McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 7, D:1) a +0 spear (8, -10, D:1) a +0 dagger (17, 0, D:1) a +0 short sword (18, -7, D:1) 8 stones (18, -6, D:1) a +0 short sword (20, 6, D:1) a +0 club (21, -5, D:1) a +0 club (23, -5, D:1) a +0 dagger (32, 2, D:1) 8 stones (39, 2, D:1) 3 stones (40, -10, D:1) a +0 vorpal quarterstaff (42, 0, D:1) a +0 short sword a stone (44, 26, D:1) a +0 mace (45, 18, D:1) a +0 leather armour (47, -4, D:1) a +0 whip a +0 leather armour (49, 22, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 sling (10, -1, D:2) a +0 dagger (11, -32, D:2) a +0 club (21, -28, D:2) a +0 dagger (23, -24, D:2) a +0 dagger a +0 leather armour a +0 falchion a +0 ring mail (30, 15, D:2) a +0 dagger (31, -31, D:2) a +0 glaive (41, -21, D:2) a +0 dagger 3 boomerangs a +0 scale mail (47, -7, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +2 flail of pain (2, 1, D:3) a +0 trident a +0 chain mail (13, -6, D:3) a +0 club a +0 halberd (15, 4, D:3) a +0 whip (16, 5, D:3) a +0 flail a +0 ring mail (17, 8, D:3) 5 silver javelins (23, 1, D:3) a +0 falchion (33, 12, D:3) 5 stones (38, 21, D:3) 7 stones (41, 18, D:3) a +0 rapier (54, 10, D:3) a +0 trident a +0 sling a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail (4, -2, D:4) a +0 hand axe (5, -2, D:4) a +0 dagger a +0 robe (6, -2, D:4) a +0 dagger a +0 robe (7, -2, D:4) a +0 dagger (12, 3, D:4) a +0 dagger (13, 12, D:4) a +0 dagger (14, 0, D:4) a +0 leather armour (20, 35, D:4) a +0 whip (29, 24, D:4) a +0 dagger (32, 5, D:4) a +0 falchion (35, 30, D:4) a +0 short sword (37, 28, D:4) a +0 flail a +0 leather armour (38, 27, D:4) a +0 flail (41, 22, D:4) a +0 short sword (41, 27, D:4) a +0 whip (41, 28, D:4) a +0 short sword a stone (41, 29, D:4) a +0 trident a +0 ring mail a +0 dagger (41, 30, D:4) a +3 dagger of venom (41, 32, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 6 poisoned darts (2, -1, D:5) 5 stones (7, -30, D:5) a +0 whip (14, -34, D:5) 4 stones (16, 7, D:5) a +0 chain mail (28, 13, D:5) a +0 ring mail (28, 14, D:5) a +0 club a +0 leather armour (29, -7, D:5) a +0 short sword (29, 14, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (30, -20, D:5) a +0 leather armour (32, -29, D:5) a stone (47, 5, D:5) a +0 hand axe (48, 4, D:5) a +0 club (55, -7, D:5) a +0 club (57, 17, D:5) a +1 rapier of holy wrath a +0 leather armour Level 6 of the Dungeon [Shop] Ejunkus's Jewellery Boutique an amulet of faith (480 gold) an amulet of the acrobat (360 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) the amulet "Higypp" {Spirit Int+3 Slay+2} (620 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of ice (300 gold) (0, 0, D:6) a +0 spear (3, -5, D:6) 6 stones (4, 2, D:6) the +0 leather armour of the Robin {-Tele rN+ Str+2} Str: It affects your strength (+2). