McKennaii Level 1 of the Dungeon (0, 0, D:1) 8 stones (4, -26, D:1) a +0 club (8, 3, D:1) a +0 club (11, -21, D:1) a +0 dagger (16, -46, D:1) a -1 hand axe (20, -46, D:1) a +0 whip (29, -31, D:1) a +0 club (29, -20, D:1) a +0 whip 4 stones (32, -6, D:1) 6 stones (33, -7, D:1) 6 stones (36, -14, D:1) 4 stones (37, -42, D:1) a +0 leather armour (37, -12, D:1) 6 stones (38, -20, D:1) a +0 dagger (38, -9, D:1) a +0 dagger (42, -32, D:1) a +0 mace (42, -1, D:1) a +0 mace (44, -27, D:1) a +0 club (46, -34, D:1) a +0 scale mail (49, -40, D:1) a +0 sling (49, -11, D:1) a +0 ring mail (59, -36, D:1) 5 curare-tipped darts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a +0 club (12, 21, D:2) a +0 short sword (21, 14, D:2) a +0 club (27, 22, D:2) a +0 dagger (27, 23, D:2) a +0 mace (44, 5, D:2) a +0 dagger (44, 19, D:2) a +0 dagger (50, 29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 leather armour (6, -6, D:3) a +0 leather armour (12, -6, D:3) 6 poisoned darts a +0 short sword (17, -35, D:3) a +0 whip (20, -22, D:3) 5 atropa-tipped darts (20, -19, D:3) a +0 dagger (30, -3, D:3) a +0 leather armour (34, -19, D:3) a +0 ring mail (36, -40, D:3) a +0 dagger (37, -40, D:3) a +0 dagger (38, -13, D:3) a +0 scythe a +0 robe (42, -16, D:3) a book of Geomancy (50, -31, D:3) a +0 whip a stone Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -19, D:4) a +0 long sword (11, -33, D:4) a +0 club (13, -33, D:4) a +0 dagger a +2 robe of cold resistance a +0 hand axe a +0 flail a +0 leather armour (16, -21, D:4) a +0 flail (21, -33, D:4) a +0 dagger a +0 robe (31, -39, D:4) a +0 quarterstaff (31, -37, D:4) a +0 leather armour (32, -21, D:4) a +0 dagger (33, -1, D:4) a +0 dagger (37, -23, D:4) a +0 plate armour (38, -43, D:4) a +0 pair of gloves (42, -11, D:4) a +0 leather armour a +0 rapier (46, -41, D:4) a +0 ring mail (46, 6, D:4) a +0 dagger a +0 sling (49, -1, D:4) a +0 dagger (52, 1, D:4) the ring of Gynt {rC++ rN+ AC+4} [ring of protection] AC: It affects your AC (+4). rC: It greatly protects you from cold. rN: It protects you from negative energy. (unseen) (52, 6, D:4) 3 stones (53, 1, D:4) a potion of curing (53, 2, D:4) 8 gold pieces (53, 6, D:4) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (54, -3, D:4) a tin of tremorstones (2/2) (56, -37, D:4) a +0 short sword of venom a +0 short sword a +0 robe (56, -1, D:4) a +0 club (57, -3, D:4) a +0 short sword a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (4, -8, D:5) 3 stones (9, 6, D:5) 7 stones (11, 47, D:5) a +0 spear (12, 34, D:5) a +0 giant club (16, 38, D:5) 3 stones (35, 0, D:5) a +0 giant spiked club (40, -1, D:5) a +0 dagger (46, 43, D:5) 6 stones (62, 22, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (7, -3, D:6) a +0 spear (7, -2, D:6) a +0 spear (9, -4, D:6) a +0 halberd (10, -5, D:6) a +0 club (13, -5, D:6) a +0 robe (23, -23, D:6) a +0 ring mail (30, -3, D:6) 4 stones (31, -12, D:6) a +0 chain mail (38, -2, D:6) the +1 trident "Velemeso" {antimagic, Fly rCorr Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (43, -21, D:6) a +0 dagger (47, -3, D:6) 3 stones (50, -14, D:6) a +0 club (51, -15, D:6) a +0 short sword a +0 chain mail (51, -14, D:6) a +0 club 2 boomerangs 6 javelins (56, -14, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Teqirorgh's Weapon Emporium a +0 rapier of venom (108 gold) the +2 quarterstaff of Truth {flame, Int+5} (555 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). 