McKennaii Level 1 of the Dungeon (1, -34, D:1) a +0 robe (3, 8, D:1) a +0 scale mail (6, -29, D:1) a +0 whip (7, -28, D:1) a +0 short sword (8, -30, D:1) a +0 hunting sling (27, -13, D:1) a +0 dagger (38, -19, D:1) 23 stones (40, -24, D:1) a +0 ring mail (40, -23, D:1) 26 stones (42, 2, D:1) a +0 club (43, -10, D:1) a +0 club (44, -10, D:1) a +0 whip (52, 7, D:1) 24 arrows Level 2 of the Dungeon (6, 32, D:2) a +0 leather armour (9, 10, D:2) a cursed -3 club (9, 26, D:2) a +0 club (10, 38, D:2) a +0 dagger (11, 7, D:2) a +0 short sword (22, 14, D:2) a +0 hand axe (25, 8, D:2) 16 poisoned darts Level 3 of the Dungeon (0, 0, D:3) 18 sling bullets (20, -21, D:3) a +0 leather armour (24, 15, D:3) a +0 leather armour (27, 10, D:3) a +0 hand axe (27, 11, D:3) a +0 short sword (29, -14, D:3) a +0 whip (32, 3, D:3) a cursed -1 club a +0 flail a +0 dagger a +0 robe (36, -15, D:3) a +0 dagger Level 4 of the Dungeon (12, 16, D:4) 23 stones (14, -5, D:4) a +0 hunting sling (29, -8, D:4) a +0 spear (60, -13, D:4) a +0 ring mail (65, -6, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) 19 arrows (3, 14, D:5) a +0 dagger (14, 0, D:5) a +0 leather armour a +0 short sword (21, 10, D:5) 15 stones (24, 2, D:5) a +0 quarterstaff (27, 16, D:5) 18 stones (29, 11, D:5) a +0 club a +0 leather armour (30, 11, D:5) a +0 dagger a +0 robe (32, 9, D:5) a -2 ring of evasion (36, 12, D:5) an uncursed ring of teleportation (43, 19, D:5) 19 bolts (47, 9, D:5) 13 bolts (52, 6, D:5) a +3 rapier of holy wrath a +0 leather armour Level 6 of the Dungeon (4, 10, D:6) 16 sling bullets (14, -11, D:6) 18 stones (15, -13, D:6) an uncursed ring of magical power (16, -14, D:6) 18 stones (17, -17, D:6) a +0 leather armour (18, 1, D:6) 28 stones (25, -1, D:6) a +0 robe a +5 falchion a +0 robe a cursed +5 scimitar (26, -1, D:6) a +0 robe a cursed +4 dire flail (30, -5, D:6) a cursed +0 giant club (36, 13, D:6) 8 javelins (40, 17, D:6) 17 arrows (44, 4, D:6) a +0 hand axe a +0 whip a +0 hand axe a cursed +0 chain mail (45, -19, D:6) a +0 scale mail (45, -5, D:6) a cursed +2 great sword a +0 robe (45, 0, D:6) a +4 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 ring mail of fire resistance (0, 35, D:7) a +0 club 3 stones (0, 45, D:7) a +0 hand crossbow (1, 0, D:7) 9 bolts (1, 32, D:7) 15 sling bullets (2, 34, D:7) a stone (3, 33, D:7) a stone a poisoned dart (4, 32, D:7) a poisoned dart (5, -4, D:7) 26 arrows (5, 25, D:7) a +0 plate armour (5, 29, D:7) a stone (5, 31, D:7) a poisoned dart a +0 dagger (9, 34, D:7) 16 poisoned darts (10, 45, D:7) a +0 club (10, 46, D:7) a +2 halberd of protection (10, 47, D:7) a +0 whip (15, 22, D:7) a +0 leather armour (19, 5, D:7) a +0 rapier (35, 21, D:7) a +0 quarterstaff (36, 12, D:7) a +0 club (36, 14, D:7) a +0 trident a +0 chain mail (40, -6, D:7) 20 poisoned darts (41, 40, D:7) a +0 scale mail (48, 33, D:7) a +0 hand axe a +0 leather armour a +0 giant spiked club (48, 34, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (4, 