Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 6677773003385935221 23 McKennaii the Conjurer (level 2, -7/20 HPs) Began as a Demigod Conjurer on Dec 18, 2021. Mangled by Terence (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:27 (1631 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1631, Time: 00:02:27 Health: -7/20 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 8/8 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} d - a scroll of fog {unknown} e - a scroll of enchant armour {unknown} Potions c - a potion of attraction {unknown} f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History You close the door. Terence opens the door. You close the door. Terence opens the door. You close the door. Terence opens the door. You close the door. Terence opens the door. You close the door. Terence opens the door. You close the door. Terence opens the door. There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! There's a creature in the doorway! You see here a +0 club. You see here a +0 dagger. There is an open door here. You see here a +0 club. There is an open door here. Terence bares his teeth. There is an open door here. Terence hits you with a +0 mace! Terence barely misses you. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence barely misses you. You hit Terence but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you with a +0 mace! You die... #>..'.......(.............### #.###.......##.#.###......# #.# ######'###.#.###......# #.# #.# #............## #.# #.# ###...........## #####.########.#########.#..#.... ................................. ########################.##.....# ###....### #@...#............ ##........## #@##.#.##.#...##.. ##....##....###.##.#.##......... #............##.##.#.######.#... ##............##.##'#'######.#... #.....####....#...........##..... #...### ###.<#..[........####... #..## #.##...........# #... #...### ###..........##### #... You could see Terence. Vanquished Creatures A worm (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 4 goblins 2 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 471 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/8 997 | D:2 | Noticed Terence 1382 | D:2 | Learned a level 2 spell: Searing Ray 1630 | D:1 | HP: 1/20 [Terence (4)] 1631 | D:1 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, ebering_ecumenical_altar_sacrificial, ebering_dispersal_statue_hall D:2: layout_rooms, basic_altar, minmay_misc_feat_five, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 36 Armor: Robe || 1 Dodge: Dodged || 13