6 stones (9 gold) a +0 spectral quarterstaff (192 gold) 2 stones (3 gold) a +2 war axe of flaming (292 gold) a +0 mace (48 gold) a +0 dagger (32 gold) a +0 war axe (56 gold) (0, 0, D:7) a +0 hand axe (2, 29, D:7) a +0 trident (2, 30, D:7) a +0 short sword a +0 whip of pain (4, 34, D:7) a +0 vampiric war axe (5, -7, D:7) a +0 quarterstaff (16, -12, D:7) a +4 trident (22, -11, D:7) a +0 dagger (36, -6, D:7) a +0 war axe (37, -7, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (2, -11, D:8) the +1 leather armour "Nuybouf" {Harm rF- rC++ Str+3} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Harm: It increases damage dealt and taken. (6, 14, D:8) a +0 flail (6, 16, D:8) a +0 dagger a +0 robe (7, 16, D:8) a +0 club (8, -14, D:8) a +0 ring mail (14, -13, D:8) a +0 ring mail a +0 mace (15, -19, D:8) a +0 scale mail a +0 club (16, -20, D:8) a +0 dagger (16, -18, D:8) a +0 dagger (16, 7, D:8) a +0 leather armour of poison resistance (17, -11, D:8) a +0 ring mail a +0 falchion (20, -17, D:8) a +0 robe a +0 dagger (20, -12, D:8) a +0 robe a +0 dagger (24, -6, D:8) an amulet of faith (25, 18, D:8) 4 poisoned darts (26, 8, D:8) a +0 hat (28, 9, D:8) 9 stones (29, 13, D:8) a +0 morningstar (30, 6, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (30, 7, D:8) a +0 club (31, 8, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (3, -21, D:9) a tin of tremorstones (2/2) (10, 11, D:9) a +6 ring of dexterity (22, -12, D:9) a +0 spear (22, -10, D:9) a +0 spear (22, -7, D:9) a +0 spear (22, -6, D:9) a +0 spear (23, -7, D:9) a +0 spear (29, -3, D:9) the -2 kite shield of the Poles {-Tele rN+ Dex+5} Dex: It affects your dexterity (+5). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (30, -3, D:9) the +0 shadow dragon scales of Bavu Met {Rampage rPois rN+ Stlth++++} rPois: It protects you from poison. rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you much more stealthy. (34, -2, D:9) a +0 spear a +0 spear a +0 spear (35, -16, D:9) a +0 spear (35, -2, D:9) a +0 spear (36, -14, D:9) a +0 spear a +0 spear (39, 16, D:9) a +0 tower shield (40, 16, D:9) 3 stones (41, 16, D:9) a +0 whip (42, -3, D:9) +0 fire dragon scales (48, -10, D:9) a +0 short sword (49, -9, D:9) a +0 hand axe (50, 25, D:9) a phantom mirror (51, 1, D:9) a +0 club (52, -12, D:9) a +0 dagger a +0 robe (52, -2, D:9) a +0 leather armour a +0 flail (52, -1, D:9) a +0 robe a +0 dagger (55, 7, D:9) 4 stones Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (6, 18, D:10) a +2 dagger of venom a +0 robe (13, 8, D:10) 5 stones (32, 4, D:10) 6 stones (47, -21, D:10) a +0 glaive 2 boomerangs a +0 chain mail (47, -20, D:10) a +2 short sword of freezing a +0 dagger a +0 robe (48, -20, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Patonei's Distillery a potion of attraction (45 gold) a potion of invisibility (120 gold) a potion of mutation (120 gold) a potion of brilliance (60 gold) a potion of invisibility (120 gold) a potion of berserk rage (75 gold) (0, 0, D:11) a scroll of noise (2, 5, D:11) 8 gold pieces (2, 9, D:11) a scroll of noise (6, 3, D:11) a +0 short sword a kobold corpse (skeletalised by now) (7, 6, D:11) a +0 trident 3 stones 22 gold pieces a kobold corpse (skeletalised by now) (9, 9, D:11) a yak corpse (11, 3, D:11) a water moccasin corpse (skeletalised by now) (12, 21, D:11) a potion of degeneration (12, 22, D:11) 4 poisoned darts