McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (7, 49, D:1) a +0 whip 5 stones (11, -9, D:1) a +0 club (12, 37, D:1) a +0 chain mail (15, 19, D:1) a +0 scale mail (26, 40, D:1) a +0 short sword (38, -13, D:1) a +0 whip (41, 13, D:1) a +0 spectral quarterstaff (41, 21, D:1) a +0 whip (41, 25, D:1) 19 stones a +0 falchion (43, 19, D:1) a +0 chain mail (43, 34, D:1) a +0 leather armour (53, 2, D:1) an orb of wrath (57, 47, D:1) a +0 club Level 2 of the Dungeon (3, 24, D:2) 19 stones (13, 19, D:2) 25 stones (14, 7, D:2) a +0 robe (15, -2, D:2) a +0 mace (30, 1, D:2) a +0 short sword (43, -1, D:2) a +0 club (46, 17, D:2) a +0 leather armour (47, -4, D:2) 29 stones (48, -4, D:2) an orb of mayhem (50, -1, D:2) a +0 plate armour (54, 35, D:2) 14 arrows (66, 23, D:2) a +0 flail (68, 33, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Qebeypu's Jewellery Shop a ring of fire (300 gold) an amulet of regeneration (360 gold) a ring of resist corrosion (240 gold) a ring of resist corrosion (240 gold) an amulet of reflection (360 gold) a ring of magical power (240 gold) an amulet of faith (480 gold) (0, 0, D:3) a +0 whip (2, 10, D:3) a +0 robe (6, 14, D:3) a +0 dagger (9, 2, D:3) a +0 quarterstaff (10, 11, D:3) a +0 hunting sling a +0 club 10 stones (17, -1, D:3) a +0 club (21, -25, D:3) 24 stones (29, 1, D:3) a +0 ring mail (34, -20, D:3) a +0 spear (40, -15, D:3) 12 stones Level 4 of the Dungeon (0, 3, D:4) a +0 scale mail (10, 5, D:4) an orb of energy (11, -6, D:4) a +0 rapier (12, -18, D:4) 11 sling bullets (12, -6, D:4) a +0 club (15, -21, D:4) a +0 club (16, -21, D:4) a +0 spear (17, -21, D:4) a +1 whip of draining (19, -8, D:4) a +0 flail (21, -15, D:4) a +0 scale mail (23, -15, D:4) 12 stones (38, -14, D:4) a +0 club 4 stones (39, 4, D:4) the +3 chain mail "Emnodwu" {Will+ Str+3 Dex-4} Str: It affects your strength (+3). Dex: It affects your dexterity (-4). Will: It increases your willpower. 26 stones a +0 club a +0 club (41, 4, D:4) a +0 whip (still there?) a +0 club (still there?) (45, -25, D:4) a +0 club (46, -12, D:4) a +1 scimitar of freezing a +0 robe (48, -16, D:4) a +0 club (48, -13, D:4) a +0 hand axe (49, -23, D:4) a +0 robe a +0 dagger (50, -34, D:4) a +0 dagger (56, -14, D:4) a +0 leather armour (56, -13, D:4) 8 gold pieces (56, -12, D:4) a scroll of identify (57, -14, D:4) 19 stones (57, -13, D:4) a wand of flame (6) (57, -12, D:4) a scroll of enchant weapon (58, -14, D:4) a +0 war axe (58, -13, D:4) 16 gold pieces (58, -12, D:4) a scroll of identify Level 5 of the Dungeon (3, 10, D:5) a +2 dagger of protection (4, 9, D:5) a +0 hand axe 2 boomerangs (4, 13, D:5) a +0 hand axe a +0 leather armour (12, -7, D:5) a +0 club (12, -2, D:5) a +0 spear (12, -1, D:5) a +0 halberd (16, -6, D:5) 27 stones (19, 19, D:5) a +3 quarterstaff of chaos (26, -4, D:5) a +0 giant club (41, 18, D:5) a +0 ring mail (49, -6, D:5) a +0 whip a +0 ring mail (49, 5, D:5) the +5 short sword of Abuse {pain, rF+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. Level 6 of the Dungeon (1, 15, D:6) a +0 dagger (10, 6, D:6) a +0 scale mail a +0 dagger a +0 falchion (10, 7, D:6) a +0 hand axe (10, 8, D:6) a +0 club a +0 leather armour a +0 flail of pain (16, 3, D:6) a +0 dagger (23, 7, D:6) a +0 flail (25, -2, D:6) a +0 scale mail a +0 flail (28, 7, D:6) 3 potions of degeneration (28, 10, D:6) a +0 quarterstaff (28, 14, D:6) a +0 shortbow 17 arrows a +0 whip a +0 flail (29, 13, D:6) a +0 ring mail a +0 trident of venom (33, 2, D:6) a +0 robe a +0 scythe (33, 17, D:6) a +0 dagger (34, 18, D:6) a +0 spear (40, -5, D:6) a +0 rapier (52, -18, D:6) a +0 mace Level 7 of the Dungeon (3, -2, D:7) 3 large rocks (7, 13, D:7) 20 bolts (12, 13, D:7) a +0 whip of pain a +0 leather armour a +2 hand axe of freezing (21, 6, D:7) a +0 flail a +0 club (22, 9, D:7) a +0 trident a +0 chain mail (22, 35, D:7) a +0 flail (22, 37, D:7) a +0 robe (39, 31, D:7) a +0 club a +0 dagger a +0 robe (40, 29, D:7) a +0 club (40, 32, D:7) a +0 flail (40, 33, D:7) a +0 whip (40, 37, D:7) 20 stones (47, 7, D:7) a +0 flail a +0 robe (47, 8, D:7) a +2 falchion a +0 robe (47, 9, D:7) a +1 spear of freezing a +0 robe (47, 10, D:7) a +3 mace a +0 robe (47, 15, D:7) 18 arrows (52, 1, D:7) a +0 rapier (57, 37, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (8, 9, D:8) a +0 hunting sling (9, 9, D:8) a +0 hunting sling of freezing (10, 41, D:8) a +0 mace a +0 robe a +0 scimitar a +0 robe (11, 41, D:8) a +0 giant club a +0 giant club a +0 club a +0 robe (19, 29, D:8) a +0 robe a +0 dire flail (20, 30, D:8) a +0 robe a +3 war axe (21, 25, D:8) a +0 robe a +2 battleaxe of flaming a +0 robe a +2 dire flail of venom (21, 31, D:8) a +0 robe a +3 dagger of speed (24, 46, D:8) +0 steam dragon scales (32, 26, D:8) 4 large rocks (33, 9, D:8) a +2 robe (34, 9, D:8) a staff of cold (36, 3, D:8) 16 sling bullets (44, 15, D:8) 3 poisoned darts (54, 38, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, -2, D:9) a +0 falchion (3, -2, D:9) a +0 hand axe a +0 plate armour (11, 13, D:9) 22 arrows a +0 shortbow (12, 15, D:9) a +0 shortbow 12 arrows a +0 short sword 2 poisoned darts (12, 27, D:9) a +0 whip 7 poisoned darts (12, 28, D:9) a +0 dagger a +0 club a stone a +0 short sword (12, 29, D:9) a +0 dagger a +0 short sword a +0 dagger 11 stones (13, 16, D:9) a +0 whip a +0 leather armour a +0 trident a +0 ring mail (14, -11, D:9) a +0 animal skin (15, -3, D:9) a +0 giant club a +0 giant club (16, -3, D:9) a +0 giant club a +0 giant club (17, 11, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 shortbow 25 arrows (18, 11, D:9) a +0 club 8 poisoned darts (19, 11, D:9) a +0 giant spiked club a +0 giant club (22, 3, D:9) a +0 shortbow 14 arrows (24, 11, D:9) a +0 shortbow 16 arrows a +0 dagger a +0 robe (25, 11, D:9) 17 stones (29, 20, D:9) a +4 halberd a +0 robe (41, -14, D:9) a +0 chain mail a +0 short sword a -2 spear of venom (42, -14, D:9) a +1 dagger of protection (44, -14, D:9) a +0 scale mail