Dungeon Sprint DCSS version 0.24.0-123-gd5b16e6ec5 (webtiles) character file. Game seed: 9347694564493352826, levelgen mode: deterministic 0 McKennaii the Conjurer (level 1, -1/21 HPs) Began as a Draconian Conjurer on Jan 26, 2020. Slain by a merfolk siren ... wielding a cursed -1 spear (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (19 turns). McKennaii the Conjurer (Draconian Conjurer) Turns: 19, Time: 00:00:12 Health: -1/21 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration Skills: + Level 1.7 Dodging + Level 1.7 Stealth * Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 6% 2 ###.... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Iskenderun's Mystic Bla Conj ##...... 38% 4 #####.. Force Lance Conj/Tloc #....... 67% 4 #####.. Fulminant Prism Conj/Hex #......... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are mesmerised by the merfolk siren! Found 243 gold pieces. You are too mesmerised to rage. You cannot move away from the merfolk siren! The merfolk siren chants its luring song. There is an open door here. The merfolk siren chants its luring song. You break out of your daze! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren barely misses you. You feel a strong urge to attack something. The merfolk siren hits you with a cursed -1 spear! Ouch! That really hurt! You see here 243 gold pieces. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a cursed -1 spear! Ouch! That really hurt! You die... ## ## H# #H # $#. ## #. #+###.## #aa##.##m..# #+.<.'@#.+ #a.##.##...# #a #+###.## # #$. ### ##ww .## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | McKennaii the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 1 | D | Noticed a worker ant 5 | D | Noticed a hippogriff 5 | D | Noticed a hippogriff 13 | D | Noticed a merfolk siren 19 | D | Slain by a merfolk siren Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 1 Use: Potion || 1 Dodge: Dodged || 1