McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (1, 4, D:1) a +0 dagger (7, 38, D:1) a +0 chain mail (12, 26, D:1) a +1 short sword of venom (14, 41, D:1) a +0 dagger (19, 29, D:1) 14 arrows (22, -7, D:1) 14 poisoned darts (29, 32, D:1) a +0 robe (31, 2, D:1) 17 stones (34, 2, D:1) a +0 dagger a stone (34, 4, D:1) a +0 dagger (43, -1, D:1) a +0 plate armour (48, 35, D:1) a +0 dagger a stone (49, 37, D:1) a +0 dagger (50, 37, D:1) a +0 pair of boots Level 2 of the Dungeon (1, 19, D:2) a +0 short sword (10, 41, D:2) a +0 robe (11, 17, D:2) a +0 club (12, 28, D:2) a +0 club (13, 15, D:2) 17 stones (17, 36, D:2) a ring of poison resistance (18, 25, D:2) 5 datura-tipped darts (29, 36, D:2) a +0 short sword (30, 21, D:2) a +0 hand axe (30, 35, D:2) a +0 whip (32, 12, D:2) a book of Flames (33, 18, D:2) 4 large rocks (34, 40, D:2) a +0 short sword (36, 12, D:2) a +0 robe (36, 27, D:2) 7 poisoned darts (37, 39, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Piegiv's Weapon Emporium a +0 mace (36 gold) 24 arrows (57 gold) a +0 whip (30 gold) a +0 shortbow (36 gold) a +4 hand axe of venom (307 gold) a +0 morningstar (48 gold) a +0 hand axe (36 gold) a +0 rapier (48 gold) the +7 hand axe "Orb Guardian's Death" {flame, rElec} (652 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. a +0 mace (36 gold) 26 stones (31 gold) a +0 falchion (36 gold) (0, 0, D:3) a +0 club a +0 hunting sling 5 stones a goblin corpse (skeletalised by now) (7, 20, D:3) 21 stones (29, 7, D:3) a +0 ring mail (34, 11, D:3) 6 large rocks (35, 4, D:3) a +0 mace (42, 1, D:3) an amulet of the acrobat (43, 42, D:3) a +0 dagger (50, 54, D:3) a +0 hand axe (55, 43, D:3) 12 stones