21, D:8) 13 arrows (6, 7, D:8) a +0 hunting sling (7, 11, D:8) a +0 great sword (7, 17, D:8) 12 arrows (10, -3, D:8) a +0 giant spiked club (11, 3, D:8) a poisoned dart (12, 28, D:8) a +0 robe a +0 dagger (12, 29, D:8) 10 arrows a +0 shortbow (13, 5, D:8) a poisoned dart (13, 28, D:8) a +0 ring mail (13, 30, D:8) a +0 flail (14, 29, D:8) 4 arrows (14, 30, D:8) a +0 leather armour a +2 hand axe of chopping (15, 7, D:8) a +0 short sword 17 poisoned darts a +0 leather armour (15, 30, D:8) a +0 robe a +0 dagger (15, 33, D:8) 26 bolts (16, 6, D:8) a +0 leather armour (38, 24, D:8) a +0 dagger a +0 dagger a +0 robe a +0 club a +0 battleaxe a +0 plate armour (38, 26, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (7, 5, D:9) the +2 leather armour of Ru's Supremacy {MR+ Regen+ Dex+2 SInv} It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you see invisible. It increases your rate of regeneration. (13, 3, D:9) a +0 giant spiked club (14, 1, D:9) a +0 halberd a +0 chain mail (24, 16, D:9) 10 stones (27, -14, D:9) a +1 hand axe of chopping (27, -13, D:9) a +0 club (28, -13, D:9) a +0 chain mail a +0 mace (28, 18, D:9) 18 stones (29, -14, D:9) a +0 robe a cursed +0 dagger (29, -13, D:9) a +0 club (30, -23, D:9) a +0 long sword (48, 6, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Dahig's Armour Shoppe a +0 chain mail (67 gold) the cursed +0 scale mail of Happy Babbling {*Slow rC+ rCorr Str+2} (288 gold) It affects your strength (+2). It protects you from cold. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. It has a curse placed upon it. the +5 ring mail "Esu Moaw" {rF+} (645 gold) It protects you from fire. a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +2 centaur barding of cold resistance (600 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) the +1 leather armour "Oploalodgh" {Str+4} (336 gold) It affects your strength (+4). (0, 0, D:10) an uncursed ring of magical power (1, 18, D:10) 20 bolts (3, 18, D:10) a +1 buckler of cold resistance (10, 11, D:10) a +0 flail (12, 2, D:10) 5 arrows (12, 5, D:10) 21 stones (25, 33, D:10) 19 stones (27, 0, D:10) a +0 dagger (unseen) (28, 1, D:10) a +3 battleaxe (unseen) (31, 9, D:10) a +1 mace of crushing Level 11 of the Dungeon (0, 0, D:11) 11 sling bullets (2, 24, D:11) a +1 war axe (5, 10, D:11) a +0 flail (8, -2, D:11) 4 stones a +0 club (14, 3, D:11) 23 sling bullets (14, 9, D:11) 19 stones (15, 8, D:11) 12 poisoned darts (20, -1, D:11) a +0 robe a +0 dagger (21, -1, D:11) a +0 leather armour a +0 flail a +0 plate armour a +0 hand axe (23, -1, D:11) a +0 whip (25, 20, D:11) a +0 club (25, 21, D:11) a cursed +0 robe a +0 dagger (25, 22, D:11) a +0 plate armour a +0 short sword (25, 33, D:11) 23 stones (27, 19, D:11) 19 bolts a +0 ring mail a +5 short sword of venom (28, 20, D:11) 28 stones (32, 35, D:11) a +0 giant club a +0 giant spiked club (33, 36, D:11) a +0 scale mail (38, 30, D:11) a +0 short sword (unseen) (39, 29, D:11) a +0 robe a +0 dagger (39, 