a +0 flail Level 10 of the Dungeon [Shop] Dimmoas's Magic Scroll Boutique a scroll of noise (13 gold) a scroll of holy word (97 gold) (0, 0, D:10) a +0 war axe (1, -18, D:10) 13 stones (21, 10, D:10) a +0 hunting sling (21, 23, D:10) a +1 vampiric war axe (30, 15, D:10) a scarf of harm (34, 23, D:10) a +0 chain mail a +0 dagger a +0 club a +0 plate armour a +0 mace (34, 29, D:10) 4 stones (35, 21, D:10) a +0 hand axe (35, 22, D:10) a +0 dagger (46, -3, D:10) 2 silver javelins (52, 20, D:10) a +0 giant spiked club a +0 dire flail (56, -16, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 6 bolts (3, -4, D:11) a +0 chain mail (11, -10, D:11) 11 sling bullets (13, -27, D:11) a +0 broad axe (18, -21, D:11) 20 bolts (19, 8, D:11) a +0 club (23, 10, D:11) a +0 hand axe a +0 leather armour (24, 11, D:11) a +0 trident a +0 chain mail (25, 10, D:11) a +0 falchion a +0 ring mail (25, 11, D:11) a +0 whip (28, -20, D:11) a +0 spear (29, 18, D:11) a +2 dagger of protection (30, -31, D:11) 14 stones (31, -5, D:11) a +0 dagger a +0 robe (32, 8, D:11) a +0 falchion (33, -32, D:11) 24 sling bullets (34, -33, D:11) 16 arrows (34, -25, D:11) a +0 giant club (still there?) a +0 giant club (still there?) (37, -23, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) 20 arrows (2, 27, D:12) a +0 war axe (3, 27, D:12) a +0 giant club a +0 giant club (15, 22, D:12) 25 sling bullets (16, 0, D:12) a ring of wizardry (18, -5, D:12) a +0 giant club a +0 giant club (18, 5, D:12) a +0 ring mail (22, -7, D:12) 17 stones (25, -12, D:12) a scroll of noise (27, 26, D:12) 14 stones (31, 4, D:12) a +0 chain mail (31, 26, D:12) a +0 robe a +1 dagger of draining (41, -6, D:12) a +0 morningstar (44, -19, D:12) 16 bolts (52, -9, D:12) a potion of degeneration Level 13 of the Dungeon (0, 17, D:13) a +0 quarterstaff (6, 1, D:13) a +3 vorpal halberd (7, 46, D:13) a +0 mace (8, 0, D:13) a +0 chain mail (14, 16, D:13) 23 stones (20, 3, D:13) a +0 scale mail (20, 10, D:13) a piece from Xom's chessboard (15/15) (23, -8, D:13) a +0 giant spiked club a +0 giant spiked club (25, 25, D:13) a +0 kite shield a +0 plate armour a +0 war axe (30, -1, D:13) a +0 long sword (30, 22, D:13) a +4 ring of evasion (36, 19, D:13) a +1 long sword of protection (38, 8, D:13) 26 arrows Level 14 of the Dungeon (8, 11, D:14) a +0 falchion (13, -21, D:14) a +2 short sword of protection (22, 13, D:14) 4 large rocks (24, -13, D:14) a +0 great sword (42, 3, D:14) a +0 quarterstaff (44, 16, D:14) a potion of degeneration (48, 10, D:14) 16 stones Level 15 of the Dungeon (0, 0, D:15) 19 bolts a +0 arbalest (16, -23, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (17, -23, D:15) a +0 great mace a +0 giant club (19, -24, D:15) a +0 spear a +0 robe (20, -24, D:15) a +0 giant club a +0 giant club (20, -3, D:15) 4 large rocks (21, -29, D:15) 22 arrows (33, 2, D:15) 11 sling bullets (35, -44, D:15) a +1 flail of protection (35, -36, D:15) +0 fire dragon scales (39, -33, D:15) a +6 ring