:11) a +0 dagger a +0 robe (41, 18, D:11) a +0 flail a cursed +0 robe (46, 15, D:11) a +0 dagger a +0 robe (46, 21, D:11) a +0 dire flail a +0 robe (47, 7, D:11) a cursed +0 flail (48, 14, D:11) a +1 dagger of draining a +0 robe (49, 14, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 3 tomahawks (2, 4, D:12) a +0 flail (unseen) (3, 3, D:12) a +0 dagger (unseen) (6, 4, D:12) a +0 mace (unseen) (10, -5, D:12) a cursed -1 long sword a +0 leather armour a tengu corpse (14, 20, D:12) a +0 troll leather armour (16, 23, D:12) a +0 leather armour (17, 36, D:12) 22 gold pieces (22, 33, D:12) an uncursed staff of cold (31, 30, D:12) a +0 dagger (35, 20, D:12) a tomahawk (35, 21, D:12) a tomahawk (37, 27, D:12) a +0 battleaxe a +0 chain mail (38, 24, D:12) 3 tomahawks (38, 26, D:12) a +0 flail a +0 ring mail a +0 scimitar a +0 plate armour a +0 leather armour (39, 26, D:12) a +0 hand axe a +0 leather armour (39, 27, D:12) a +0 club (40, 27, D:12) a +0 glaive a +0 chain mail (40, 42, D:12) 16 sling bullets (44, 30, D:12) a +0 war axe an orc corpse (skeletalised by now) (55, 34, D:12) a +0 giant club (55, 35, D:12) a +0 dagger an elf corpse (skeletalised by now) the Ecumenical Temple