McKennaii Level 1 of the Dungeon (13, 6, D:1) 28 sling bullets (18, -11, D:1) a +0 dagger (18, 5, D:1) a +0 whip (18, 7, D:1) a +0 helmet (19, -23, D:1) a +0 robe (19, 7, D:1) a +0 short sword (32, 1, D:1) a +0 dagger (49, -18, D:1) a +0 leather armour (54, -2, D:1) a +0 leather armour (60, -32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (6, 2, D:2) a +0 club a stone (7, 30, D:2) 22 sling bullets (16, 35, D:2) 3 atropa-tipped darts (18, 25, D:2) a +0 dagger of venom (19, 17, D:2) 19 stones (21, 30, D:2) a +0 spear (23, -8, D:2) a +0 spear (26, 5, D:2) a +0 club (26, 29, D:2) 24 sling bullets Level 3 of the Dungeon [Shop] Ydenku's Jewellery Shoppe a +6 ring of dexterity (643 gold) a ring of magical power (220 gold) a ring of protection from cold (275 gold) the ring of Moicluol {AC+4 Dex+4 Slay+3} (704 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). an amulet of regeneration (330 gold) a ring of flight (192 gold) a +6 ring of dexterity (643 gold) an amulet of magic regeneration (330 gold) a +6 ring of dexterity (643 gold) a ring of wizardry (330 gold) (0, 0, D:3) a +0 hand axe 11 stones (4, 33, D:3) a +0 short sword 4 stones (6, -6, D:3) a +0 short sword 4 stones (9, -7, D:3) a +0 whip a +0 hand axe a +0 leather armour (11, -7, D:3) a +0 dagger a +0 robe (19, -19, D:3) a +0 hand axe (20, -19, D:3) a +0 leather armour a +0 short sword (21, -7, D:3) a +0 vorpal flail (36, 20, D:3) a +0 whip a +0 robe (37, -21, D:3) 4 stones a +0 whip (38, -12, D:3) a +0 flail (44, 2, D:3) a +0 dagger (45, -25, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 28 stones (3, -11, D:4) a +0 club (9, 3, D:4) a +0 dagger (17, 3, D:4) a +0 club (19, -9, D:4) a +0 dagger a +0 hunting sling 14 stones (19, -8, D:4) 19 arrows (27, -10, D:4) a +0 club (34, -2, D:4) 18 stones (37, 0, D:4) 22 stones (41, 9, D:4) a +0 club (43, 11, D:4) a potion of degeneration (45, 3, D:4) 4 javelins (46, -3, D:4) a +0 club (52, 0, D:4) a +0 whip a +0 leather armour (54, 20, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 spear (1, 1, D:5) a +0 halberd (1, 3, D:5) a +0 club (8, -4, D:5) a +0 giant club (9, -24, D:5) a +0 rapier a +0 leather armour (12, -15, D:5) a +0 giant club (12, -11, D:5) a +0 halberd (13, -22, D:5) a +0 mace (13, -7, D:5) 22 stones (13, 3, D:5) 27 stones (14, -1, D:5) a +0 flail (15, -1, D:5) a +0 club (16, -1, D:5) a +0 spear (18, -22, D:5) 4 curare-tipped darts (20, -13, D:5) 21 stones (22, -18, D:5) 16 stones (25, -1, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, 6, D:6) 14 stones (10, 0, D:6) a +0 hand axe a +0 chain mail (11, -6, D:6) a +0 whip a +0 leather armour (11, 1, D:6) a +0 whip a +0 leather armour (12, -1, D:6) a +0 spear a +0 scale mail a +0 kite shield (14, -13, D:6) a +0 flail (15, -22, D:6) a +0 dagger (16, 14, D:6) a +0 leather armour a +0 club (16, 16, D:6) a +0 leather armour a +0 club (17, 14, D:6) a +0 robe a +0 dagger (17, 16, D:6) a +0 falchion (18, -20, D:6) a +0 club a +0 dagger a +0 robe (20, 13, D:6) a +0 ring mail (21, -3, D:6) 20 arrows (26, 13, D:6) a +0 chain mail a +0 glaive (30, 13, D:6) a +0 flail a +0 leather armour (31, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 17 arrows (7, -15, D:7) a +0 ring mail (12, 22, D:7) a +0 hand axe a +0 dagger (13, 3, D:7) a +0 