Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 8415986385477767334 29 McKennaii the Conjurer (level 2, -4/20 HPs) Began as a Demigod Conjurer on May 14, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1831 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1831, Time: 00:02:11 Health: -4/20 AC: 2 Str: 8 XL: 2 Next: 81% Magic: 0/8 EV: 12 Int: 20 God: Gold: 175 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . c - +3 trident rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of protection from cold HPRegen 0.23/turn l - ring of protection from fire MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 175 gold pieces. Inventory: Hand Weapons c - a +3 trident (weapon) Armour a - a +0 robe (worn) Jewellery i - a ring of protection from cold (left hand) l - a ring of protection from fire (right hand) Scrolls d - a scroll of summoning {unknown} e - a scroll of enchant armour {unknown} h - 4 scrolls of enchant weapon {unknown} k - a scroll of fear {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic f - 2 potions of heal wounds {unknown} g - a potion of ambrosia {unknown} j - a potion of haste {unknown} n - a potion of cancellation {unknown} p - a potion of brilliance {unknown} q - a potion of might {unknown} r - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Sublimation of Blood Necr 2% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the giant cockroach. You kill the giant cockroach! A bat comes into view. The magic dart hits the bat. You kill the bat! An orc comes into view. It is wielding a +0 mace. The magic dart hits the orc. The orc is moderately wounded. An orc is nearby! The magic dart hits the orc. You kill the orc! An orc and an orc priest come into view. Things that are here: a +0 mace; an orc corpse The magic dart hits the orc. The orc is moderately wounded. The orc shouts! The orc priest shouts! The magic dart hits the orc. You kill the orc! An orc priest is nearby! The magic dart hits the orc priest. The orc priest is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (lightly wounded, 78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ###########.##..~..# ...(........##.....# ..................## ################.## .....# #<# #.# .....####.# #.# .....'....# #.# .....###### #.# ......# #@# ..............o..# #≈....##########.# .≈....# ### .≈##### .≈### .≈).# .≈..# .≈..# You could see an orc priest. Vanquished Creatures A dart slug (D:1) 2 orcs (D:3) An endoplasm (D:2) 2 giant cockroaches 3 goblins (D:1) 4 hobgoblins 2 ball pythons (D:3) 2 bats (D:3) A frilled lizard (D:2) 2 kobolds 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 418 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 1102 | D:2 | Reached skill level 4 in Conjurations 1195 | D:2 | Learned a level 2 spell: Searing Ray 1831 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, ebering_ecumenical_altar_petrified, minmay_stone_trees_medium, chequers_garden, supply_closet_lemuel D:2: layout_loops_cross, basic_altar D:3: layout_basic, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Trident || 2 Cast: Magic Dart || 46 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 1