Dungeon Sprint DCSS version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 11930443715964636281 0 McKennaii the Gusty (level 1, -4/21 HPs) Began as a Demigod Air Elementalist on Dec 3, 2021. Slain by a scorpion (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (9 turns). McKennaii the Gusty (Demigod Air Elementalist) Turns: 9, Time: 00:00:13 Health: -4/21 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, lethally poisoned (-4 -> -12), very quick A: high mp 1, forlorn a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% N/A 14% 2 Swiftness Air 10% N/A 21% 3 Airstrike Air 5% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Press: ? - help, Shift-Dir - straight line The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is lightly wounded. Unknown command. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (68% to hit) The zap hits the scorpion. The scorpion is lightly wounded. The zap misses the scorpion. A scorpion comes into view. The scorpion misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, p - scorpion The zap hits the scorpion but does no damage. The scorpion is lightly wounded. The zap misses the scorpion. The scorpion closely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you! You hit the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. The scorpion stings you! You die... ## ## s . .#. #$# #s# ##s## +@s.+ ##.## #+# You could see 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | McKennaii the Demigod Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 3 | D | Noticed a scorpion 9 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Shock || 3 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 3