hand axe (14, 22, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, 22, D:7) a +0 dire flail a +0 plate armour (16, -13, D:7) a +0 mace (16, -12, D:7) a +0 chain mail a +0 glaive (16, -11, D:7) a +0 robe a +0 dagger (17, -14, D:7) a +0 trident (25, 19, D:7) a +0 club a +0 leather armour (29, 5, D:7) 14 arrows (44, -30, D:7) a +0 club Level 8 of the Dungeon (3, 3, D:8) a +0 halberd (4, 3, D:8) a +0 flail (4, 4, D:8) a +3 dire flail a +0 robe (10, 39, D:8) a +0 ring mail (12, 36, D:8) a +0 falchion (13, -1, D:8) 17 stones (15, -12, D:8) 17 stones (17, -3, D:8) a +0 bardiche (19, -4, D:8) a +0 spear a +0 scale mail (23, -1, D:8) a +0 spear a +0 halberd (23, 29, D:8) a +0 robe a +3 morningstar (23, 31, D:8) a +0 robe (37, 24, D:8) a +0 quarterstaff (38, -3, D:8) a +0 ring mail (38, -1, D:8) a +0 hunting sling a +0 morningstar 12 sling bullets a +0 leather armour a potion of degeneration (39, -6, D:8) a +0 short sword a +0 shortbow 18 arrows (39, 2, D:8) a +0 hand axe (40, -3, D:8) a +0 dagger a +0 robe (40, -1, D:8) a +0 hand axe a +0 leather armour (49, -5, D:8) a +0 dagger a +0 robe (54, 3, D:8) a +0 chain mail (57, -13, D:8) a +0 dagger (60, 11, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) a +4 ring of slaying (3, 15, D:9) a +0 flail a +0 chain mail (5, 11, D:9) a +4 flail a +0 leather armour (5, 12, D:9) a +0 club (6, 12, D:9) a +0 dagger a +0 robe (6, 13, D:9) a +0 club a +0 whip a +0 whip of pain a +0 leather armour (7, 14, D:9) a +0 club (8, 8, D:9) 16 arrows (11, 20, D:9) a +0 flail (17, 20, D:9) 20 bolts (19, -25, D:9) a +0 battleaxe a +0 leather armour (22, -17, D:9) a +0 short sword a +0 leather armour a +0 dagger a boomerang (22, -16, D:9) 2 boomerangs a +0 hand axe (22, -15, D:9) a +0 robe a +0 dagger (23, -14, D:9) 3 boomerangs (23, -13, D:9) the +8 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (25, -17, D:9) a +0 trident (37, -17, D:9) a +0 quarterstaff (50, 7, D:9) 16 stones (54, 19, D:9) a +1 dagger of freezing a +0 robe (55, -35, D:9) a +0 rapier (55, 19, D:9) a +0 trident a +0 robe (55, 20, D:9) a +4 mace of freezing a +0 robe (56, 19, D:9) a +2 long sword a +0 robe (57, 18, D:9) a +0 spear a +0 robe (58, -18, D:9) a +0 long sword a +0 chain mail a +0 whip a +0 leather armour (58, -17, D:9) a +0 hand axe a +0 leather armour (58, -16, D:9) a +0 war axe (58, -15, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Qefixe's Distillery 2 potions of degeneration (22 gold) a potion of degeneration (11 gold) (0, 0, D:10) a potion of degeneration (3, 31, D:10) a +0 giant club a +0 giant club a +0 dagger of venom 3 curare-tipped darts (4, 32, D:10) a +0 shortbow 12 arrows (6, 16, D:10) a +0 hand axe a +0 leather armour (6, 17, D:10) a +0 dagger a +0 robe (7, 13, D:10) 27 stones (7, 15, D:10) a +0 trident a +0 plate armour (9, 13, D:10) a +0 dagger (11, 12, D:10) a +0 whip (14, 31, D:10) a +0 war axe (23, 33, D:10) a +0 dagger (24, 34, D:10) a +0 short sword a +0 hand crossbow 22 bolts (25, 33, D:10) a +0 dagger a stone (26, 34, D:10) a +0 whip a curare-tipped dart a +0 whip (27, 22, D:10) 4 poisoned darts (41, 14, D:10) 16 stones (42, 14, D:10) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (43, 12, D:10) 20 arrows (43, 13, D:10) a +4 scale mail of willpower (44, 13, D:10) 12 stones