of strength (39, 3, D:15) 25 arrows a +0 shortbow (40, -49, D:15) 19 sling bullets (40, -33, D:15) a book of Sloth (40, -2, D:15) 21 arrows a +0 shortbow (41, -46, D:15) a +0 dagger (43, -46, D:15) a +0 battleaxe a +0 plate armour (43, -26, D:15) 32 arrows (44, -46, D:15) a +0 war axe a +0 chain mail (44, -6, D:15) 20 bolts a +0 arbalest (45, -40, D:15) a +0 longbow 15 arrows (45, -36, D:15) a +2 battleaxe of freezing (46, -7, D:15) 16 arrows a +0 shortbow (47, -34, D:15) a +0 arbalest 13 bolts (48, -17, D:15) a +0 morningstar (53, -20, D:15) a +0 robe (55, -20, D:15) a +0 longbow the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 1, Orc:1) a +0 chain mail a +2 battleaxe (1, 4, Orc:1) a +0 great mace a +0 dire flail (2, 2, Orc:1) a +0 chain mail a +0 hand axe a +0 chain mail a +0 battleaxe (3, 2, Orc:1) a +0 chain mail a +0 glaive (3, 3, Orc:1) a +0 whip a +0 plate armour a +0 hand axe (4, 1, Orc:1) a +1 plate armour of willpower a +0 long sword (4, 2, Orc:1) a +0 plate armour a +0 halberd a +0 chain mail a +0 flail (4, 3, Orc:1) a +0 plate armour a +0 long sword (4, 5, Orc:1) a +0 club a +0 robe a +0 dagger a +1 robe of cold resistance a +0 quarterstaff of freezing (4, 6, Orc:1) a +0 flail (4, 12, Orc:1) a +0 plate armour a +0 short sword (4, 20, Orc:1) a +0 scale mail a +0 dagger (5, 1, Orc:1) a +0 trident a +0 ring mail a +0 dagger a +0 short sword (5, 3, Orc:1) a +0 leather armour a +0 hand axe (5, 5, Orc:1) a +0 scale mail a +0 dagger a +0 ring mail a +0 dagger (5, 6, Orc:1) a +0 hand axe (5, 27, Orc:1) a +0 plate armour a +2 war axe of venom (6, 6, Orc:1) a +0 flail a +0 club a +0 plate armour a +0 scimitar of electrocution (6, 7, Orc:1) a +0 war axe (7, 7, Orc:1) a +0 ring mail a boomerang a +0 club a +0 hand axe a +0 club (9, 9, Orc:1) a +0 chain mail a +0 club Level 2 of the Orcish Mines [Shop] Rafeph's Antique Armour Shoppe a +0 plate armour (644 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 cloak (126 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +2 leather armour of fire resistance (532 gold) [Shop] Ujer's Antique Weapon Emporium a +2 rapier of venom (453 gold) a +0 hunting sling (40 gold) the +9 staff of Wucad Mu {*channel} (2700 gold) It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. a +3 war axe of electrocution (693 gold) the +7 halberd "Symuwoci" {vorpal, Will+ rCorr Str+4 Int+4} (2052 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 morningstar (108 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +0 club (27 gold) a +0 trident (94 gold) a +0 double sword (405 gold) [Shop] Rarehes's Distillery a potion of lignification (42 gold) [Shop] Oxuoxumi's Weapon Shoppe a +0 hunting sling (18 gold) a +0 flail (42 gold) a +0 falchion (36 gold) a +0 shortbow (36 gold) a +0 falchion (36 gold) a +0 whip (30 gold) the +5 shortbow "Lellakebb" {freeze, rF+ rC+ rN+ Will+} (734 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. a +0 short sword (36 gold) a +0 hunting sling (18 