McKennaii Level 1 of the Dungeon (0, 0, D:1) 13 sling bullets (7, 14, D:1) a +0 ring mail (11, 0, D:1) a +0 spear (12, -4, D:1) a +0 hand axe (14, 29, D:1) a +0 club (16, 0, D:1) a +0 leather armour (24, 4, D:1) 15 sling bullets (26, 7, D:1) a +0 dagger (28, 7, D:1) a cursed -3 hand axe (29, 7, D:1) a +0 club Level 2 of the Dungeon (0, 8, D:2) a +0 morningstar (1, 13, D:2) a stone (3, 14, D:2) a +0 short sword 4 stones (6, -2, D:2) a +0 club (10, -8, D:2) 13 stones (24, 16, D:2) a +0 club (26, 15, D:2) a +0 short sword (31, 1, D:2) a +0 mace (33, 0, D:2) a cursed -2 club (36, 33, D:2) 16 arrows (40, 12, D:2) a +0 hunting sling (45, 2, D:2) a +0 club Level 3 of the Dungeon (1, 7, D:3) a +0 war axe a +0 chain mail (14, 8, D:3) 3 potions of degeneration (14, 9, D:3) a cursed +0 club (16, 3, D:3) a +0 club (32, -14, D:3) a +0 club (32, 3, D:3) a +0 rapier (35, -8, D:3) a +0 short sword (35, 9, D:3) 16 bolts (41, 24, D:3) a +0 flail a +0 ring mail (42, -9, D:3) a +0 club (42, 24, D:3) a +0 ring mail a +0 war axe a +0 leather armour (43, -5, D:3) a cursed +0 robe (46, 34, D:3) a +0 ring mail (48, -7, D:3) a +0 flail (55, 20, D:3) a +0 dagger (57, 31, D:3) 5 boomerangs of dispersal Level 4 of the Dungeon (0, 0, D:4) 4 boomerangs (8, -22, D:4) a +0 leather armour of cold resistance a +0 rapier (8, -7, D:4) 14 arrows (9, -10, D:4) a +0 dagger (10, -9, D:4) a +0 flail (10, 3, D:4) a +0 robe (10, 7, D:4) 8 stones (11, 23, D:4) 5 curare-tipped darts a +1 vorpal spear (12, 16, D:4) 3 curare-tipped darts (12, 23, D:4) a +0 spear (13, 19, D:4) a +0 flail (18, 0, D:4) a +0 war axe (18, 25, D:4) a +0 scythe a +0 robe (19, 6, D:4) 12 bolts (26, -8, D:4) a +0 robe a +0 dagger (28, 6, D:4) a +0 flail a +0 leather armour a +0 hand axe (28, 7, D:4) a +0 club 13 stones (30, -6, D:4) a +0 ring mail a +0 rapier (31, 1, D:4) 2 stones (32, 0, D:4) a stone Level 5 of the Dungeon (3, 11, D:5) a +0 leather armour (6, -40, D:5) a +0 leather armour a +0 whip a +0 scale mail (7, -40, D:5) a +0 dagger a +0 leather armour a +0 flail (16, -17, D:5) a +0 kite shield (27, -23, D:5) 17 stones (35, -13, D:5) a +0 rapier (35, 1, D:5) 2 boomerangs (36, -26, D:5) a +0 club (43, -12, D:5) a +0 long sword (45, -16, D:5) a +0 short sword (47, -25, D:5) a +0 helmet (49, -14, D:5) a +0 hand crossbow a +0 dagger 22 bolts (51, -17, D:5) a stone (55, -14, D:5) 4 bolts (56, -28, D:5) 8 poisoned darts (56, 4, D:5) a +0 long sword (61, -30, D:5) a +0 trident Level 6 of the Dungeon [Shop] Tuohinem's Antique Weapon Emporium the +11 hunting sling "Yfaqomm" {speed, rElec rF++ Dex-3 SInv} (2133 gold) Attacks with this weapon are significantly faster. It affects your dexterity (-3). It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. a +0 hunting sling (36 gold) a +1 long sword of holy wrath (319 gold) the +10 quarterstaff of Dimus {vorpal, rPois rF- Str+8} (1848 gold) It inflicts extra damage upon your enemies. It affects your strength (+8). It makes you vulnerable to fire. It protects you from poison. a +0 falchion of holy wrath (177 gold) a +0 spear (72 gold) the +7 trident "Bugamn" {protect, Stlth+} (1176 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It makes you more stealthy. a +0 falchion (72 gold) a +0 giant club (40 gold) a +0 halberd (96 gold) a +2 vorpal quarterstaff (432 gold) a +6 short sword of draining (897 gold) (0, 0, D:6) 26 sling bullets (8, -14, D:6) a +0 club (12, -4, D:6) a +0 whip (17, -3, D:6) a +0 giant spiked club (22, -1, D:6) a scroll of noise (23, 0, D:6) a scroll of identify (33, 8, D:6) a cursed amulet of inaccuracy (40, -19, D:6) a +0 spear (41, -6, D:6) a +0 robe (48, -5, D:6) 23 stones (50, -19, D:6) a +2 quarterstaff of chaos a +0 cloak (51, -9, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a killer bee corpse (0, 1, D:7) a killer bee corpse (1, 0, D:7) a killer bee corpse (2, 1, D:7) a killer bee corpse (7, 5, D:7) a +0 spear the Ecumenical Temple