McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -9, D:1) 8 stones (11, -32, D:1) a +0 short sword (14, -30, D:1) a +0 short sword 4 stones (14, -8, D:1) a +0 club (29, -6, D:1) 3 stones a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (31, -10, D:2) 6 stones (36, 19, D:2) 5 boomerangs (42, -12, D:2) 2 poisoned darts (42, 21, D:2) 5 stones (46, -2, D:2) a +0 spear (56, -6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 7 stones (6, 20, D:3) a +0 rapier (28, 10, D:3) a +0 robe (38, 15, D:3) a +0 club (39, 3, D:3) 5 stones (39, 5, D:3) a +0 halberd (39, 6, D:3) a +0 flail (40, 27, D:3) a +0 mace (41, 12, D:3) a +0 kite shield (42, 19, D:3) a +0 ring mail (44, 1, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 3 stones (1, 0, D:4) a +0 giant spiked club (3, -5, D:4) a +6 ring of dexterity (8, -8, D:4) a +0 club (10, -9, D:4) a +0 chain mail (10, 31, D:4) a +0 club (13, 8, D:4) a stone (32, 4, D:4) a +0 short sword (32, 21, D:4) a +0 chain mail (35, 7, D:4) a +0 spear (55, 14, D:4) a +0 trident Level 5 of the Dungeon [Shop] Asey's Antique Armour Shoppe a +0 leather armour (50 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1500 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 helmet (112 gold) a +0 ring mail (100 gold) a +0 cloak (112 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) a +0 buckler (112 gold) a +3 plate armour of fire resistance (1125 gold) (16, -10, D:5) a +0 robe (35, 11, D:5) a +0 battleaxe (40, 6, D:5) a staff of poison (42, 3, D:5) a +0 club (43, -2, D:5) a +0 club a +0 robe a +0 dagger (47, -9, D:5) a +0 dagger (52, -20, D:5) a +0 whip Level 6 of the Dungeon (9, 11, D:6) a +0 club (12, 38, D:6) a +0 short sword (15, 1, D:6) a +0 flail (17, 15, D:6) a +0 shortbow (27, 10, D:6) a +0 short sword a +0 ring mail (28, 9, D:6) a stone (42, 2, D:6) a +0 robe a +0 spear (45, 8, D:6) a +0 robe a +4 flail (45, 29, D:6) a +0 flail (47, 10, D:6) a +0 robe a +0 great sword (47, 26, D:6) a +0 dagger a +0 robe (48, 11, D:6) 2 boomerangs a +2 dagger of electrocution (48, 26, D:6) a +0 dagger (49, 45, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 4, D:7) a +1 war axe of freezing a +0 ring mail a +1 falchion of electrocution a +0 leather armour (8, 15, D:7) a +0 rapier (14, 33, D:7) a +0 dagger (21, 33, D:7) a +0 leather armour (23, -9, D:7) a +0 whip (24, -4, D:7) a +0 shortbow (25, -8, D:7) a +0 dagger (25, -7, D:7) 4 stones a +0 short sword 2 curare-tipped darts a +0 whip a +0 dagger (25, 1, D:7) a +0 ring mail (26, -8, D:7) a +0 whip (26, -6, D:7) a +2 dagger of venom a +0 giant spiked club (26, -5, D:7) a +0 leather armour a +0 dagger (27, 4, D:7) a +0 ring mail a +0 club a +0 chain mail of willpower a +0 mace (27, 6, D:7) a +0 dagger (27, 7, D:7) a +0 dagger a +0 leather armour a +4 ring of protection (29, 1, D:7) a +0 sling (29, 13, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 dagger (0, 20, D:8) 5 stones (6, 0, D:8) a +0 robe (11, 27, D:8) a +0 club (40, 6, D:8) a +6 ring of dexterity (42, 16, D:8) a +0 leather armour (42, 18, D:8) a +1 robe (45, 12, D:8) a +0 giant club a +0 giant club (51, 2, D:8) a +0 dagger (53, 6, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +4 ring of protection (4, -49, D:9) a +0 mace a +0 arbalest a +0 flail a +0 chain mail (4, -24, D:9) a +0 robe (6, -49, D:9) a +0 dagger (7, -20, D:9) a +0 shortbow (10, 0, D:9) a +0 troll leather armour (18, -31, D:9) 8 poisoned darts a +0 short sword of holy wrath (19, -31, D:9) a +0 dagger (20, -31, D:9) a stone a +0 whip (20, -30, D:9) a +0 club 5 stones a +0 dagger (20, -29, D:9) a +0 dagger (21, -29, D:9) a +0 short sword (22, -28, D:9) a stone a +0 dagger (23, 0, D:9) a +0 halberd (23, 1, D:9) a +0 barding (24, 0, D:9) a +0 flail (25, 0, D:9) a +0 whip a +0 whip a +0 robe (25, 3, D:9) 5 stones (26, 1, D:9) a +0 spear (27, 0, D:9) a +0 flail (28, -47, D:9) a +2 war axe of freezing a +0 robe (29, -47, D:9) a +0 great sword (30, -48, D:9) a +3 spear a +0 robe (30, -47, D:9) the +0 robe "Saoge" {Str+2} Str: It affects your strength (+2). (34, 0, D:9) a +0 chain mail (60, 0, D:9) a +1 short sword of holy wrath a +0 leather armour an amulet of faith a +2 dagger of draining a +0 robe (62, 0, D:9) a +0 whip a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -6, D:10) a +0 long sword a +0 short sword (1, -5, D:10) a +0 short sword (1, -4, D:10) 2 poisoned darts a +0 club (9, 7, D:10) a +0 trident (12, -2, D:10) 6 stones (12, 13, D:10) a +0 robe (18, -17, D:10) a +0 short sword (19, -18, D:10) a +0 hand axe (20, -17, D:10) a +0 hand axe (27, -20, D:10) a +0 hand axe (30, 13, D:10) the +0 plate armour of Plasticity {Int+3} Int: It affects your intelligence (+3). (31, -5, D:10) a stone (33, -5, D:10) a +0 dagger (34, -13, D:10) a +0 mace the staff of conjuration "Juofen" {Fragile rN+ Stlth+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (34, -11, D:10) a +0 battleaxe a +0 plate armour (36, 6, D:10) a +0 leather armour a +0 short sword (37, 6, D:10) a +0 club (38, 1, D:10) a +0 chain mail a +0 mace (40, 3, D:10) a +0 hand axe (43, -15, D:10) a +0 mace (45, -27, D:10) a +0 whip (46, -7, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) an orb of light (unseen) (0, 2, D:11) a potion of curing (1, -1, D:11) a scroll of identify (1, 0, D:11) a potion of ambrosia (1, 1, D:11) a book of Fixed Theme (1, 3, D:11) a scroll of brand weapon (2, 0, D:11) the +2 trident of the Dead {antimagic, +Blink rElec rN+ Str-2} Str: It affects your strength (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. +Blink: It lets you blink. (unseen) (2, 2, D:11) a scroll of enchant weapon (19, -5, D:11) a +0 giant spiked club a +0 giant club (36, -19, D:11) a +0 giant club a +0 giant club (36, -18, D:11) a +0 chain mail a +0 buckler a +0 scale mail a +0 spear a +0 hand axe (37, -21, D:11) a +0 shortbow (37, -12, D:11) a +0 shortbow a +0 robe a +0 dagger (38, -20, D:11) a +0 war axe (38, -1, D:11) a +0 troll leather armour (39, -23, D:11) a +0 robe a +0 dagger (39, -12, D:11) a +0 shortbow (39, 0, D:11) 3 stones (40, -12, D:11) a +0 shortbow (40, -2, D:11) a +0 plate armour a +0 long sword a +0 giant club a +0 giant club (41, 26, D:11) a +0 long sword (42, 0, D:11) a +0 dagger (42, 29, D:11) a +0 ring mail (45, -15, D:11) a +0 shortbow (63, -8, D:11) 4 stones Level 12 of the Dungeon [Shop] Ninaruk's Magic Scroll Shop a scroll of enchant armour (97 gold) a scroll of immolation (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of magic mapping (97 gold) a scroll of magic mapping (97 gold) a scroll of immolation (52 gold) (0, 0, D:12) a +0 battleaxe (1, 27, D:12) a +0 mace (5, 8, D:12) a +0 flail (6, 9, D:12) a +0 flail (7, 24, D:12) a potion of degeneration (7, 25, D:12) 2 potions of degeneration (7, 26, D:12) a potion of degeneration (16, 38, D:12) a +0 dagger a +0 robe a +0 flail a +0 leather armour (16, 39, D:12) a +0 flail a +0 dagger a +0 robe (18, 24, D:12) a +0 club a +0 leather armour (18, 25, D:12) a +0 flail a +0 ring mail (18, 26, D:12) a +0 hand axe a +0 scale mail a potion of degeneration (18, 27, D:12) a +0 short sword a potion of degeneration (18, 39, D:12) a +0 hand axe (19, 24, D:12) a +0 short sword a boomerang a +0 ring mail (19, 28, D:12) a +0 dagger (21, 28, D:12) a +0 mace a +0 chain mail (21, 29, D:12) a potion of degeneration (22, 26, D:12) a +0 dagger a +0 robe (23, 41, D:12) a +0 club a potion of degeneration (24, 28, D:12) a +0 whip a +0 leather armour (28, 1, D:12) a ring of fire (28, 4, D:12) a +0 glaive (28, 5, D:12) a +0 morningstar (28, 8, D:12) a +0 short sword (34, -2, D:12) the +6 chain mail "Jutyes" {+Inv Regen+ Str-3 SInv} Str: It affects your strength (-3). SInv: It lets you see invisible. +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. (34, -1, D:12) a +0 shortbow (34, 0, D:12) an amulet of the acrobat (34, 2, D:12) a +0 trident a +4 ring mail of positive energy (35, -4, D:12) a +0 longbow (35, -2, D:12) a +0 morningstar of distortion (35, 0, D:12) a +0 short sword (36, -2, D:12) a lightning rod (4/4) (36, -1, D:12) a +1 scimitar of holy wrath (36, 