Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 7100687212268025347 67 McKennaii the Conjurer (level 3, -2/26 HPs) Began as a Demigod Conjurer on Nov 8, 2022. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (2213 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2213, Time: 00:02:14 Health: -2/26 AC: 3 Str: 5 (8) XL: 3 Next: 70% Magic: 1/9 EV: 12 Int: 21 (24) God: Gold: 107 SH: 0 Dex: 11 (12) Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . g - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Wands k - a wand of digging (2) Scrolls h - 2 scrolls of identify j - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of brilliance d - a potion of flight {unknown} e - 2 potions of curing f - a potion of attraction {unknown} i - a potion of degeneration Skills: + Level 2.2 Dodging + Level 2.4 Stealth * Level 2.5 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You finish channelling your searing ray. Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python, p - Terence Aim: a ball python (75% to hit) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) Terence hits you but does no damage. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence completely misses you. Unknown command. The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 mace. Unknown command. Without enough magic to sustain it, your searing ray dissipates. Terence misses you. Unknown command. Okay, then. Terence attacks as you move away! Terence hits you with a +0 mace! As you read the scroll labelled FIUPNI NIPHU, it crumbles to dust. It is a scroll of identify. c - a potion of brilliance Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Terence hits you with a +0 mace. You die... ########.# ####.....####.# .# #......)........# (.##.#####.....##### ..............### ..#.............# #....##.###+#.#.# ............###.# ####.#..##......# ......#@##.###### ####..#@##.# #.......# ##......## ####....# ##.#.# ###.#.......# #...#..###### #+###.)† You could see Terence. Vanquished Creatures 2 adders A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 5 goblins 4 hobgoblins 6 jackals (D:1) 6 kobolds 2 quokkas 3 ball pythons 2 bats 2 frilled lizards 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 359 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1552 | D:2 | Reached XP level 3. HP: 23/26 MP: 4/8 1568 | D:1 | Reached skill level 4 in Conjurations 1655 | D:1 | Learned a level 2 spell: Searing Ray 2190 | D:2 | Noticed Terence 2213 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_loops_corners, hex_medium, serial_park_tiny_2 D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.2 Spellcasting | 2 | 2.5 Conjurations | 4 | 4.1 Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 101 Searing Ray || 4 Use: Potion || 2 Scroll || 1 Armor: Robe || 8 Dodge: Dodged || 28