gold) (4, -3, Orc:2) a +0 trident a +0 ring mail (5, 0, Orc:2) a +0 morningstar a +0 leather armour (7, -5, Orc:2) a +0 short sword a +0 leather armour (8, 0, Orc:2) a +0 broad axe a +0 plate armour (13, -1, Orc:2) a +0 giant spiked club (14, -1, Orc:2) a +0 club (14, 0, Orc:2) a +0 chain mail a +0 dagger a +0 robe a +0 dagger of electrocution (14, 1, Orc:2) a +0 plate armour a +0 battleaxe (15, -1, Orc:2) a +0 dagger a +0 mace a +0 plate armour a +0 trident (15, 1, Orc:2) a +0 ring mail a +0 club a +0 flail (15, 6, Orc:2) a +0 chain mail a +0 morningstar (16, -1, Orc:2) a +0 chain mail a +0 hand axe a +0 long sword a +0 dagger a +0 robe a +0 dagger of venom a +0 giant club (17, -1, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger a +4 ring mail a +0 war axe (17, 0, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe of freezing a +0 chain mail a +0 halberd a +0 chain mail 19 bolts a +0 long sword a +0 arbalest a +0 trident (17, 1, Orc:2) a +0 dagger (18, -3, Orc:2) a +0 battleaxe 3 boomerangs of dispersal a +0 chain mail a +0 dire flail a +0 plate armour a +3 battleaxe of electrocution a +0 plate armour a +0 plate armour 2 boomerangs a +0 glaive a +0 giant club a +0 whip a +0 chain mail a +0 flail a +0 chain mail a +0 war axe a +0 plate armour a +0 dire flail a +0 chain mail a +0 flail (18, -1, Orc:2) a +0 dire flail a +0 plate armour a +0 robe a +0 dagger a +0 chain mail a +0 great sword (19, -5, Orc:2) a +0 dagger (19, -3, Orc:2) a +3 scimitar of flaming a +0 scale mail a +0 club a +0 chain mail a +0 trident a +0 club a +0 club a +0 hand axe a +0 chain mail a +0 halberd (19, -2, Orc:2) a +0 short sword (19, -1, Orc:2) a +0 hand axe (20, -23, Orc:2) a +0 chain mail a +0 scimitar (20, -22, Orc:2) a +0 scale mail a +2 morningstar of venom a +0 chain mail a +0 war axe (20, -20, Orc:2) a +0 plate armour a +0 hand axe (20, -12, Orc:2) a +0 short sword (20, -6, Orc:2) a +0 plate armour a +0 short sword (20, -5, Orc:2) a +0 ring mail a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 club (20, -4, Orc:2) a +0 leather armour a +1 whip of electrocution a +0 short sword a +0 scale mail a +0 club a +0 chain mail a +0 mace a +0 dagger a +0 trident a +0 plate armour a +0 war axe a +0 chain mail a +0 whip a +0 chain mail a +2 whip of electrocution (20, -3, Orc:2) a +0 dagger a +0 mace a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail of cold resistance a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 glaive (20, -1, Orc:2) a +0 leather armour a +0 falchion a +1 leather armour of fire resistance a +0 hand axe a +0 club a +0 chain mail a +0 dagger (20, 1, Orc:2) a +0 dire flail a +0 giant club a +0 trident of flaming a +0 scale mail a +0 short sword (21, -24, Orc:2) a +0 plate armour a +0 dire flail (21, -23, Orc:2) a +0 leather armour a +0 war axe a +0 chain mail a +0 war axe (21, -6, Orc:2) a +0 war axe (21, -4, Orc:2) a +1 chain mail of fire resistance a +0 whip a +0 dagger (21, 2, Orc:2) a +0 war axe a +0 ring mail (22, -38, Orc:2) the +3 hand crossbow of Watchfulness {penet, *Slow rElec Will+++} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (23, -7, Orc:2) a +0 club (25, -9, Orc:2) a +0 hand axe (30, -23, Orc:2) a +0 plate armour a +0 war axe (33, -25, Orc:2) a +1 robe (still there?) a staff of earth (still there?) (33, -23, Orc:2) a +0 chain mail a +0 short sword (33, -22, Orc:2) a boomerang of dispersal (still there?) a +0 club (still there?) (33, -21, Orc:2) a +0 leather armour a +0 dagger (33, -19, Orc:2) a +0 scale mail a +0 dagger (33, -17, Orc:2) a +0 leather armour a boomerang a +0 club (34, -18, Orc:2) a +0 chain mail a +0 hand axe a +0 flail (34, -17, Orc:2) a +0 chain mail 3 boomerangs a +0 trident (35, -22, Orc:2) a +0 robe a +0 dagger (35, -20, Orc:2) a +0 chain mail a +0 long sword (35, -19, Orc:2) a +0 chain mail 3 boomerangs a +0 trident a +0 plate armour a +0 trident a +0 leather armour a +0 falchion (35, -18, Orc:2) a +0 plate armour (still there?) a +0 glaive (still there?) (36, -20, Orc:2) a +0 chain mail a +0 hand axe (37, -24, Orc:2) 3 large rocks (37, -19, Orc:2) a +0 dagger (37, -15, Orc:2) a +0 robe a +0 dagger (38, -20, Orc:2) a +0 chain mail a +0 great sword Level 1 of the Lair of Beasts (2, 2, Lair:1) a +0 scale mail (14, -5, Lair:1) a +0 robe (21, 11, Lair:1) a scroll of noise (23, -4, Lair:1) 23 stones (23, -1, Lair:1) 18 stones (29, -10, Lair:1) 23 stones (30, -12, Lair:1) 8 stones (44, 17, Lair:1) a +0 mace (48, 1, Lair:1) a +0 ring mail (56, -4, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 bolts (7, 5, Lair:2) a +0 ring mail (9, 5, Lair:2) a ring of positive energy (14, 21, Lair:2) a +0 leather armour (18, 33, Lair:2) a +0 short sword (24, 20, Lair:2) a staff of poison (25, 10, Lair:2) a +0 quarterstaff (40, 22, Lair:2) a +0 ring mail (40, 42, Lair:2) a +0 hunting sling (46, 31, Lair:2) an orb of energy (50, 58, Lair:2) the +2 chain mail of Happy Babbling {rElec rN+ Str-3} Str: It affects your strength (-3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 3 of the Lair of Beasts (0, 0, Lair:3) a lightning rod (4/4) (3, 45, Lair:3) a +0 long sword (6, 32, Lair:3) a +0 leather armour (6, 44, Lair:3) 3 poisoned darts (10, 39, Lair:3) a +0 helmet (15, 20, Lair:3) 15 arrows (15, 24, Lair:3) a +0 scimitar a +0 robe (17, 20, Lair:3) a +0 robe (20, 7, Lair:3) a +0 pair of gloves (22, 6, Lair:3) 15 sling bullets (26, 18, Lair:3) a +0 long sword (28, 14, Lair:3) 7 silver javelins a +0 chain mail (37, 10, Lair:3) 21 bolts (40, 6, Lair:3) a +0 ring mail 7 javelins a +4 double sword (46, 13, Lair:3) a +0 hand axe (46, 50, Lair:3) a +0 short sword (58, 38, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 stones (13, -31, Lair:4) a +0 robe (19, -20, Lair:4) a +0 war axe (30, -22, Lair:4) a scroll of noise a +0 chain mail a +3 great mace of protection (30, -12, Lair:4) 17 arrows (32, -40, Lair:4) 15 gold pieces (32, -39, Lair:4) 29 gold pieces (32, -38, Lair:4) 3 curare-tipped darts (32, -37, Lair:4) a +0 war axe (33, -40, Lair:4) 25 gold pieces (33, -37, Lair:4) a +0 dagger (33, -15, Lair:4) 16 stones (34, -40, Lair:4) a +0 halberd (34, -39, Lair:4) 25 stones (still there?) 