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (6, -20, D:6) a +0 leather armour (7, -1, D:6) a book of Conjurations (13, 16, D:6) a +0 ring mail (17, 16, D:6) a +0 ring mail (46, -24, D:6) 4 stones (52, -7, D:6) a +0 hammer (53, -10, D:6) a +2 quarterstaff of chaos (53, -9, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (1, 2, D:7) a +0 club a +0 short sword a +0 flail (3, 17, D:7) a +0 dagger a +0 leather armour (4, 6, D:7) a +0 scale mail a +0 flail (4, 11, D:7) a +0 short sword (7, -7, D:7) a +2 vorpal war axe (7, -6, D:7) a +0 shortbow (12, -11, D:7) a ring of poison resistance (14, 3, D:7) a +0 chain mail a +0 dagger (16, 3, D:7) a +0 robe a +0 dagger (25, 14, D:7) a +0 ring mail (26, 24, D:7) a +0 sling (27, 2, D:7) a +0 giant club (40, 7, D:7) a +0 flail (43, 28, D:7) a +0 trident (59, 16, D:7) 2 stones Level 8 of the Dungeon [Shop] Bauff's Weapon Emporium a +0 war axe (45 gold) a +1 falchion of draining (161 gold) the +2 hand axe of Calamity {vorpal, +Blink Str+2 Stlth+} (461 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+2). +Blink: It lets you blink. Stlth: It makes you more stealthy. a +0 rapier (52 gold) a +0 rapier (52 gold) 5 datura-tipped darts (26 gold) a +0 battleaxe (84 gold) 6 stones (7 gold) [Shop] Hazxel's General Store a +6 ring of intelligence (360 gold) a +3 chain mail of fire resistance (265 gold) a book of Death (440 gold) a scroll of noise (10 gold) 4 stones (4 gold) a scroll of immolation (40 gold) a scroll of immolation (40 gold) a scroll of amnesia (40 gold) (0, 0, D:8) 4 stones (2, 2, D:8) a +0 scale mail (4, -14, D:8) a +0 giant club (5, -14, D:8) a +4 dire flail (5, 9, D:8) a +4 dagger of chaos a +0 robe (8, -14, D:8) a +0 ring mail (8, -13, D:8) the +2 leather armour of the Slorg {SInv} SInv: It lets you see invisible. (11, -12, D:8) a book of Air (17, 2, D:8) a +2 animal skin a +0 spear (29, -20, D:8) a +0 robe (30, -27, D:8) an amulet of guardian spirit (31, -5, D:8) a +0 robe (31, 23, D:8) 6 stones (43, -5, D:8) a staff of conjuration (51, 2, D:8) a +0 chain mail a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, -18, D:9) 2 boomerangs (9, 26, D:9) a +0 shortbow (16, -10, D:9) a +0 leather armour a +0 club (20, -3, D:9) a +0 chain mail a +0 halberd (21, -19, D:9) a +0 dagger a +0 robe (24, 1, D:9) a +0 leather armour a +2 mace of draining (30, 5, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 sling a +0 quarterstaff a +0 leather armour (25, 21, D:10) +0 swamp dragon scales a +1 war axe of flaming (33, 17, D:10) a +0 whip a +0 shortbow (34, 18, D:10) a +0 cloak (41, 20, D:10) a +0 buckler a +0 ring mail a +0 spear (49, 16, D:10) a +0 dagger (49, 17, D:10) a +0 flail (51, 18, D:10) a +0 club (53, 16, D:10) a +0 scale mail a +0 trident (57, -11, D:10) a +0 trident (58, -9, D:10) a +0 dagger Level 11 of the Dungeon (3, -17, D:11) a +2 buckler (6, -40, D:11) a +0 scale mail (21, 2, D:11) a +0 dagger (24, -14, D:11) a +0 vampiric whip (24, 2, D:11) a +0 leather armour a +0 morningstar (25, -17, D:11) a +0 scale mail a +0 falchion (25, -16, D:11) a +0 short sword (25, -14, D:11) a +0 chain mail a +0 long sword (25, -12, D:11) a +0 chain mail a +0 flail (26, -11, D:11) a +0 leather armour a +0 flail a +0 hand axe a +0 vampiric short sword a +0 hand axe a +0 scale mail a +2 trident of freezing a +0 club a +0 short sword (27, -12, D:11) a +0 hand axe (27, -11, D:11) a +0 falchion a +0 dagger a +0 ring mail a +0 club a +0 ring mail a +0 hand axe (27, -10, D:11) a +0 dagger a +0 leather armour a +0 hand axe (28, -13, D:11) a +0 leather armour a +0 hand axe a +0 mace (29, -11, D:11) a +0 flail a +0 leather armour a +0 dagger (32, -14, D:11) a +0 club (38, -8, D:11) a +0 ring mail a boomerang a +0 mace (41, -5, D:11) a boomerang a +3 morningstar (43, -32, D:11) a +0 giant spiked club a +0 great mace (43, -11, D:11) a +0 hand axe (43, 8, D:11) a +0 dire flail (44, -10, D:11) a +0 leather armour a +0 short sword (46, -41, D:11) a +0 leather armour a +0 hand axe (46, -2, D:11) a +0 ring mail a +0 short sword (54, -27, D:11) a +0 ring mail (54, -5, D:11) a +0 robe a +0 rapier of venom (57, -22, D:11) a +0 robe a +0 dagger (63, 2, D:11) a +0 flail Level 12 of the Dungeon [Shop] Qaesoggeme's Book Shoppe a book of Conjurations (300 gold) Ozocubu's Autobiography (360 gold) a There-And-Back Book (450 gold) a book of Chaos (750 gold) a book of Hexes (540 gold) a book of Changes (270 gold) the Folio of Amassed Guile (540 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Summon Ice Beast Ice/Summoning 4 c - Enfeeble Hexes 7 [Shop] Udanercher's Antique Armour Shoppe a +0 robe (22 gold) a +3 plate armour of willpower (1440 gold) a +0 leather armour (64 gold) a +0 pair of boots (144 gold) the +7 scale mail of Slovenliness {Harm} (1472 gold) Harm: It increases damage dealt and taken. a +0 chain mail (144 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) the +11 plate armour of the Carpenter {Dex+3} (2921 gold) Dex: It affects your dexterity (+3). (0, 0, D:12) a +0 robe a +0 dagger (9, 31, D:12) a +2 dagger of holy wrath (13, 26, D:12) a ring of poison resistance (14, 32, D:12) a +0 quarterstaff (19, 33, D:12) a +0 sling (21, 9, D:12) 2 stones a +0 short sword (22, 7, D:12) 2 poisoned darts a +0 whip (22, 11, D:12) 7 poisoned darts a +0 dagger (22, 16, D:12) a +1 great mace of protection a +0 scale mail (23, 2, D:12) a +0 hand axe (24, 11, D:12) a +4 scimitar of distortion 6 javelins a +0 scale mail a +0 dagger 3 poisoned darts (25, 11, D:12) 3 large rocks (26, -9, D:12) 4 large rocks (26, 26, D:12) a +0 spear a +0 ring mail a +0 spear (26, 27, D:12) a +0 club a +0 club (27, -4, D:12) a +0 robe a +0 dagger (28, -9, D:12) a stone a +0 club (28, 3, D:12) 4 large rocks (29, -10, D:12) 2 poisoned darts a +0 whip (30, -9, D:12) a +0 robe a +0 dagger of venom (31, -10, D:12) 8 poisoned darts a +0 dagger (33, 4, D:12) a stone a +0 dagger (35, 6, D:12) a +0 short sword (38, 22, D:12) a +0 tower shield Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (12, 14, D:13) a +0 flail (23, -3, D:13) a +2 shortbow of flaming (unseen) (33, 22, D:13) a +0 buckler (33, 23, D:13) a +1 long sword of draining a +0 leather armour a +0 buckler (37, -10, D:13) a +0 war axe a +0 scale mail a +0 hand axe (40, 23, D:13) a +2 vorpal sling (48, 9, D:13) a +0 leather armour (53, 42, D:13) a +0 long sword Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail a +0 flail the +1 buckler of Lugonu's Whim {Contam rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. (1, -2, D:14) a +0 mace (1, -1, D:14) a +0 shortbow a +0 leather armour a +0 dagger a +0 leather armour 3 boomerangs a +0 club a +0 leather armour a +2 war axe of freezing a +0 longbow (2, -2, D:14) a +0 robe a +0 dagger (5, -15, D:14) 3 large rocks (8, -17, D:14) a +0 plate armour (11, 5, D:14) a +0 short sword (16, -6, D:14) a +0 hand axe (17, -17, D:14) a +0 long sword (18, 17, D:14) a +0 chain mail (23, 14, D:14) a +0 robe (26, -16, D:14) a +0 buckler (27, -10, D:14) a +1 buckler of protection a +0 ring mail a +0 long sword (29, 4, D:14) 5 large rocks (31, 7, D:14) a +0 chain mail (38, -3, D:14) a +0 rapier (40, 10, D:14) a +0 dagger Level 15 of the Dungeon (1, 13, D:15) a +1 vorpal war axe (1, 30, D:15) a +0 long sword (3, -3, D:15) 4 stones (3, 2, D:15) the +1 leather armour of Unbearable Birdsong {Will+ Str-2 Int+2 SInv} Str: It affects your strength (-2). Int: It affects your intelligence (+2). SInv: It lets you see invisible. Will: It increases your willpower. (15, -2, D:15) a +0 arbalest (20, -17, D:15) a +0 sling (25, 16, D:15) a staff of cold (25, 19, D:15) a +0 falchion (28, 17, D:15) a +0 shortbow (28, 23, D:15) 4 large rocks (29, -9, D:15) a +0 chain mail (32, -7, D:15) a +0 scimitar of flaming (37, -19, D:15) 3 stones (40, 3, D:15) a +0 shortbow a +0 dagger a +0 robe (40, 4, D:15) a +0 dagger a +0 robe a +0 shortbow a +0 spear (40, 6, D:15) a +0 robe a +0 dagger (41, 3, D:15) a +0 dagger a +0 robe (42, -2, D:15) a +0 shortbow (44, -1, D:15) a +0 shortbow a staff of air 3 javelins (45, 1, D:15) a +4 shortbow of freezing (63, 33, D:15) 2 poisoned darts Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, -3, Orc:1) a +0 plate armour a +0 mace (1, -2, Orc:1) a +0 club (1, -1, Orc:1) a +0 whip (3, -4, Orc:1) a +0 halberd a +0 chain mail a +0 dagger a +0 robe (4, -5, Orc:1) a +0 leather armour a +0 dagger (5, -7, Orc:1) a +0 robe a +0 dagger (5, 14, Orc:1) a +0 chain mail a +0 hand axe (6, -7, Orc:1) a +0 plate armour a +0 long sword (6, -5, Orc:1) a +0 arbalest a +0 glaive a +0 chain mail (7, 15, Orc:1) a +0 arbalest a +0 broad axe (12, -27, Orc:1) a +0 dagger a +0 robe a +1 dagger of venom a +0 leather armour (12, -26, Orc:1) a +0 dagger a +0 robe (14, -25, Orc:1) a +0 glaive a +0 chain mail (17, -9, Orc:1) a +0 dagger a +0 robe (17, -7, Orc:1) a +0 hand axe (18, -9, Orc:1) a +0 short sword a +0 ring mail (24, 20, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Aziygum's Armour Emporium a +0 leather armour (30 gold) a +0 cloak (67 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +4 scale mail of fire resistance (465 gold) a +1 scale mail of cold resistance (240 gold) a +0 cloak (67 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 helmet (67 gold) a +0 scale mail (60 gold) [Shop] Dahaggat's Magic Scroll Shop a scroll of enchant armour (135 gold) a scroll of noise (18 gold) a scroll of teleportation (54 gold) a scroll of teleportation (54 gold) a scroll of vulnerability (72 gold) a scroll of fear (72 gold) a scroll of summoning (171 gold) a scroll of silence (171 gold) [Shop] Bubreac's Antique Weapon Boutique a +1 hand axe of draining (409 gold) a +3 long sword of draining (768 gold) a +0 dagger (66 gold) a +0 mace (99 gold) a +3 falchion of holy wrath (739 gold) a +0 dagger (66 gold) a +1 sling of flaming (320 gold) a +1 glaive of venom (488 gold) the +5 mace "X" {vorpal, rN+} (1343 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. [Shop] Maenaff's Antique Weapon Shoppe a +1 dagger of pain (384 gold) the +6 battleaxe of the Absolute Madman {flame, Dex+3} (1760 