30, D:11) a +0 robe a +0 dagger (41, -5, D:11) 13 stones (41, 29, D:11) a +0 robe (unseen) Level 12 of the Dungeon (2, -3, D:12) 18 stones (3, -3, D:12) 20 sling bullets (5, -14, D:12) a +0 flail a +0 ring mail (5, -13, D:12) a +0 dagger a +0 robe (5, 11, D:12) 3 potions of degeneration 2 scrolls of noise a +0 short sword (5, 12, D:12) a +0 giant club a cursed -2 giant club a +0 flail (5, 13, D:12) a +0 leather armour (6, -15, D:12) a +0 falchion a +0 dagger (12, 11, D:12) a +0 scale mail (21, 4, D:12) an arrow (22, -14, D:12) a cursed +0 robe (22, 4, D:12) 3 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 19 gold pieces (2, -4, Orc:1) a +0 mace (4, -1, Orc:1) a +0 plate armour (unseen) (5, -1, Orc:1) a +0 leather armour (unseen) (6, -7, Orc:1) 13 gold pieces Level 1 of the Lair of Beasts (15, 10, Lair:1) a cursed -1 rapier (19, -1, Lair:1) an uncursed staff of conjuration (23, 22, Lair:1) 7 silver javelins (41, 41, Lair:1) 8 atropa-tipped darts (55, 23, Lair:1) a +0 hunting sling (58, 51, Lair:1) a +0 dagger a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (1, 21, Lair:2) a +0 scale mail (29, -29, Lair:2) 24 stones (33, 16, Lair:2) a +0 leather armour (38, -9, Lair:2) a +0 quarterstaff (41, 3, Lair:2) 10 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (13, 5, Lair:3) a +0 robe (14, 29, Lair:3) 13 arrows (29, 11, Lair:3) 8 atropa-tipped darts (36, 6, Lair:3) 15 sling bullets (41, 35, Lair:3) a +0 chain mail (51, 6, Lair:3) a potion of degeneration (54, -8, Lair:3) a potion of degeneration (60, 10, Lair:3) a +1 war axe of chopping (63, 12, Lair:3) a +2 hunting sling of velocity Level 4 of the Lair of Beasts (0, 0, Lair:4) a fan of gales (1, 10, Lair:4) 9 gold pieces (14, -23, Lair:4) 20 stones (17, 9, Lair:4) a +0 hunting sling (24, -17, Lair:4) 11 stones (24, 25, Lair:4) a +1 long sword of protection (30, -12, Lair:4) a +0 chain mail (33, -2, Lair:4) a +0 whip (36, 13, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (2, -1, Lair:5) the +4 glaive of Chance {protect, rElec MR++ Str-5 Dex+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-5). It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (5, 0, Lair:5) 22 arrows (7, 7, Lair:5) a +0 arbalest (9, -3, Lair:5) 20 stones (17, 2, Lair:5) 21 stones (22, 1, Lair:5) 19 stones (25, -17, Lair:5) a +0 halberd (30, 17, Lair:5) a +0 pair of boots (34, 4, Lair:5) 21 stones (36, 31, Lair:5) a +0 ring mail (43, 15, Lair:5) 11 stones (47, 29, Lair:5) 15 poisoned darts (54, 21, Lair:5) 15 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (8, 13, Lair:6) a +0 falchion (9, 21, Lair:6) a potion of lignification 2 scrolls of holy word (22, 10, Lair:6) an uncursed staff of conjuration (23, 9, Lair:6) 18 arrows (33, 42, Lair:6) a +1 troll leather armour {Snorg} (35, -1, Lair:6) 11 stones (48, 2, Lair:6) 20 bolts (50, 34, Lair:6) +0 steam dragon scales (54, 27, Lair:6) 14 arrows (62, 44, Lair:6) a scroll of random uselessness 21 stones (63, 44, Lair:6) a book of Frost