0, D:12) a +0 robe a +0 dagger (37, -1, D:12) the +4 mace of Anguish {pain, *Slow rN++ Will+++ Int+3} Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. a +0 robe a +0 whip (39, -1, D:12) a +6 ring of dexterity a +6 ring of strength (41, 31, D:12) a +0 falchion a potion of degeneration (43, 31, D:12) a +0 leather armour a +0 whip (43, 33, D:12) a +0 flail (44, 29, D:12) a +0 leather armour a +0 club a +0 chain mail a +0 dire flail (45, 29, D:12) a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (47, 38, D:12) a +0 club a +0 leather armour (51, 4, D:12) a +0 hand axe a potion of degeneration (55, 2, D:12) the +9 falchion of Ragnarok {flame, Str+5} Str: It affects your strength (+5). (55, 25, D:12) a +0 leather armour a +0 dagger a potion of degeneration (55, 26, D:12) 3 large rocks (55, 28, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) 8 poisoned darts a +0 club a kobold skeleton (1, 0, D:13) 3 poisoned darts a +0 club a kobold skeleton (2, 0, D:13) a +0 troll leather armour 4 stones a +2 dagger of draining a +0 robe a +0 dagger a kobold skeleton a troll skeleton (3, -2, D:13) a +0 whip (7, 2, D:13) 2 stones (8, -15, D:13) a +0 chain mail (11, -1, D:13) a +0 dagger of freezing a kobold corpse (skeletalised by now) (14, -1, D:13) a +0 dagger a +0 robe (15, -1, D:13) a +0 dagger a curare-tipped dart (16, -13, D:13) a manticore corpse (16, -2, D:13) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (17, -6, D:13) a +0 robe a +0 dagger (17, -4, D:13) a +0 scimitar of flaming (19, -21, D:13) a stone (28, -8, D:13) 3 poisoned darts Level 1 of the Lair of Beasts (9, 28, Lair:1) 9 stones (44, -12, Lair:1) a +1 helmet (46, -1, Lair:1) the +8 short sword of Doanip {flame, Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). (48, 16, Lair:1) a +0 shortbow (67, -19, Lair:1) a +0 long sword (67, -5, Lair:1) a +0 pair of boots Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe a +0 halberd (1, 12, Lair:2) a +0 robe a +0 halberd (2, 16, Lair:2) a +0 robe a +0 scimitar a +0 halberd (3, 10, Lair:2) 2 stones (7, -16, Lair:2) a +0 mace (7, 10, Lair:2) a +0 leather armour (16, -21, Lair:2) a +0 dire flail (18, 5, Lair:2) 2 potions of degeneration (18, 13, Lair:2) a +0 chain mail (20, -2, Lair:2) a book of Debilitation (22, -19, Lair:2) a +0 robe a +0 halberd (24, -15, Lair:2) a +0 spear (44, -7, Lair:2) a +0 trident a boomerang (45, -7, Lair:2) a +0 spear a +3 spear (46, -8, Lair:2) a +0 trident (49, -17, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a staff of cold (4, -19, Lair:3) 5 stones (15, 6, Lair:3) a +0 falchion (18, -15, Lair:3) 2 throwing nets (21, -14, Lair:3) a staff of earth (23, -6, Lair:3) a book of the Tundra (37, -27, Lair:3) a +0 robe (40, -17, Lair:3) a +1 spectral quarterstaff (43, -26, Lair:3) a +0 robe (47, -27, Lair:3) the +5 sling of the Transmuting Spider {heavy, Str+3 Dex+3 Stlth+} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Stlth: It makes you more stealthy. (55, -22, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (17, 19, Lair:4) a +0 pair of boots (20, -26, Lair:4) a +0 flail (26, 21, Lair:4) a +4 great mace of draining a +0 ring mail of fire resistance (34, 7, Lair:4) a +0 ring mail (36, 12, Lair:4) a +2 spectral lajatang (37, 4, Lair:4) a +0 shortbow (42, -7, Lair:4) a +0 plate armour (47, -21, Lair:4) a +0 quarterstaff (53, -10, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (4, 3, Lair:5) a +2 morningstar of protection (4, 4, Lair:5) a +0 hand axe (5, -44, Lair:5) 4 stones (5, 4, Lair:5) a +0 falchion (10, -23, Lair:5) 3 poisoned darts (11, -30, Lair:5) a +0 dagger (24, -19, Lair:5) a +0 flail (30, -46, Lair:5) a +0 war axe (33, -21, Lair:5) a +4 heavy war axe (34, -40, Lair:5) a +0 leather armour (36, -26, Lair:5) the +3 short sword "Doah" {speed, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (36, -19, Lair:5) the +2 trident "Fezec Taohe" {venom, rF++} rF: It greatly protects you from fire. (38, 5, Lair:5) a +0 scale mail (44, -23, Lair:5) a +0 plate armour (47, -16, Lair:5) a +3 short sword