13 stones (still there?) (34, -38, Lair:4) 19 gold pieces (34, -37, Lair:4) a phantom mirror (59, 11, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 bolts (17, 0, Lair:5) 17 bolts (18, 10, Lair:5) a +0 leather armour (26, 22, Lair:5) 6 atropa-tipped darts (29, 22, Lair:5) a +4 quarterstaff (49, -7, Lair:5) a +2 hat (57, -1, Lair:5) 6 boomerangs (57, 1, Lair:5) a +0 flail of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (8, -24, Lair:6) 19 stones (18, -31, Lair:6) 28 stones (21, 4, Lair:6) 24 arrows (22, 6, Lair:6) 24 sling bullets (30, -2, Lair:6) an orb of energy (32, -5, Lair:6) a throwing net (37, -27, Lair:6) 19 stones (41, -12, Lair:6) a +0 robe (42, -35, Lair:6) 21 arrows (45, 13, Lair:6) 21 arrows (48, 2, Lair:6) 13 bolts (58, -17, Lair:6) 12 stones (60, -20, Lair:6) a scroll of noise Level 1 of the Swamp (0, 0, Swamp:1) 27 stones (1, 2, Swamp:1) the +7 mace of Context {vorpal, rElec rC- Will+ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It increases your willpower. (2, -6, Swamp:1) a +0 leather armour (2, 0, Swamp:1) the +9 long sword of Certain Death {pain, Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Will: It increases your willpower. (3, -15, Swamp:1) the +8 broad axe of Darkness {protect, *Rage Int+5} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+5). *Rage: It berserks you when you make melee attacks (+20% chance). (3, 7, Swamp:1) a +2 scythe of chaos (4, -1, Swamp:1) a +0 ring mail (4, 14, Swamp:1) a +0 quarterstaff (9, -11, Swamp:1) 14 arrows (10, 10, Swamp:1) a +0 spear (11, 10, Swamp:1) a +0 spear (24, -11, Swamp:1) a +0 ring mail (29, -1, Swamp:1) a +0 leather armour (33, 1, Swamp:1) a scroll of noise (40, 0, Swamp:1) a scarf of repulsion (61, 23, Swamp:1) 21 sling bullets Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (7, 21, Swamp:2) a +0 war axe (20, 11, Swamp:2) a +0 spear (23, -4, Swamp:2) a +0 spear a +0 spear (25, -3, Swamp:2) a +0 spear of venom a +0 buckler (26, 7, Swamp:2) a ring of ice (26, 8, Swamp:2) +0 steam dragon scales (34, 6, Swamp:2) a +0 flail (36, 5, Swamp:2) a scroll of noise (37, 15, Swamp:2) 13 stones (41, 1, Swamp:2) a book of Vapours Level 3 of the Swamp (9, -3, Swamp:3) a +0 club an alligator corpse (12, -17, Swamp:3) a +0 ring mail (14, -16, Swamp:3) 15 gold pieces (14, -11, Swamp:3) a +0 robe (17, -27, Swamp:3) a staff of air (17, 1, Swamp:3) a +0 rapier (22, -2, Swamp:3) a +0 plate armour (25, -20, Swamp:3) a +0 pair of boots (27, -22, Swamp:3) an alligator skeleton (27, -12, Swamp:3) a +0 quarterstaff a +0 robe (28, -29, Swamp:3) 15 bolts (32, -31, Swamp:3) a goliath frog corpse (skeletalised by now) (41, -32, Swamp:3) a +0 ring mail (43, -31, Swamp:3) a +0 chain mail (43, -5, Swamp:3) a +0 spear (46, -25, Swamp:3) 6 atropa-tipped darts