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a +0 great sword of holy wrath (438 gold) a +0 rapier (128 gold) a +0 hand axe (96 gold) a +0 mace (96 gold) a +2 battleaxe of venom (633 gold) a +2 great sword of freezing (758 gold) a +2 great sword of holy wrath (758 gold) a +0 dagger (64 gold) (0, 0, Orc:2) a +0 shortbow a +0 shortbow (0, 3, Orc:2) a +0 mace a +0 arbalest a +0 great mace a +0 arbalest (1, 3, Orc:2) a +0 battleaxe a +0 arbalest (2, 3, Orc:2) a +0 great mace a +0 arbalest (4, -2, Orc:2) a +0 arbalest a +0 broad axe (5, -4, Orc:2) a +0 dire flail a +0 chain mail (5, -3, Orc:2) a +0 hand axe a +0 plate armour a +0 shortbow (5, 27, Orc:2) a +0 chain mail a +0 glaive a +0 arbalest (6, 30, Orc:2) a +0 whip (7, 29, Orc:2) a +0 club a +0 plate armour a +0 trident (7, 30, Orc:2) a +0 plate armour a +0 trident (8, 15, Orc:2) a +0 plate armour a +0 scimitar (11, -8, Orc:2) a +0 shortbow (11, 29, Orc:2) a +0 dagger of draining (12, -6, Orc:2) a +0 great mace a +0 arbalest a +0 trident a +0 arbalest (12, 17, Orc:2) a +1 dire flail of protection a +0 plate armour (12, 29, Orc:2) a +0 trident a +0 robe (13, -9, Orc:2) a +0 giant club a +0 giant club (14, 16, Orc:2) a +0 mace a +0 arbalest (15, -12, Orc:2) a +0 leather armour a +0 whip a +0 giant club (15, -11, Orc:2) a +0 great mace a +0 arbalest (15, -6, Orc:2) a +0 hand axe a +0 arbalest (15, 12, Orc:2) a +0 leather armour a +0 dagger (16, -11, Orc:2) a +0 shortbow a +0 plate armour a +0 trident (16, -10, Orc:2) a +0 chain mail a +0 halberd a +0 arbalest a +0 great mace a +0 arbalest a +0 trident a +0 arbalest a +0 shortbow (16, -9, Orc:2) a +0 chain mail a +0 scimitar (16, -7, Orc:2) a +0 chain mail a +0 battleaxe a +0 arbalest (16, 11, Orc:2) a +0 chain mail a +0 flail (17, -13, Orc:2) a +0 club a +0 plate armour a +0 short sword a +0 plate armour a +0 scimitar (17, -12, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 mace (17, -10, Orc:2) a +0 mace a +0 arbalest (17, -9, Orc:2) a +0 glaive a +0 arbalest (17, -2, Orc:2) a +0 great mace a +0 arbalest (17, 3, Orc:2) a +1 vorpal hand axe (17, 40, Orc:2) a +0 battleaxe 3 stones a +0 chain mail (18, -12, Orc:2) a +0 robe a +0 dagger of venom (18, -11, Orc:2) a +0 hand axe a +0 arbalest (18, 40, Orc:2) a +0 hand axe a boomerang (19, -13, Orc:2) a +0 dagger (19, -11, Orc:2) a +0 chain mail a +0 long sword a +0 club (19, -10, Orc:2) a +0 robe a +0 dagger a +0 plate armour 3 boomerangs a +0 dire flail (19, 27, Orc:2) a +0 flail (19, 30, Orc:2) a +0 mace a +0 leather armour (20, -8, Orc:2) a +0 robe a +0 dagger a +0 whip a +0 shortbow (20, 15, Orc:2) a +0 mace (20, 21, Orc:2) a +0 dagger (20, 28, Orc:2) a +0 dagger a +0 robe (20, 33, Orc:2) a +0 war axe a +0 plate armour (21, -7, Orc:2) a +0 mace a +0 arbalest a +0 broad axe a +0 arbalest a +3 battleaxe a +0 arbalest (21, 25, Orc:2) a +0 flail (21, 38, Orc:2) a +0 hand axe a +0 buckler (22, 16, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe a +0 arbalest (22, 25, Orc:2) a +0 dagger of venom a +0 robe a +0 trident (24, -8, Orc:2) a +0 robe a +0 dagger (24, 1, Orc:2) a +0 hand axe (24, 2, Orc:2) a +4 plate armour of poison resistance a +0 great sword (25, 0, Orc:2) a +0 ring mail a +0 flail (25, 2, Orc:2) a +0 club (25, 5, Orc:2) a +0 giant club (25, 33, Orc:2) a +0 plate armour a +0 scimitar a +0 arbalest (27, 18, Orc:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (29, 33, Orc:2) a +0 robe a +0 dagger (31, 10, Orc:2) a +0 robe a +0 dagger (32, 25, Orc:2) a +0 leather armour a +0 mace (32, 27, Orc:2) a +0 dagger (32, 29, Orc:2) a +0 scale mail a +0 mace a +0 chain mail a +0 war axe (32, 33, Orc:2) a +0 robe a +0 dagger (33, 23, Orc:2) a +0 giant spiked club (33, 24, Orc:2) a +0 giant spiked club a +2 hand axe of flaming a +0 chain mail a +0 short sword (33, 28, Orc:2) a +0 robe a +0 dagger (33, 32, Orc:2) a +0 longbow (34, 38, Orc:2) a +0 plate armour a +0 long sword (39, 6, Orc:2) a +0 robe a +1 dagger of protection (39, 10, Orc:2) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 vampiric hand axe (3, -21, Lair:1) a +0 plate armour (18, -5, Lair:1) a +0 scale mail (25, -26, Lair:1) a +3 whip (25, -24, Lair:1) a +0 spear (27, -25, Lair:1) a +0 trident (44, -3, Lair:1) a +0 mace (50, -5, Lair:1) a +0 leather armour of poison resistance (57, -9, Lair:1) 6 stones Level 2 of the Lair of Beasts (33, 9, Lair:2) a +0 plate armour 6 javelins Level 3 of the Lair of Beasts (4, -7, Lair:3) 4 stones (6, 30, Lair:3) a +0 morningstar (7, 16, Lair:3) 5 stones (20, -2, Lair:3) an amulet of faith (20, 30, Lair:3) a +1 vampiric war axe (53, 38, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (15, -5, Lair:4) a +0 ring mail (15, 29, Lair:4) a +0 war axe (16, -7, Lair:4) a +0 falchion (23, 1, Lair:4) a +0 leather armour (25, 7, Lair:4) a +0 war axe (33, 3, Lair:4) a +0 sling of flaming (39, -10, Lair:4) a +0 dagger (43, -11, Lair:4) 7 stones (46, -8, Lair:4) 2 atropa-tipped darts (55, 28, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (3, 7, Lair:5) a +0 dagger (6, -37, Lair:5) a +0 leather armour (13, -31, Lair:5) a +0 rapier (15, -6, Lair:5) a +0 mace (28, -9, Lair:5) an orb of guile (29, -46, Lair:5) 3 curare-tipped darts (29, -20, Lair:5) a +6 ring of dexterity (29, -18, Lair:5) a ring of willpower (30, -15, Lair:5) an amulet of guardian spirit (30, -8, Lair:5) the +9 trident "Iklown" {elec, Drain Int+9 Dex+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+9). Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. (30, -1, Lair:5) a +0 flail (39, -15, Lair:5) a +0 mace Level 1 of the Snake Pit (0, 0, Snake:1) 2 boomerangs (0, 4, Snake:1) 5 stones (0, 5, Snake:1) a +0 robe a +0 battleaxe a +0 dire flail a +0 longbow a naga corpse (skeletalised by now) (0, 7, Snake:1) a +0 shortbow a +1 scimitar of freezing (0, 8, Snake:1) a +0 shortbow of flaming a salamander corpse (skeletalised by now) (2, 10, Snake:1) a +0 long sword a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (3, 10, Snake:1) a +0 leather armour (3, 21, Snake:1) a black mamba corpse (5, 9, Snake:1) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (6, 10, Snake:1) a black mamba corpse (6, 17, Snake:1) a +0 dagger (7, 5, Snake:1) a +0 flail (7, 25, Snake:1) a +0 trident a salamander corpse (11, 13, Snake:1) a black mamba corpse (13, 18, Snake:1) a +0 rapier (20, 23, Snake:1) a black mamba corpse (22, 22, Snake:1) a black mamba corpse (22, 24, Snake:1) a +0 halberd a +0 robe a naga corpse