McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -6, D:1) a +0 leather armour (7, -45, D:1) a +0 hand axe (12, 2, D:1) a +0 buckler (21, -26, D:1) a +0 club (26, -12, D:1) a +0 helmet (28, -39, D:1) a +0 club (28, -38, D:1) 4 stones (32, -14, D:1) 2 stones (39, -40, D:1) a +0 dagger (45, -14, D:1) 5 poisoned darts (47, -16, D:1) a +0 short sword a +0 leather armour a +0 whip a +0 leather armour (49, -10, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Toejoyff's Assorted Antiques an orb of energy (336 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) the +8 sling of the Reaper {freeze, rF+ Str-2 Dex+4} (1278 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Dex: It affects your dexterity (+4). rF: It protects you from fire. a +2 morningstar of protection (352 gold) a ring of wizardry (630 gold) (1, -10, D:2) a +0 vampiric hand axe (3, -16, D:2) a +0 whip (4, -27, D:2) 8 stones (7, 2, D:2) a +0 hand axe of electrocution (17, -34, D:2) a +0 whip (17, -6, D:2) a +0 whip 4 stones (19, -7, D:2) a +0 flail (20, -6, D:2) a +0 club (22, -7, D:2) a +0 dagger (23, -6, D:2) a +0 hand axe a +0 scale mail (26, -36, D:2) a +0 dagger 4 stones (27, -29, D:2) a +0 sling (31, 3, D:2) 6 stones (34, -47, D:2) a +0 robe (36, -5, D:2) a +0 dagger (39, -45, D:2) a +0 hand axe (46, -14, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Marac's Book Emporium a book of Debilitation (280 gold) a book of Air (308 gold) a book of Spectacle (448 gold) Great Wizards, Vol. VII (420 gold) a book of Flames (420 gold) a Grand Grimoire (476 gold) a book of Minor Magic (252 gold) a book of Decay (476 gold) the Almanac of the Baneful Legion (504 gold) Spells Type Level a - Olgreb's Toxic Radiance Poison 4 b - Animate Armour Summoning/Earth 4 c - Haunt Necromancy/Summoning 7 a book of Blasting (448 gold) a book of Cantrips (168 gold) (0, 0, D:3) a +0 dagger (2, 5, D:3) 8 stones (9, -17, D:3) a +0 club (11, -22, D:3) a +0 whip (13, 0, D:3) a +0 falchion a +0 whip a +0 leather armour a +0 club a +0 leather armour (14, 0, D:3) a +0 short sword a +0 leather armour (15, -24, D:3) 2 stones (17, -17, D:3) a +0 plate armour (17, -14, D:3) a +0 mace (18, -2, D:3) a +0 short sword a +0 chain mail (19, -15, D:3) a +0 dagger of electrocution a +0 club (23, -11, D:3) 7 stones (32, 13, D:3) a +0 dire flail (33, 12, D:3) 4 stones (34, -27, D:3) a +0 hand axe (34, -24, D:3) 3 javelins (35, -24, D:3) a +0 rapier (36, -18, D:3) a +0 short sword (42, -10, D:3) a +0 club (42, -8, D:3) a +0 club 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (12, -24, D:4) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +1 vorpal mace (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) (2, 1, D:6) a +0 hand axe a scroll of identify (2, 3, D:6) a +0 club a gnoll corpse (3, 0, D:6) a +0 arbalest a +0 leather armour (3, 2, D:6) a +0 club a +0 robe (4, 1, D:6) a +0 halberd a gnoll corpse (5, 0, D:6) a +0 club a +0 scale mail (17, 6, D:6) a +0 ring mail (22, 2, D:6) a hound corpse (25, 2, D:6) 5 stones (37, 5, D:6) a +0 robe